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Difference between revisions of "Electricshock Gun"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 테이저 | ||
|Class=Specialist (Subclass) | |Class=Specialist (Subclass) | ||
|Type=Active | |Type=Active | ||
|PrerequisiteLevel=20 | |PrerequisiteLevel=20 | ||
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
− | |Command={{left}}{{right}}{{z}} | + | |Command={{left}}{{right}}+{{z}} |
|Description= | |Description= | ||
− | Releases enemy-incapacitating energy from his Core pistol. Successful attacks release the energy, attacking surrounding enemies. After a while, the Specialist releases the electric shock wire and causes an enemy-incapacitating explosion around his first target.<br>This skill cannot release the electric shock wire if there is no enemy within range. | + | Releases enemy-incapacitating energy from his Core pistol. Successful attacks release the energy, attacking surrounding enemies. After a while, the Specialist releases the electric shock wire and causes an enemy-incapacitating explosion around his first target.<br> |
+ | This skill cannot release the electric shock wire if there is no enemy within range. | ||
'''[ {{IconLink|Intension}} Mode]'''<br> | '''[ {{IconLink|Intension}} Mode]'''<br> | ||
How to Use Intension: Press the skill key or Z. (Only while the electric shock wire is connected to an enemy.) | How to Use Intension: Press the skill key or Z. (Only while the electric shock wire is connected to an enemy.) | ||
− | Intension Effect: Increases the explosion's Hold duration. | + | Intension Effect: Increases the explosion's Hold duration.<br><br> |
+ | '''[Special Function]'''<br> | ||
+ | - Additionally press the skill key to activate the Intension effect at the cost of Intension stacks.<br> | ||
+ | - Intension Effects: Extended Hold during the explosion attack | ||
+ | |||
|Attributes= | |Attributes= | ||
*{{SP per level|20}} | *{{SP per level|20}} | ||
*{{SkillAttribute|Master Level|50}} | *{{SkillAttribute|Master Level|50}} | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
− | *{{CastTime| | + | *{{CastTime|Instant Cast}} |
− | *{{Cooldown| | + | *{{Cooldown|10 sec.}} |
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
*{{SkillAttribute|Multi-hit Count|2}} | *{{SkillAttribute|Multi-hit Count|2}} | ||
*{{SkillAttribute|Electric Shock Wire Connection Duration|0.5 sec.}} | *{{SkillAttribute|Electric Shock Wire Connection Duration|0.5 sec.}} | ||
− | *{{SkillAttribute|Explosion Hold Duration| | + | *{{SkillAttribute|Explosion Hold Duration|1.5 sec.}} |
*'''Intension Mode:''' | *'''Intension Mode:''' | ||
**{{SkillAttribute|Explosion Hold Duration|+1 sec.}} | **{{SkillAttribute|Explosion Hold Duration|+1 sec.}} | ||
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|Notes= | |Notes= | ||
− | *Can be improved with {{IconLink|Electricshock Gun Upgrade}} | + | *Can be improved with {{IconLink|Electricshock Gun Upgrade}}. |
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | |||
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− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|36| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|36|250|38}} |
{{!}} <!--Energy Multi-hit Atk.--> {{Calc|{{#var:i}}|636|3025|38}}% | {{!}} <!--Energy Multi-hit Atk.--> {{Calc|{{#var:i}}|636|3025|38}}% | ||
{{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|1844|8767|38}}% | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|1844|8767|38}}% | ||
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}} | }} | ||
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{{TableNote}}</small> | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} | ||
[[Category:Specialist Skills]] | [[Category:Specialist Skills]] |
Latest revision as of 17:09, 27 April 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 20 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 테이저 |
Description
Releases enemy-incapacitating energy from his Core pistol. Successful attacks release the energy, attacking surrounding enemies. After a while, the Specialist releases the electric shock wire and causes an enemy-incapacitating explosion around his first target.
This skill cannot release the electric shock wire if there is no enemy within range.
[ Intension Mode]
How to Use Intension: Press the skill key or Z. (Only while the electric shock wire is connected to an enemy.)
Intension Effect: Increases the explosion's Hold duration.
[Special Function]
- Additionally press the skill key to activate the Intension effect at the cost of Intension stacks.
