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Tarwe Zariche

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Revision as of 21:46, 5 November 2020 by NoirGraves (talk | contribs)
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Tarwe Zariche.png
Tarwe Zariche
Slot
Weapon
Weapon type
Claw
Rarity
Epic
Weight
2.3 kg
Value
26,208 Gold
Binding
Untradable
Req. level
85
Req. class
Fighter

Physical Atk.
1056
Magical Atk.
1056
Indep. Atk.
648
Strength
72
Intelligence
35
Exorcism
794
Physical Crit.
+3%


Fighter(F):
Taunt Skill Lvl +2
Deadly Blood Skill Lvl +2
Art of Poisons Skill Lvl +2
Fighter(M):
Taunt Skill Lvl +2
Thousand Hands Skill Lvl +2
Rule Break Skill Lvl +2
Come with me Zariche! - Tarwe

Taunt.png Taunt range +20%

30% Bonus Damage on enemies in Abnormal statuses.
Attacks decrease all Abnormal Tolerances -5 for their targets for 20 seconds. (Max Stacks: 5. Cooldown: 1 sec. Canceled when this item is unequipped.)
Attacking enemies in Abnormal statuses creates a 20% chance to of Petrifying, Confusing, Freezing, Blinding, Slowing, or Cursing them.
- Petrifies for 7 seconds, and then inflicts damage at 24,000 Atk.
- Confuses or Freezes for 7 seconds.
- Blinds for 7 seconds, decreasing visual range -90% and Hit Rate -10%.
- Slows down for 7 seconds, decreasing Movement Speed -20%, and Attack Speed -10%.
- Curses for 7 seconds, decreasing STR/INT/VIT/SPR -75.

Acquisition

Dropped by

  • Lv 82 - 93 Hell Mode Monster Hunt

Container

Trivia

  • Tarwe Zariche's design and naming motif are based on the weapons "Zarich & Tawrich" wielded by the Fate series' rendition of Angra Mainyu.