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Difference between revisions of "Air Steiner"

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m (Female Grappler: Added NavSkillsMGrappler)
(cleaned up a bit and added a m grap table for future usage)
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{{youtube_tn|X4AOR-n3a6A}}
 
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{{youtube_tn|zA0a-5U31tM}}
 
{{youtube_tn|zA0a-5U31tM}}
 +
 
== Description ==
 
== Description ==
[[Image:Airsteiner.png]] Grabs an enemy between your legs while in midair, then forcefully hammers down the enemy to the ground. If the enemy is immune to Grabs, you will jump and kick the enemy.
+
 
 +
{|
 +
|valign="top"|[[Image:Airsteiner.png|left]]  
 +
|Grabs an enemy between your legs while in midair, then forcefully hammers down the enemy to the ground. If the enemy is immune to Grabs, you will jump and kick the enemy.
 +
|}
  
 
== Prerequisite ==
 
== Prerequisite ==
 +
 
*[[Seismic Punch]] Lv 5+
 
*[[Seismic Punch]] Lv 5+
  
 
== Details ==
 
== Details ==
*Command Input: [[File:C.png]] (In mid-air)
+
 
*<font color="red">Downtime: 8.00 sec</font>
+
*Command Input: {{C}} (In mid-air)
 +
 
 
*Air kicks a target instead if the target can't be thrown. Similar to [[Air Walk]].
 
*Air kicks a target instead if the target can't be thrown. Similar to [[Air Walk]].
 
*Additional 30% damage to enemies that are grabbed in midair
 
*Additional 30% damage to enemies that are grabbed in midair
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*After the attack is finished, the player will be briefly put into the air, allowing the use of [[Wild Cannon Spike]] or [[Air Clutch]].
 
*After the attack is finished, the player will be briefly put into the air, allowing the use of [[Wild Cannon Spike]] or [[Air Clutch]].
  
== Female Grappler==
+
== Skill Growth ==
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
 
 +
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa; float:left; margin-right:0px; margin-left:25px;"
 +
|+ <big>'''Female Grappler'''</big>
 
|-{{Bgblue}}
 
|-{{Bgblue}}
!Lv
+
!rowspan="1"|Lv
!Required Lv
+
!rowspan="1"|Lv Req
!SP
+
!rowspan="1"|SP
!MP cost
+
!rowspan="1"|MP
!Grabbing Physical<br/> Attack Strength
+
!rowspan="1"|Cast<br>Time
!Shockwave Physical<br/> Attack Strength  
+
!rowspan="1"|Cool<br>Time
 +
!rowspan="1"|Grabbing Physical<br/> Attack Strength
 +
!rowspan="1"|Shockwave Physical<br/> Attack Strength  
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 1||30||rowspan="22"|30||50||6.40||3.84
+
| 1||30||rowspan="22"|30|| 50 ||rowspan="22"| - ||rowspan="22"| - || - || -
 
|-{{SkillRow}}
 
|-{{SkillRow}}
 
| 2||32||55||7.06||4.24
 
| 2||32||55||7.06||4.24
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|}
 
|}
  
<!-- Waaay outdated
+
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa; float:right; margin-left:0px; margin-right:275px;"
 +
|+ <big>'''Male Grappler'''</big>
 +
|- {{Bgblue}}
 +
!rowspan="1"|Lv
 +
!rowspan="1"|Lv Req
 +
!rowspan="1"|SP
 +
!rowspan="1"|MP
 +
!rowspan="1"|Cast<br>Time
 +
!rowspan="1"|Cool<br>Time
 +
|- {{SkillRow}}
 +
| 1 || - ||rowspan="4"| - || - ||rowspan="4"| - ||rowspan="4"| -
 +
|- {{SkillRow}}
 +
| 2 || - || -
 +
|- {{SkillRow}}
 +
| 3 || - || -
 +
|- {{SkillRow}}
 +
| 4 || - || -
 +
|}
  
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|-{{Bgblue}}
 
!Lv
 
!Required Lv
 
!SP
 
!MP cost
 
!Grabbing Physical<br/> Attack Strength
 
!Shockwaves Physical<br/> Attack Strength
 
|-{{SkillRow}}
 
| 1||30||rowspan="16"|30||27||1663||998
 
|-{{SkillRow}}
 
| 2||32||28||1862||1117
 
|-{{SkillRow}}
 
| 3||34||30||2072||1243
 
|-{{SkillRow}}
 
| 4||36||31||2293||1376
 
|-{{SkillRow}}
 
| 5||38||33||2525||1515
 
|-{{SkillRow}}
 
| 6||40||34||2768||1661
 
|-{{SkillRow}}
 
| 7||42||35||3022||1813
 
|-{{SkillRow}}
 
| 8||44||37||3287||1972
 
|-{{SkillRow}}
 
| 9||46||38||3564||2138
 
|-{{SkillRow}}
 
| 10||48||40||3852||2311
 
|-{{SkillRow}}
 
| 11||50||41||4150||2490
 
|-{{SkillRow}}
 
| 12||52||43||4460||2676
 
|-{{SkillRow}}
 
| 13||54||44||4781||2869
 
|-{{SkillRow}}
 
| 14||56||45||5113||3068
 
|-{{SkillRow}}
 
| 15||58||47||5456||3274
 
|-style="background-color: #98FB98;" align="center"
 
| 16||60||48||5811||3486
 
|-{{SkillRow}}
 
| 17||rowspan="16"| - || - || - || - || -
 
|}
 
-->
 
 
{{NavSkillsGrappler|open|closed}}
 
{{NavSkillsGrappler|open|closed}}
 
{{NavSkillsMGrappler|open|closed}}
 
{{NavSkillsMGrappler|open|closed}}

Revision as of 15:06, 27 March 2015



Description

Air Steiner.png
Grabs an enemy between your legs while in midair, then forcefully hammers down the enemy to the ground. If the enemy is immune to Grabs, you will jump and kick the enemy.

Prerequisite

Details

  • Command Input: C.png (In mid-air)
  • Air kicks a target instead if the target can't be thrown. Similar to Air Walk.
  • Additional 30% damage to enemies that are grabbed in midair
  • Does not apply cooldown if nothing is grabbed.
  • After the attack is finished, the player will be briefly put into the air, allowing the use of Wild Cannon Spike or Air Clutch.

Skill Growth

Female Grappler
Lv Lv Req SP MP Cast
Time
Cool
Time
Grabbing Physical
Attack Strength
Shockwave Physical
Attack Strength
1 30 30 50 - - - -
2 32 55 7.06 4.24
3 34 60 7.72 4.63
4 36 65 8.39 5.03
5 38 70 9.05 5.43
6 40 75 9.71 5.83
7 42 80 10.37 6.22
8 44 85 11.03 6.62
9 46 90 11.70 7.02
10 48 95 12.36 7.42
11 50 101 13.02 7.81
12 52 106 13.68 8.21
13 54 111 14.34 8.61
14 56 116 15.01 9.00
15 58 121 15.67 9.40
16 60 126 16.33 9.80
17 62 131 16.99 10.20
18 64 136 17.66 10.56
19 66 141 18.32 10.99
20 68 146 18.98 11.39
21 70 152 19.64 11.78
22 72 157 20.30 12.18
Male Grappler
Lv Lv Req SP MP Cast
Time
Cool
Time
1 - - - - -
2 - -
3 - -
4 - -

Template:NavSkillsGrappler Template:NavSkillsMGrappler