- Intension Effects: Extended Hold during the explosion attack
Attributes
- SP per level: 20
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 10 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Multi-hit Count: 2
- Electric Shock Wire Connection Duration: 0.5 sec.
- Explosion Hold Duration: 1.5 sec.
- Intension Mode:
- Explosion Hold Duration: +1 sec.
- Intension Stack Cost: 1
Notes
- Can be improved with Electricshock Gun Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Energy Multi-hit Atk. | Explosion Atk. |
---|---|---|---|---|
1 | 20 | 36 | 636% | 1844% |
2 | 22 | 42 | 701% | 2031% |
3 | 24 | 48 | 765% | 2218% |
4 | 26 | 53 | 830% | 2405% |
5 | 28 | 59 | 894% | 2592% |
6 | 30 | 65 | 959% | 2780% |
7 | 32 | 71 | 1023% | 2967% |
8 | 34 | 76 | 1088% | 3154% |
9 | 36 | 82 | 1153% | 3341% |
10 | 38 | 88 | 1217% | 3528% |
11 | 40 | 94 | 1282% | 3715% |
12 | 42 | 100 | 1346% | 3902% |
13 | 44 | 105 | 1411% | 4089% |
14 | 46 | 111 | 1475% | 4276% |
15 | 48 | 117 | 1540% | 4464% |
16 | 50 | 123 | 1605% | 4651% |
17 | 52 | 129 | 1669% | 4838% |
18 | 54 | 134 | 1734% | 5025% |
19 | 56 | 140 | 1798% | 5212% |
20 | 58 | 146 | 1863% | 5399% |
21 | 60 | 152 | 1927% | 5586% |
22 | 62 | 157 | 1992% | 5773% |
23 | 64 | 163 | 2056% | 5960% |
24 | 66 | 169 | 2121% | 6147% |
25 | 68 | 175 | 2186% | 6335% |
26 | 70 | 181 | 2250% | 6522% |
27 | 72 | 186 | 2315% | 6709% |
28 | 74 | 192 | 2379% | 6896% |
29 | 76 | 198 | 2444% | 7083% |
30 | 78 | 204 | 2508% | 7270% |
31 | 80 | 210 | 2573% | 7457% |
32 | 82 | 215 | 2638% | 7644% |
33 | 84 | 221 | 2702% | 7831% |
34 | 86 | 227 | 2767% | 8019% |
35 | 88 | 233 | 2831% | 8206% |
36 | 90 | 238 | 2896% | 8393% |
37 | 92 | 244 | 2960% | 8580% |
38 | 94 | 250 | 3025% | 8767% |
39 | 96 | 256 | 3090% | 8954% |
40 | 98 | 262 | 3154% | 9141% |
41 | 100 | 267 | 3219% | 9328% |
42 | 102 | 273 | 3283% | 9515% |
43 | 104 | 279 | 3348% | 9703% |
44 | 106 | 285 | 3412% | 9890% |
45 | 108 | 290 | 3477% | 10077% |
46 | 110 | 296 | 3542% | 10264% |
47 | 112 | 302 | 3606% | 10451% |
48 | 114 | 308 | 3671% | 10638% |
49 | 116 | 314 | 3735% | 10825% |
50 | 118 | 319 | 3800% | 11012% |
51 | 120 | 325 | 3864% | 11199% |
52 | 122 | 331 | 3929% | 11387% |
53 | 124 | 337 | 3994% | 11574% |
54 | 126 | 343 | 4058% | 11761% |
55 | 128 | 348 | 4123% | 11948% |
56 | 130 | 354 | 4187% | 12135% |
57 | 132 | 360 | 4252% | 12322% |
58 | 134 | 366 | 4316% | 12509% |
59 | 136 | 371 | 4381% | 12696% |
60 | 138 | 377 | 4445% | 12883% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Agent Skills | |
---|---|
Active: | Angle Shot Beam Slash Black Crescent Consecutive Shots Core Shield Dead Lift G-Bomb Mighty Strike Rabbit Punch Romantic Dash |
Passive: | None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills |
Agent TP Skills | |
---|---|
Angle Shot Upgrade Beam Slash Upgrade Black Crescent Upgrade Core Shield Upgrade Dead Lift Upgrade G-Bomb Upgrade Mighty Strike Upgrade Rabbit Punch Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |