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Template:DataMonster Exodus Golem

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Revision as of 18:30, 2 January 2011 by Uberdarkneko (talk | contribs) (Created page with "{{{{{Format|FormatMonster Data}}} |Name=Exodus Golem |Type=Hybrid |Type2=Building |Family=Golem |Sprite=SpriteExodus_Golem.png |Icon=IconExodus Golem.png |Dungeons=[[Golem Tow...")
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Data

Parameter Value
Name Exodus Golem
IsBoss No
IsSpecial No
IsAPC No
IsSummon No
Type TypeHybrid.png
Type2 ArmorTypeBuilding.png
Type3 (Type3 empty)
Family Golem family
Family2 (Family2 empty)
Class (Class empty)
Sprite SpriteExodus Golem.png
SpriteSize (SpriteSize empty)
Portrait (Portrait empty)
Icon IconExodus Golem.png
Card (Card empty)
Level (Level empty)
Dungeons Golem Tower
Drops (Drops empty)
Desc Very slow moving floating statue, transforms into the Golem Soul when the Golem Commander is killed. They are extremely large, both on the x and y axis and almost fills up the height of the screen. They not only cause massive splash damage via their mace pounding skill (not pictured), but also via touch.
MoveList (MoveList empty)
Strategy (Strategy empty)
Notes It is pretty near impossible to kill these without the Commander's death, as it would require massive amounts of damage (that goes through super armor) without touching it.
ShortDesc (ShortDesc empty)