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Difference between revisions of "Giant Weapon Launcher"

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{{SkillPage
 
{{SkillPage
|Name= Giant Weapon Launcher
+
|Name= {{PAGENAME}}
 
|Video= thCt5aeqx9c
 
|Video= thCt5aeqx9c
 
|Gender=Male
 
|Gender=Male
 
|Class= Priest
 
|Class= Priest
 
|Type= Active
 
|Type= Active
|Type2=
+
|AltName=Korean: 공참타
|PrerequisiteLevel=
+
|PrerequisiteLevel=1
|PrerequisiteSkill=
+
|Command= {{Z}}
 +
|Description=
 +
Launches enemies high in the air with his Giant Weapon.<br>
 +
Immediately casts {{IconLink|Super Armor (Status)}}.<br>
 +
Can't be used during {{IconLink|Will Driver}}.<br>
 +
{{IconLink|Independent Atk.}} is applied for [[Male Crusader|Crusaders]].<br><br>
  
|Command= {{Z}}
+
'''[Special Function]'''<br>
|Description= The Priest swings his Giant Weapon in an arc, launching targets in front of him into the air and damaging all targets caught in the arch. Grants Super Armor during the attack.
+
[For Crusaders]<br>
*Cannot be used when {{IconLink|Will Driver}} is active.
+
- Independent Atk. applied<br>
*{{IconLink|Lurking Dragon}} upgrades:
+
 
**Target's DEF decreases when the Skill is fully charged.
+
[For Crusaders]<br>
 +
[ {{IconLink|Lurking Dragon}} Effect ]<br>
 +
- Can be charged.<br>
 +
- Casts Super Armor while charged.
  
 
|Attributes=
 
|Attributes=
* {{SP per level|20}}
+
*{{SP per level|20}}
* {{CastTime|Instant Cast}}
+
*{{SkillAttribute|Master Level|10}}
* {{Cooldown|2 sec}}
+
*{{SkillAttribute|Max Level|20}}
* {{Cancelable}}
+
*{{CastTime|Instant Cast}}
 +
*{{Cooldown|2 sec.}}
 +
*{{SkillAttribute|MP Consumption|-}}
 +
*{{Cancelable}}
  
 
|Notes=
 
|Notes=
 
* Strikes in front and behind the Priest. Enemies in front will be launched, while enemies behind will be spiked to the ground.
 
* Strikes in front and behind the Priest. Enemies in front will be launched, while enemies behind will be spiked to the ground.
* The [[Exorcist]] skill, {{IconLink|Lurking Dragon}} allows [[Giant Weapon Launcher]] to be charged and decrease an enemy's DEF with a fully charged attack. It will also cause the attack to gain an anti-air wave in front and a shockwave behind the Exorcist where the weapon impacts the ground. These effects count as independent hits and deal roughly the same damage as the main attack.
 
 
* Can be improved with {{IconLink|Giant Weapon Launcher Upgrade}}.
 
* Can be improved with {{IconLink|Giant Weapon Launcher Upgrade}}.
  
 
|SkillGrowth=
 
|SkillGrowth=
{{tabs
+
<span style="display:none">{{</span>
|name=Skill Growths
+
<small>
|tab1=Dungeon
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:launch|131.4,132.9,134,135.4,136.6,138,139.1,140.6,141.7,143.1,147.7,152.3,157.1,162,166.6,171.4,176.3,180.9,185.7,190.6}}<!--Create an array named "launch" and fill it with X values-->
|contents1=<span style="display: none;">{{</span>
+
{|{{SkillTableHeader}}
{| {{SkillTableHeader}}
+
<!-- START: TABLE HEADERS -->
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
!MP
+
!Launching Strength
!Launch Chance
 
 
!Physical Atk.
 
!Physical Atk.
|-
+
![Crusader Atk.]<br>Atk.
| 1||1||rowspan="2"|6||131.4%
+
<!-- END: TABLE HEADERS -->
||90% + {{AbsoluteDamage|Tooltip=126|IndependantAttack=1268}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-  
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 2||4||132.9%
+
{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }}
||100% + {{AbsoluteDamage|Tooltip=139|IndependantAttack=1268}}
+
<!-- START: SKILL DATA EXPRESSIONS -->
|-  
+
{{!}} <!--Level--> {{#var:i}}
| 3||7||7||134%
+
{{!}} <!--Lv Req--> {{#expr: 1+3*({{#var:i}}-1)}}
||110% + {{AbsoluteDamage|Tooltip=152|IndependantAttack=1268}}
+
{{!}} <!--Launching Strength--> {{#arrayindex:launch| {{#expr: {{#var:i}}-1 }} }}%
|-  
+
{{!}} <!--Physical Atk.--> {{Calc|{{#var:i}}|103|319|20}}%
| 4||10||rowspan="2"|8||135.4%
+
{{!}} <!--[Crusader Atk.]<br>Atk.--> {{Calc2|{{#var:i}}|100|103|319|20}}
||120% + {{AbsoluteDamage|Tooltip=164|IndependantAttack=1268}}
+
{{!}}-
|-  
+
<!-- END: SKILL DATA EXPRESSIONS -->
| 5||13||136.6%
+
}}
||130% + {{AbsoluteDamage|Tooltip=177|IndependantAttack=1268}}
 
|-
 
| 6||16||9||138%
 
||140% + {{AbsoluteDamage|Tooltip=190|IndependantAttack=1268}}
 
|-
 
| 7||19||rowspan="2"|10||139.1%
 
||150% + {{AbsoluteDamage|Tooltip=215|IndependantAttack=1268}}
 
|-  
 
| 8||22||140.6%
 
||160% + {{AbsoluteDamage|Tooltip=228|IndependantAttack=1268}}
 
|-
 
| 9||25||11||141.7%
 
||170% + {{AbsoluteDamage|Tooltip=240|IndependantAttack=1268}}
 
|- {{MaxSkillRow}}
 
| 10 (M)||28||12||143.1%
 
||180% + {{AbsoluteDamage|Tooltip=253|IndependantAttack=1268}}
 
|}
 
<span style="display:none">}}</span>
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
{| {{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!MP
 
!Launch Chance
 
!Physical Atk.
 
|-  
 
| 1||1||rowspan="2"|6||100.0%
 
||66% + {{AbsoluteDamage|Tooltip=128|IndependantAttack=965}}
 
|-  
 
| 2||4||105.1%
 
||76% + {{AbsoluteDamage|Tooltip=143|IndependantAttack=965}}
 
|-  
 
| 3||7||7||110.6%
 
||86% + {{AbsoluteDamage|Tooltip=166|IndependantAttack=965}}
 
|-
 
| 4||10||rowspan="2"|8||115.7%
 
||97% + {{AbsoluteDamage|Tooltip=181|IndependantAttack=965}}
 
|-  
 
| 5||13||121.1%
 
||107% + {{AbsoluteDamage|Tooltip=204|IndependantAttack=965}}
 
|-  
 
| 6||16||9||126.3%
 
||117% + {{AbsoluteDamage|Tooltip=219|IndependantAttack=965}}
 
|-
 
| 7||19||rowspan="2"|10||131.7%
 
||127% + {{AbsoluteDamage|Tooltip=242|IndependantAttack=965}}
 
|-  
 
| 8||22||136.9%
 
||137% + {{AbsoluteDamage|Tooltip=257|IndependantAttack=965}}
 
|-
 
| 9||25||11||142.3%
 
||148% + {{AbsoluteDamage|Tooltip=280|IndependantAttack=965}}
 
|- {{MaxSkillRow}}
 
| 10 (M)||28||12||147.4%
 
||158% + {{AbsoluteDamage|Tooltip=302|IndependantAttack=965}}
 
 
|}
 
|}
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
}}
 
 
}}
 
}}

Latest revision as of 18:06, 19 May 2022


Giant Weapon Launcher.png Giant Weapon Launcher

Active Skill
Class:

Male Priest

Command: Z.png
Prerequisite Level: 1
Prerequisite Skills: None
Alternate Names: Korean: 공참타

Description

Launches enemies high in the air with his Giant Weapon.
Immediately casts Super Armor (Status).png Super Armor (Status).
Can't be used during Will Driver.png Will Driver.
Independent Atk..png Independent Atk. is applied for Crusaders.

[Special Function]
[For Crusaders]
- Independent Atk. applied

[For Crusaders]
[ Lurking Dragon.png Lurking Dragon Effect ]
- Can be charged.
- Casts Super Armor while charged.

Attributes

  • SP per level: 20
  • Master Level: 10
  • Max Level: 20
  • Casting Time: Instant Cast
  • Cooldown: 2 sec.
  • MP Consumption: -
  • Basic Attack Cancelable Skill

Notes

  • Strikes in front and behind the Priest. Enemies in front will be launched, while enemies behind will be spiked to the ground.
  • Can be improved with Giant Weapon Launcher Upgrade.png Giant Weapon Launcher Upgrade.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Launching Strength Physical Atk. [Crusader Atk.]
Atk.
1 1 131.4% 103%
1.03
max-width:200px 100
2 4 132.9% 114%
1.14
max-width:200px 100
3 7 134% 126%
1.26
max-width:200px 100
4 10 135.4% 137%
1.37
max-width:200px 100
5 13 136.6% 148%
1.48
max-width:200px 100
6 16 138% 160%
1.6
max-width:200px 100
7 19 139.1% 171%
1.71
max-width:200px 100
8 22 140.6% 183%
1.83
max-width:200px 100
9 25 141.7% 194%
1.94
max-width:200px 100
10 28 143.1% 205%
2.05
max-width:200px 100
11 31 147.7% 217%
2.17
max-width:200px 100
12 34 152.3% 228%
2.28
max-width:200px 100
13 37 157.1% 239%
2.39
max-width:200px 100
14 40 162% 251%
2.51
max-width:200px 100
15 43 166.6% 262%
2.62
max-width:200px 100
16 46 171.4% 274%
2.74
max-width:200px 100
17 49 176.3% 285%
2.85
max-width:200px 100
18 52 180.9% 296%
2.96
max-width:200px 100
19 55 185.7% 308%
3.08
max-width:200px 100
20 58 190.6% 319%
3.19
max-width:200px 100

}}

Male Priest Skills
Active:Cure.png Cure Furious Grab.png Furious Grab Giant Weapon Launcher.png Giant Weapon Launcher Lucky Straight Punch.png Lucky Straight Punch Painful Rapture.png Painful Rapture Phoenix Hammer.png Phoenix Hammer Rising Emblem.png Rising Emblem Second Uppercut.png Second Uppercut Slow Heal.png Slow Heal Smasher.png Smasher
Passive:None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism