Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Low Kick"

From DFO World Wiki
Jump to: navigation, search
(Added Male Info: Attributes + Skill Growth)
Line 1: Line 1:
{{Missing Info}}
+
{{Missing Info|Unknown female info}}
  
 
{{SkillPage
 
{{SkillPage
Line 11: Line 11:
 
|Class2=
 
|Class2=
 
|Type=Active
 
|Type=Active
|Type2=
 
|Type3=
 
 
|PrerequisiteLevel=5
 
|PrerequisiteLevel=5
|PrerequisiteSkill=
+
|Command={{Down}}(hold) {{Z}}
 
+
|Description=The Fighter's signature low kick.<br>Causes severe Immobility, and enables you to attack downed enemies.<br>Successful kicks generate a shock wave, attacking surrounding enemies. The direct target of the kick is not affected by the shock wave.
|Command={{Down}}(hold)+{{Z}}
 
|Description=
 
Uses your powerful legs to deliver a quick blow to the lower body, causing the enemy to be fazed for a slightly longer duration.  Can strike enemies that are down.
 
  
 
|Attributes=
 
|Attributes=
 
{{tabs  
 
{{tabs  
 
|name=genderAttr
 
|name=genderAttr
 
 
|tab1=Female
 
|tab1=Female
 
|contents1=
 
|contents1=
{{Missing Info}}
 
  
 
|tab2=Male
 
|tab2=Male
 
|contents2=
 
|contents2=
 
*{{SP per level|15}}
 
*{{SP per level|15}}
 +
*{{SkillAttribute|Master Level|50}}
 +
*{{SkillAttribute|Max Level|60}}
 
*{{CastTime|Dungeon=Instant Cast}}
 
*{{CastTime|Dungeon=Instant Cast}}
*{{Cooldown|Dungeon=2 sec|Arena=2 sec}}
+
*{{Cooldown|Dungeon=2 sec}}
 
*{{Cancelable}}
 
*{{Cancelable}}
*{{SkillAttribute|Number of Hits|Dungeon=1}}
 
 
 
}}
 
}}
 
  
 
|Notes=
 
|Notes=
 +
*Can be improved with {{IconLink|Low Kick Upgrade}}, increasing the skill's Atk. and Immobility duration.
 
*Often utilized as a part of combo along with normal hits.
 
*Often utilized as a part of combo along with normal hits.
*For Female Fighters, this move is similar to [[Hammer Kick]], an opponent in down status can be damaged. The user can decide which one to use & wait for cool time, and which one to keep according to specific situation.
 
  
  
 
|SkillGrowth=
 
|SkillGrowth=
{{tabs  
+
<span style="display:none">{{</span><small>
|name=genders
+
{{tabs
 
+
|name=Gender
|tab1=Female
+
|tab1=Male
|contents1=
+
|contents1=<span style="display: none;">{{</span>
 
{{tabs
 
{{tabs
|name=gameModes1
+
|name=Skill Growths1
 
+
|tab1=Dungeon
|tab1=PVE
+
|contents1=<span style="display: none;">{{</span>
|contents1=
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51}}
<span style="display:none">{{</span>
+
{|{{SkillTableHeader}}
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
!Level
|- {{Bgblue}}
+
!Lv Req
!rowspan="2"|Lv
+
!MP
!rowspan="2"|Lv Req
+
!Atk.
!rowspan="2"|SP
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
!rowspan="2"|MP
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
!colspan="2"|Physical Atk
+
{{!}}- {{#ifexpr: {{#var:i}} = 46 | {{MaxSkillRow}} }} {{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }}
!rowspan="2"|Activation<br>Boost up
+
{{!}} <!--Level--> {{#var:i}}
|-{{Bgblue}}
+
{{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}}
|Dungeon||PvP
+
{{!}} <!--MP-->
|-{{SkillRow}}
+
{{!}} <!--Atk.-->
| 1||5||rowspan="20"|25||rowspan="3"|5||150%+21||80%||0%
+
{{!}}-
|-{{SkillRow}}
+
}}
| 2||7||162%+24||84%||2%
+
|}
|-{{SkillRow}}
+
<span style="display: none;">}}</span>
| 3||9||174%+28||88%||3%
+
|tab2=Arena
|-{{SkillRow}}
+
|contents2=<span style="display: none;">{{</span>
| 4||11||rowspan="2"|6||186%+32||93%||5%
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51}}
|-{{SkillRow}}
+
{|{{SkillTableHeader}}
| 5||13||197%+35||97%||6%
+
!Level
|-{{SkillRow}}
+
!Lv Req
| 6||15||rowspan="2"|7||209%+39||101%||8%
+
!MP
|-{{SkillRow}}
+
!Atk.
| 7||17||221%+42||105%||9%
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
|-{{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
| 8||19||rowspan="2"|8||233%+46||109%||11%
+
{{!}}- {{#ifexpr: {{#var:i}} = 46 | {{MaxSkillRow}} }} {{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }}
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 9||21||245%+50||114%||13%
+
{{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP-->
| 10 ||23||rowspan="3"|9||257%+53||118%||14%
+
{{!}} <!--Atk.-->
|-{{SkillRow}}
+
{{!}}-
| 11||25||268%+57||122%||16%
+
}}
|-{{SkillRow}}
 
| 12||27||280%+60||126%||17%
 
|-{{SkillRow}}
 
| 13||29||rowspan="2"|10||292%+64||131%||19%
 
|-{{SkillRow}}
 
| 14||31||304%+68||135%||21%
 
|-{{SkillRow}}
 
| 15||33||11||316%+71||-||22%
 
|-{{SkillRow}}
 
| 16||35||11||328%+75||-||24%
 
|-{{SkillRow}}
 
| 17||37||12||339%+78||-||25%
 
|-{{SkillRow}}
 
| 18||39||12||351%+82||-||27%
 
|-{{SkillRow}}
 
| 19||41||13||363%+86||-||28%
 
|-{{MaxSkillRow}}
 
| 20||43||13||375%+89||-||30%
 
|-{{SkillRow}}
 
| 21||-||-||13||387%+93||-||32%
 
 
|}
 
|}
 +
<span style="display: none;">}}</span>
 +
}}
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
|tab2=PVP
 
|contents2=
 
{{Missing Info}}
 
 
}}
 
  
 
|tab2=Male
 
|tab2=Male
|contents2=
+
|contents2=<span style="display: none;">{{</span>
 
{{tabs
 
{{tabs
|name=gameModes2
+
|name=Skill Growths2
 
+
|tab1=Dungeon
|tab1=PVE
+
|contents1=<span style="display: none;">{{</span>
|contents1=
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51}}
<span style="display:none">{{</span>
+
{|{{SkillTableHeader}}
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
!Level
|- {{Bgblue}}
 
!Lv
 
 
!Lv Req
 
!Lv Req
 
!MP
 
!MP
!Physical<br>Attack
+
!Weapon Atk.
!Activation<br>Speed
+
!Shock Wave Weapon Atk.
|-{{Bgblue}}
+
!Activation Speed
|-{{SkillRow}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
| 1||5||10||259%+{{AbsoluteDamage|Tooltip=936|IndependantAttack=1441}}||+0%
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 46 | {{MaxSkillRow}} }} {{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }}
| 2||7||11||295%+{{AbsoluteDamage|Tooltip=1051|IndependantAttack=1441}}||+1%
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}}
| 3||9||12||331%+{{AbsoluteDamage|Tooltip=1196|IndependantAttack=1441}}||+2%
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|10|91|48}}
|-{{SkillRow}}
+
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|769|4437|48}}%
| 4||11||14||366%+{{AbsoluteDamage|Tooltip=1311|IndependantAttack=1441}}||+3%
+
{{!}} <!--Shockwave--> {{Calc|{{#var:i}}|615|3549|48}}%
|-{{SkillRow}}
+
{{!}} <!--Activation--> +{{#ifexpr: {{#var:i}} = 1 | - | {{Calc|{{#var:i}}|1|33|41|2}} }}%
| 5||13||15||402%+{{AbsoluteDamage|Tooltip=1455|IndependantAttack=1441}}||+4%
+
{{!}}-
|-{{SkillRow}}
+
}}
| 6||15||17||438%+{{AbsoluteDamage|Tooltip=1570|IndependantAttack=1441}}||+5%
 
|-{{SkillRow}}
 
| 7||17||18||474%+{{AbsoluteDamage|Tooltip=1714|IndependantAttack=1441}}||+6%
 
|-{{SkillRow}}
 
| 8||19||20||510%+{{AbsoluteDamage|Tooltip=1830|IndependantAttack=1441}}||+7%
 
|-{{SkillRow}}
 
| 9||21||21||545%+{{AbsoluteDamage|Tooltip=1974|IndependantAttack=1441}}||+8%
 
|-{{SkillRow}}
 
| 10||23||23||581%+{{AbsoluteDamage|Tooltip=2089|IndependantAttack=1441}}||+9%
 
|-{{SkillRow}}
 
| 11||25||24||617%+{{AbsoluteDamage|Tooltip=2219|IndependantAttack=1441}}||+10%
 
|-{{SkillRow}}
 
| 12||27||26||653%+{{AbsoluteDamage|Tooltip=2348|IndependantAttack=1441}}||+11%
 
|-{{SkillRow}}
 
| 13||29||27||689%+{{AbsoluteDamage|Tooltip=2478|IndependantAttack=1441}}||+12%
 
|-{{SkillRow}}
 
| 14||31||29||724%+{{AbsoluteDamage|Tooltip=2608|IndependantAttack=1441}}||+13%
 
|-{{SkillRow}}
 
| 15||33||30||760%+{{AbsoluteDamage|Tooltip=2737|IndependantAttack=1441}}||+14%
 
|-{{SkillRow}}
 
| 16||35||32||796%+{{AbsoluteDamage|Tooltip=2867|IndependantAttack=1441}}||+16%
 
|-{{SkillRow}}
 
| 17||37||33||832%+{{AbsoluteDamage|Tooltip=2997|IndependantAttack=1441}}||+17%
 
|-{{SkillRow}}
 
| 18||39||35||866%+{{AbsoluteDamage|Tooltip=3126|IndependantAttack=1441}}||+18%
 
|-{{SkillRow}}
 
| 19||41||36||902%+{{AbsoluteDamage|Tooltip=3256|IndependantAttack=1441}}||+19%
 
|-{{SkillRow}}
 
| 20||43||38||938%+{{AbsoluteDamage|Tooltip=3386|IndependantAttack=1441}}||+20%
 
|-{{SkillRow}}
 
| 21||45||39||974%+{{AbsoluteDamage|Tooltip=3516|IndependantAttack=1441}}||+21%
 
|-{{SkillRow}}
 
| 22||47||41||1010%+{{AbsoluteDamage|Tooltip=3631|IndependantAttack=1441}}||+22%
 
|-{{SkillRow}}
 
| 23||49||42||1045%+{{AbsoluteDamage|Tooltip=3775|IndependantAttack=1441}}||+23%
 
|-{{SkillRow}}
 
| 24||51||44||1081%+{{AbsoluteDamage|Tooltip=3890|IndependantAttack=1441}}||+24%
 
|-{{SkillRow}}
 
| 25||53||45||1117%+{{AbsoluteDamage|Tooltip=4034|IndependantAttack=1441}}||+25%
 
|-{{SkillRow}}
 
| 26||55||46||1153%+{{AbsoluteDamage|Tooltip=4150|IndependantAttack=1441}}||+26%
 
|-{{SkillRow}}
 
| 27||57||48||1189%+{{AbsoluteDamage|Tooltip=4294|IndependantAttack=1441}}||+27%
 
|-{{SkillRow}}
 
| 28||59||49||1224%+{{AbsoluteDamage|Tooltip=4409|IndependantAttack=1441}}||+28%
 
|-{{SkillRow}}
 
| 29||61||51||1260%+{{AbsoluteDamage|Tooltip=4553|IndependantAttack=1441}}||+29%
 
|-{{SkillRow}}
 
| 30||63||52||1296%+{{AbsoluteDamage|Tooltip=4668|IndependantAttack=1441}}||+30%
 
|-{{SkillRow}}
 
| 31||65||54||1332%+{{AbsoluteDamage|Tooltip=4784|IndependantAttack=1441}}||+31%
 
|-{{SkillRow}}
 
| 32||67||55||1368%+{{AbsoluteDamage|Tooltip=4928|IndependantAttack=1441}}||+32%
 
|-{{SkillRow}}
 
| 33||69||57||1403%+{{AbsoluteDamage|Tooltip=5043|IndependantAttack=1441}}||+33%
 
|-{{SkillRow}}
 
| 34||71||58||1439%+{{AbsoluteDamage|Tooltip=5187|IndependantAttack=1441}}||+34%
 
|-{{SkillRow}}
 
| 35||73||60||1475%+{{AbsoluteDamage|Tooltip=5302|IndependantAttack=1441}}||+35%
 
|-{{SkillRow}}
 
| 36||75||61||1511%+{{AbsoluteDamage|Tooltip=5446|IndependantAttack=1441}}||+36%
 
|-{{SkillRow}}
 
| 37||77||63||1547%+{{AbsoluteDamage|Tooltip=5562|IndependantAttack=1441}}||+37%
 
|-{{SkillRow}}
 
| 38||79||64||1582%+{{AbsoluteDamage|Tooltip=5706|IndependantAttack=1441}}||+38%
 
|-{{SkillRow}}
 
| 39||81||66||1618%+{{AbsoluteDamage|Tooltip=5821|IndependantAttack=1441}}||+39%
 
|-{{SkillRow}}
 
| 40||83||67||1654%+{{AbsoluteDamage|Tooltip=5951|IndependantAttack=1441}}||+40%
 
|-{{SkillRow}}
 
| 41||85||69||1690%+{{AbsoluteDamage|Tooltip=6081|IndependantAttack=1441}}||+41%
 
 
|}
 
|}
<span style="display:none">}}</span>
+
<span style="display: none;">}}</span>
 
+
|tab2=Arena
|tab2=PVP
+
|contents2=<span style="display: none;">{{</span>
|contents2=
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51}}
<span style="display:none">{{</span>
+
{|{{SkillTableHeader}}
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
!Level
|- {{Bgblue}}
 
!Lv
 
 
!Lv Req
 
!Lv Req
 
!MP
 
!MP
!Physical<br>Attack
+
!Weapon Atk.
!Activation<br>Speed
+
!Shock Wave Weapon Atk.
|-{{Bgblue}}
+
!Activation Speed
|-{{SkillRow}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
| 1||5||10||47%+{{AbsoluteDamage|Tooltip=64|IndependantAttack=1339}}||+0%
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 41 | {{MaxSkillRow}} }} {{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }}
| 2||7||11||53%+{{AbsoluteDamage|Tooltip=74|IndependantAttack=1339}}||+1%
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}}
| 3||9||12||60%+{{AbsoluteDamage|Tooltip=74|IndependantAttack=1339}}||+2%
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|10|91|48}}
|-{{SkillRow}}
+
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|47|305|41}}%
| 4||11||14||66%+{{AbsoluteDamage|Tooltip=85|IndependantAttack=1339}}||+2%
+
{{!}} <!--Shockwave--> {{Calc|{{#var:i}}|38|244|41}}%
|-{{SkillRow}}
+
{{!}} <!--Activation--> +{{#ifexpr: {{#var:i}} = 1 | - | {{Calc|{{#var:i}}|1|49|48|2}} }}%
| 5||13||15||73%+{{AbsoluteDamage|Tooltip=96|IndependantAttack=1339}}||+3%
+
{{!}}-
|-{{SkillRow}}
+
}}
| 6||15||17||79%+{{AbsoluteDamage|Tooltip=106|IndependantAttack=1339}}||+4%
 
|-{{SkillRow}}
 
| 7||17||18||86%+{{AbsoluteDamage|Tooltip=117|IndependantAttack=1339}}||+5%
 
|-{{SkillRow}}
 
| 8||19||20||92%+{{AbsoluteDamage|Tooltip=117|IndependantAttack=1339}}||+6%
 
|-{{SkillRow}}
 
| 9||21||21||98%+{{AbsoluteDamage|Tooltip=128|IndependantAttack=1339}}||+7%
 
|-{{SkillRow}}
 
| 10||23||23||105%+{{AbsoluteDamage|Tooltip=138|IndependantAttack=1339}}||+7%
 
|-{{SkillRow}}
 
| 11||25||24||111%+{{AbsoluteDamage|Tooltip=149|IndependantAttack=1339}}||+8%
 
|-{{SkillRow}}
 
| 12||27||26||118%+{{AbsoluteDamage|Tooltip=160|IndependantAttack=1339}}||+9%
 
|-{{SkillRow}}
 
| 13||29||27||124%+{{AbsoluteDamage|Tooltip=170|IndependantAttack=1339}}||+10%
 
|-{{SkillRow}}
 
| 14||31||29||131%+{{AbsoluteDamage|Tooltip=170|IndependantAttack=1339}}||+11%
 
|-{{SkillRow}}
 
| 15||33||30||137%+{{AbsoluteDamage|Tooltip=181|IndependantAttack=1339}}||+12%
 
|-{{SkillRow}}
 
| 16||35||32||144%+{{AbsoluteDamage|Tooltip=192|IndependantAttack=1339}}||+12%
 
|-{{SkillRow}}
 
| 17||37||33||150%+{{AbsoluteDamage|Tooltip=202|IndependantAttack=1339}}||+13%
 
|-{{SkillRow}}
 
| 18||39||35||157%+{{AbsoluteDamage|Tooltip=213|IndependantAttack=1339}}||+14%
 
|-{{SkillRow}}
 
| 19||41||36||163%+{{AbsoluteDamage|Tooltip=213|IndependantAttack=1339}}||+15%
 
|-{{SkillRow}}
 
| 20||43||38||169%+{{AbsoluteDamage|Tooltip=224|IndependantAttack=1339}}||+16%
 
|-{{SkillRow}}
 
| 21||45||39||176%+{{AbsoluteDamage|Tooltip=234|IndependantAttack=1339}}||+17%
 
|-{{SkillRow}}
 
| 22||47||41||182%+{{AbsoluteDamage|Tooltip=245|IndependantAttack=1339}}||+17%
 
|-{{SkillRow}}
 
| 23||49||42||189%+{{AbsoluteDamage|Tooltip=256|IndependantAttack=1339}}||+18%
 
|-{{SkillRow}}
 
| 24||51||44||195%+{{AbsoluteDamage|Tooltip=256|IndependantAttack=1339}}||+19%
 
|-{{SkillRow}}
 
| 25||53||45||202%+{{AbsoluteDamage|Tooltip=267|IndependantAttack=1339}}||+20%
 
|-{{SkillRow}}
 
| 26||55||46||208%+{{AbsoluteDamage|Tooltip=277|IndependantAttack=1339}}||+21%
 
|-{{SkillRow}}
 
| 27||57||48||215%+{{AbsoluteDamage|Tooltip=288|IndependantAttack=1339}}||+21%
 
|-{{SkillRow}}
 
| 28||59||49||221%+{{AbsoluteDamage|Tooltip=299|IndependantAttack=1339}}||+22%
 
|-{{SkillRow}}
 
| 29||61||51||228%+{{AbsoluteDamage|Tooltip=299|IndependantAttack=1339}}||+23%
 
|-{{SkillRow}}
 
| 30||63||52||234%+{{AbsoluteDamage|Tooltip=309|IndependantAttack=1339}}||+24%
 
|-{{SkillRow}}
 
| 31||65||54||240%+{{AbsoluteDamage|Tooltip=320|IndependantAttack=1339}}||+25%
 
|-{{SkillRow}}
 
| 32||67||55||247%+{{AbsoluteDamage|Tooltip=331|IndependantAttack=1339}}||+26%
 
|-{{SkillRow}}
 
| 33||69||57||253%+{{AbsoluteDamage|Tooltip=341|IndependantAttack=1339}}||+26%
 
|-{{SkillRow}}
 
| 34||71||58||260%+{{AbsoluteDamage|Tooltip=341|IndependantAttack=1339}}||+27%
 
|-{{SkillRow}}
 
| 35||73||60||266%+{{AbsoluteDamage|Tooltip=352|IndependantAttack=1339}}||+28%
 
|-{{SkillRow}}
 
| 36||75||61||273%+{{AbsoluteDamage|Tooltip=363|IndependantAttack=1339}}||+29%
 
|-{{SkillRow}}
 
| 37||77||63||279%+{{AbsoluteDamage|Tooltip=373|IndependantAttack=1339}}||+30%
 
|-{{SkillRow}}
 
| 38||79||64||286%+{{AbsoluteDamage|Tooltip=384|IndependantAttack=1339}}||+31%
 
|-{{SkillRow}}
 
| 39||81||66||292%+{{AbsoluteDamage|Tooltip=395|IndependantAttack=1339}}||+31%
 
|-{{SkillRow}}
 
| 40||83||67||299%+{{AbsoluteDamage|Tooltip=395|IndependantAttack=1339}}||+32%
 
|-{{SkillRow}}
 
| 41||85||69||305%+{{AbsoluteDamage|Tooltip=405|IndependantAttack=1339}}||+33%
 
 
|}
 
|}
 +
<span style="display: none;">}}</span>
 +
}}
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
 
}}
 
}}
 
+
{{TableNote}}</small>
}}
+
<span style="display:none">}}</span>
 
 
 
}}
 
}}

Revision as of 23:03, 9 December 2019

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Unknown female info




Low Kick.png Low Kick

Active Skill
Class:

Male Fighter
Female Fighter

Command: Downkey.png(hold) Z.png
Prerequisite Level: 5
Prerequisite Skills: None

Description

The Fighter's signature low kick.
Causes severe Immobility, and enables you to attack downed enemies.
Successful kicks generate a shock wave, attacking surrounding enemies. The direct target of the kick is not affected by the shock wave.

Attributes

Notes

  • Can be improved with Low Kick Upgrade.png Low Kick Upgrade, increasing the skill's Atk. and Immobility duration.
  • Often utilized as a part of combo along with normal hits.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

{{

Level Lv Req MP Atk.
1 5
2 7
3 9
4 11
5 13
6 15
7 17
8 19
9 21
10 23
11 25
12 27
13 29
14 31
15 33
16 35
17 37
18 39
19 41
20 43
21 45
22 47
23 49
24 51
25 53
26 55
27 57
28 59
29 61
30 63
31 65
32 67
33 69
34 71
35 73
36 75
37 77
38 79
39 81
40 83
41 85
42 87
43 89
44 91
45 93
46 95
47 97
48 99
49 101
50 103
51 105
}}
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Flash Move.png Flash Move Hammer Kick (Female).png Hammer Kick High Kick.png High Kick Knee Kick.png Knee Kick Low Kick.png Low Kick Nen Shot.png Nen Shot Poison Throw.png Poison Throw Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Lightning Leg Strike.png Lightning Leg Strike Neck Snap.png Neck Snap Poison Throw.png Poison Throw Torpedo.png Torpedo

Female Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Explosive Hook.png Explosive Hook Hammer Kick (Female).png Hammer Kick Low Kick.png Low Kick Muse's Uppercut.png Muse's Uppercut Nen Shot.png Nen Shot Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Suplex.png Suplex Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Apply Poison.png Apply Poison Crushing Fist.png Crushing Fist Neck Snap.png Neck Snap Suplex Thunder.png Thunder Suplex

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism