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Immortality

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Revision as of 13:33, 16 January 2012 by Averroncus (talk | contribs) (Created page with "Level 1 Skill - Passive -Recovery Mode Received Damage Amplification: 50% -HP Recovered Immediately Upon Death: 10% -Recovery Mode Duration (Normal Dungeon): 15 seconds -Recovery...")
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Level 1 Skill - Passive -Recovery Mode Received Damage Amplification: 50% -HP Recovered Immediately Upon Death: 10% -Recovery Mode Duration (Normal Dungeon): 15 seconds -Recovery Mode Duration (Ancient/Otherworld Dungeon): 60 seconds -Recovery Mode Duration (Canyon of Deceased): 60 seconds -Recovery Mode Duration (War Zone): 60 seconds

  • Recovery Mode is activated upon death (HP reaching 0).
  • HP is recovered up to 10% duration the invincibility period.
  • There is 2 seconds worth of invincibility after standing up.
  • Dying while in Recovery Mode will result in a real death.
  • HP recovery items are disabled in Recovery Mode. MP recovery items are still useable.
  • Cool down is the same duration. Immortality has infinite uses.