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Difference between revisions of "Evil God Mayhem"
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*{{Cooldown|145 sec.}} | *{{Cooldown|145 sec.}} | ||
*{{CubeCost|5}} | *{{CubeCost|5}} | ||
− | *{{Command Reduction|MP= | + | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} |
*{{Cancelable}} | *{{Cancelable}} | ||
*{{SkillAttribute|Mayhem Duration|2 sec.}} | *{{SkillAttribute|Mayhem Duration|2 sec.}} | ||
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<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | ||
{{!}} <!--MP--> {{Calc|{{#var:i}}|900|2436|10}} | {{!}} <!--MP--> {{Calc|{{#var:i}}|900|2436|10}} | ||
− | {{!}} <!--Multi-hit Atk.--> {{Calc2|{{#var:i}}|100| | + | {{!}} <!--Multi-hit Atk.--> {{Calc2|{{#var:i}}|100|1598|4934|10}} |
− | {{!}} <!--Final Uppercut Atk.--> {{Calc2|{{#var:i}}|100| | + | {{!}} <!--Final Uppercut Atk.--> {{Calc2|{{#var:i}}|100|9589|29602|10}} |
− | {{!}} <!--Finishing Uppercut Multi-Hit Atk.--> {{Calc2|{{#var:i}}|100| | + | {{!}} <!--Finishing Uppercut Multi-Hit Atk.--> {{Calc2|{{#var:i}}|100|6391|19734|10}} |
{{!}}- | {{!}}- | ||
}} | }} |
Latest revision as of 13:50, 26 May 2020
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
Aten's Arms appear and punch your enemies multiple times. They are followed up by a giant fist, which rises from the ground, sending enemies flying away. Rapidly tap key for more punches. The more Demons summoned, the higher this skill's Atk.
This skill creates the following additional effects, depending on its level.
- Level 3: Increases the punching duration.
- Level 6: Makes you Invincible throughout the skill.
- Level 9: Also pulls Super Armor monsters to your attacking point.
Attributes
- SP per level: 0
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 145 sec.
- This skill consumes 5 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Mayhem Duration: 2 sec.
- Mayhem Hit Interval: 0.2 sec.
- Finishing Uppercut Hit Interval: 0.2 sec.
- Finishing Uppercut Max Multi-Hit Count: 3
- Atk. per Demon: +1%
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Mayhem Multi-Hit Atk. | Final Uppercut Atk. | Finishing Uppercut Multi-Hit Atk. |
---|---|---|---|---|---|
1 | 50 | 900 | 15.98 max-width:200px 100
|
95.89 max-width:200px 100
|
63.91 max-width:200px 100
|
2 | 55 | 1071 | 19.69 max-width:200px 100
|
118.13 max-width:200px 100
|
78.74 max-width:200px 100
|
3 | 60 | 1241 | 23.39 max-width:200px 100
|
140.36 max-width:200px 100
|
93.56 max-width:200px 100
|
4 | 65 | 1412 | 27.1 max-width:200px 100
|
162.6 max-width:200px 100
|
108.39 max-width:200px 100
|
5 | 70 | 1583 | 30.81 max-width:200px 100
|
184.84 max-width:200px 100
|
123.21 max-width:200px 100
|
6 | 75 | 1753 | 34.51 max-width:200px 100
|
207.07 max-width:200px 100
|
138.04 max-width:200px 100
|
7 | 80 | 1924 | 38.22 max-width:200px 100
|
229.31 max-width:200px 100
|
152.86 max-width:200px 100
|
8 | 85 | 2095 | 41.93 max-width:200px 100
|
251.55 max-width:200px 100
|
167.69 max-width:200px 100
|
9 | 90 | 2265 | 45.63 max-width:200px 100
|
273.78 max-width:200px 100
|
182.51 max-width:200px 100
|
10 | 95 | 2436 | 49.34 max-width:200px 100
|
296.02 max-width:200px 100
|
197.34 max-width:200px 100
|
11 | 100 | 2607 | 53.05 max-width:200px 100
|
318.26 max-width:200px 100
|
212.17 max-width:200px 100
|
12 | 105 | 2777 | 56.75 max-width:200px 100
|
340.49 max-width:200px 100
|
226.99 max-width:200px 100
|
13 | 110 | 2948 | 60.46 max-width:200px 100
|
362.73 max-width:200px 100
|
241.82 max-width:200px 100
|
14 | 115 | 3119 | 64.17 max-width:200px 100
|
384.97 max-width:200px 100
|
256.64 max-width:200px 100
|
15 | 120 | 3289 | 67.87 max-width:200px 100
|
407.2 max-width:200px 100
|
271.47 max-width:200px 100
|
16 | 125 | 3460 | 71.58 max-width:200px 100
|
429.44 max-width:200px 100
|
286.29 max-width:200px 100
|
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Knight TP Skills | |
---|---|
Disarm Upgrade Finish! Upgrade Intercept Upgrade Lethal Punto Upgrade Lion Kick Upgrade Quick Summon: Voras Upgrade Shield Uppercut Upgrade Stark Shield Upgrade Wheel of Fate Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |