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Difference between revisions of "Talk:The Great Skill Metastasis Project"

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(What's the point of those extra skill templates?)
m (Class Info Volunteer List: Added Shadow Dancer to project queue. Was going to create one anyway...)
 
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== Cast Time / Cooldown in skill tables ==
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[[Talk:The Great Skill Metastasis Project/Archive01|Archive 1]]
Many of the skill tables don't have either the cast time or cool time (cooldown) on them. Are we going to include this information in the table or on the page? Imho, I think they should be put in the table... but any other say on the matter? - [[User:Blakdoxaduo|Blakdoxaduo]] ([[User talk:Blakdoxaduo|talk]]) 19:40, 23 May 2015 (PDT)
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== Final Project Phase Discussion ==
:Hard to say really. [[User Talk:Dfoplayer#Consistency]]. I would prefer in "attributes" but if the cooldown/cast time changes, it should go into the table. But then for consistency reasons, we should keep everything in the table for all skills. --[[User:Dfoplayer|Dfoplayer]] ([[User talk:Dfoplayer|talk]]) 19:48, 23 May 2015 (PDT)
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Well there's no physical reason you guys can't start editing now so might as well have this discussion now.  You guys can even jump in on the format updating and do it right the first time if it's not done already (unlike me who can't since I play like 3 classes). When updating the skill pages, let's try to make it so that we fill them in as much as possible.  Here's some main points that should be addressed. --[[User:SirKerfluffles|SirKerfluffles]] ([[User talk:SirKerfluffles|talk]]) 10:25, 9 August 2015 (PDT)
::Thanks for the link I was looking for that discussion and glanced over your page too fast! On another quick note, are we switching to the new skill page layout now and where can I find an example/guide to go off of? - [[User:Blakdoxaduo|Blakdoxaduo]] ([[User talk:Blakdoxaduo|talk]]) 19:53, 23 May 2015 (PDT)
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:1. So in the '''Description''' section, at the minimum could we get the game's description of the move in there (even if they sometimes aren't that great).
:::Best one would be {{IconLink|Spirit Summon: Wisp}}. Make sure you include
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:2. Double check all the information already on the page. Delete/Fill in the blanks as necessary.
<pre><span style="display: none;">{{</span>
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::Related: In most formatting updates I did, since a majority of the pages are missing something or another anyways I was lazy and left blank attributes and stuff in there from the template (even on some tp pages where I know they don't make sense).
//skill table
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::From what I've seen, next to none of the pages have arena based info, so let's try and get that in there.
<span style="display: none;">}}</span></pre>
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:3. How do we want to handle the videos section? Like for TP skills, there COULD be a video of the move, but really it's only make sense if it was a comparison video of the move with vs. w/o the TP buff, and it's not really that necessary.  Do we just want to leave them as "no video", or just link the video of the move again, or what?
:::since templates hate pipes "|" and we use that to "hide" the pipes in skill tables. Otherwise, we would need <nowiki>{{!}}{{!}}</nowiki> for every "||" which looks likes "butts". [[User_talk:Everspace#Extensions]] --[[User:Dfoplayer|Dfoplayer]] ([[User talk:Dfoplayer|talk]]) 20:03, 23 May 2015 (PDT)
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:4. Double check that all of the skills from the class are there, spelled correctly, and have the proper image.
::::So many butts. Personally, I don't care for rowspan="58"|15 littered about the wiki pages, because that value doesn't ''grow'' or change. The table should be about being able to compare how a skill changes as it progresses. Should all skills have a "rowspan=32|Instant" for their cast time component? I don't think so.
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::There may also still be some extra skills lying around.  I've seen some esp. for Monk and Exorcist at the minimum when I was mass image uploading.
::::--[[Image:MageIcon.png|link=User:Everspace]] [[User:Everspace|Everspace]] ([[User Talk:Everspace|talk]]) 20:07, 23 May 2015 (PDT)
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::Example: [[Shield Stark Upgrade]] should be [[Stark Shield Upgrade]]
:::::agreed with [[User:Everspace|Everspace]]... some tables (e.g. [[Befriend Pluto|befriend pluto]] or [[Fusion Craft|fusion craft]]) have way too much going on already and the extra column for sp cost and other constant values would make them way more crowded than they need to be.  maybe it's just f.mages (esp. [[Summoner|summy]] and [[Witch|witch]]) where it's this crowded though, other classes usually have far fewer values.
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::Example: [[File: Thunder Mine.png]] shows up as the image that shows up the Avenger's Thunder Mine skill instead of [[File: AV4.png]].
:::::perhaps we can put the ct/cd/sp data in a constant place via params in [[Template:SkillPage|template:skillpage]] and redirect to the table if values change? ~[[User:Dfmchfhf|dfmchfhf]] <sup>([[User_talk:Dfmchfhf|T]]·[[Special:Contributions/Dfmchfhf|C]])</sup> 08:12, 25 May 2015 (PDT)
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:::'''EDIT''': Part of a larger problem here of having an item's name match a skill's name. There should be others of this case in the future, like how a slayer's [[File: Guard.png]] Guard has the same name as a level 80 Uncommon Sub Equip (it's not on the wiki yet afaik).
 +
:5. Side note: [[User:Arrol|Arrol]] has brought up that it'd be nice if we could delete the unused attributes from the skill tables (ex: erase "Tab3" if the move is not toggleable, "Video2" and "NameTab2" if there's no other videoWhat do you guys think of this?  Just after updates seem done, go in and remove the unused attributes?
 +
:6. Should we have designated class executives, people who would maybe be in charge of final information checking and could be in charge of removing the '''Missing Info''' tag or something.
 +
:7. '''EDIT:''' Also, I still don't think we've reached a definite conclusion on how we're handling Male/Female fighter skill pages. It really sounds like it's up to discussion/collaboration on deciding how similar the skills are to each other on each case. Like for M/F gunners we do the tabs approach (ex: [[Fastest Gun]]) since they're not so different (from what I heard).  And if the fighter skills function like that then use tabs, but otherwise make 2 separate pages like [[Venom Mine]]?
  
== What's the point of those extra skill templates? ==
 
  
I'm just asking as the pages already have them and the way they're formated especailly with trivia bits makes it a tad awkward.--[[User:Fishman46|Fishman46]] ([[User talk:Fishman46|talk]]) 21:20, 25 May 2015 (PDT)
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:3. Well, isn't all passive skills do not have videos? How is TP skills different? I might be able to "hide" videos section just for Passive and/or TP skills in the template.
 +
:5. I have no preference. I'm just lazy to type in the unused attributes even if it's just copying and pasting.
 +
:6. That is going to be hard since whoever has played the class will know if '''Missing Info''' tags should be removed or not.
 +
:7. The "not reaching to a definite conclusion" is true. From what I know, we were planning to separate the Fighter skills into two pages, due to differences in description, skill growth, and notes. However, a solution could be we use '''Tabs''' in all the sections and we can stick to one page for simplicity. I'm not sure how the prerequisite skills and/or commands sections are going to work however.  --[[User:Dfoplayer|Dfoplayer]] ([[User talk:Dfoplayer|talk]]) 11:41, 9 August 2015 (PDT)
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::3. Some passives and TP skills could use a video while others don't really need them. Passives that have a real observable effect like {{IconLink|Spiritual Sacrifice}} or {{IconLink|Loyal Servant}} should get videos, especially if they already have one in game. TP skills that just increase the damage of a skill or something similar don't need a video but for ones like {{IconLink|Shadow Binding Upgrade}} or {{IconLink|Hired Summon: Hellflower Aukuso Upgrade}} that have a pretty big change to the way the skill works should get a video.
 +
::5. I'm not sure what you mean by this. Is there an example page that has this issue?
 +
:::--[[User:Lokd|Lokd]] ([[User talk:Lokd|talk]]) 14:48, 9 August 2015 (PDT)
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::::Well now I see the two video tabs but I don't see how it's that big of a problem. It's not exactly in the way or anything.--[[User:Lokd|Lokd]] ([[User talk:Lokd|talk]]) 15:10, 9 August 2015 (PDT)
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:::::Yeah not sure exactly why it's an issue for him.  I'm guessing it just for having a cleaner page behind the scenes. Though I have some reasons to prefer to just leave the blank things in, I'm fine with whatever for the final product.  --[[User:SirKerfluffles|SirKerfluffles]] ([[User talk:SirKerfluffles|talk]]) 15:28, 9 August 2015 (PDT)
 +
 
 +
== Class Info Volunteer List ==
 +
Add your name below if you wanna help work on a class so we know who else we need.  '''EDIT''': Multiple people per class is totally fine.  (Feel free to move this section if it's better off elsewhere, like on the main page)  --[[User:SirKerfluffles|SirKerfluffles]] ([[User talk:SirKerfluffles|talk]]) 10:25, 9 August 2015 (PDT)
 +
 
 +
*'''Male Slayer''': Altair
 +
**'''Blade Master''': Altair, callmedatruth
 +
**'''Soul Bender''': Altair
 +
**'''Berserker''': Lokd, Altair
 +
**'''Asura''': Arrol, Altair
 +
 
 +
*'''F. Slayer''': AradEditGuy, Altair
 +
**'''Sword Master''': AradEditGuy, Altair
 +
**'''Demon Slayer''': Altair
 +
**'''Vagabond''': Altair
 +
**'''Dark Templar''': Lokd, Altair
 +
 
 +
*'''M. Fighter''': SirKerfluffles, Altair
 +
**'''M. Nen Master''': Altair, callmedatruth
 +
**'''M. Striker''': callmedatruth
 +
**'''M. Brawler''': SirKerfluffles
 +
**'''M. Grappler''': Altair
 +
 
 +
*'''F. Fighter''': Altair
 +
**'''F. Nen Master''': Altair
 +
**'''F. Striker''': Altair
 +
**'''F. Brawler''': Altair, callmedatruth
 +
**'''F. Grappler''': AradEditGuy, Altair
 +
 
 +
*'''M. Gunner''': Altair
 +
**'''M. Ranger''': Altair, callmedatruth
 +
**'''M. Launcher''': Altair
 +
**'''M. Mechanic''': Altair
 +
**'''M. Spitfire''': Altair
 +
 
 +
*'''F. Gunner''': Altair
 +
**'''F. Ranger''': Altair
 +
**'''F. Launcher''': AradEditGuy, Altair
 +
**'''F. Mechanic''': Altair
 +
**'''F. Spitfire''': Altair
 +
 
 +
*'''M. Mage''': Altair
 +
**'''Elemental Bomber''': Altair
 +
**'''Glacial Master''': Altair
 +
 
 +
*'''F. Mage''': Altair
 +
**'''Elementalist''': [[User:Everspace]]
 +
**'''Summoner''': Lokd
 +
**'''Witch''': AradEditGuy
 +
**'''Battle Mage''': Altair, Tessa
 +
 
 +
*'''Priest''': AradEditGuy, Altair
 +
**'''Crusader''': Altair
 +
**'''Monk''': AradEditGuy, Altair
 +
**'''Exorcist''': Altair
 +
**'''Avenger''': Altair
 +
 
 +
*'''Thief''': Altair
 +
**'''Rogue''': Altair
 +
**'''Necromancer''': Altair
 +
**'''Kunoichi''': Altair
 +
**'''Shadow Dancer''': Altair
 +
 
 +
*'''Dark Knight''': SirKerfluffles,
 +
 
 +
*'''Knight''':
 +
**'''Elven Knight''': Tessa
 +
**'''Chaos''': AradEditGuy
 +
 
 +
*'''Creator''':

Latest revision as of 15:21, 17 February 2016

Archive 1

Final Project Phase Discussion

Well there's no physical reason you guys can't start editing now so might as well have this discussion now. You guys can even jump in on the format updating and do it right the first time if it's not done already (unlike me who can't since I play like 3 classes). When updating the skill pages, let's try to make it so that we fill them in as much as possible. Here's some main points that should be addressed. --SirKerfluffles (talk) 10:25, 9 August 2015 (PDT)

1. So in the Description section, at the minimum could we get the game's description of the move in there (even if they sometimes aren't that great).
2. Double check all the information already on the page. Delete/Fill in the blanks as necessary.
Related: In most formatting updates I did, since a majority of the pages are missing something or another anyways I was lazy and left blank attributes and stuff in there from the template (even on some tp pages where I know they don't make sense).
From what I've seen, next to none of the pages have arena based info, so let's try and get that in there.
3. How do we want to handle the videos section? Like for TP skills, there COULD be a video of the move, but really it's only make sense if it was a comparison video of the move with vs. w/o the TP buff, and it's not really that necessary. Do we just want to leave them as "no video", or just link the video of the move again, or what?
4. Double check that all of the skills from the class are there, spelled correctly, and have the proper image.
There may also still be some extra skills lying around. I've seen some esp. for Monk and Exorcist at the minimum when I was mass image uploading.
Example: Shield Stark Upgrade should be Stark Shield Upgrade
Example: Thunder Mine.png shows up as the image that shows up the Avenger's Thunder Mine skill instead of File:AV4.png.
EDIT: Part of a larger problem here of having an item's name match a skill's name. There should be others of this case in the future, like how a slayer's Guard.png Guard has the same name as a level 80 Uncommon Sub Equip (it's not on the wiki yet afaik).
5. Side note: Arrol has brought up that it'd be nice if we could delete the unused attributes from the skill tables (ex: erase "Tab3" if the move is not toggleable, "Video2" and "NameTab2" if there's no other video. What do you guys think of this? Just after updates seem done, go in and remove the unused attributes?
6. Should we have designated class executives, people who would maybe be in charge of final information checking and could be in charge of removing the Missing Info tag or something.
7. EDIT: Also, I still don't think we've reached a definite conclusion on how we're handling Male/Female fighter skill pages. It really sounds like it's up to discussion/collaboration on deciding how similar the skills are to each other on each case. Like for M/F gunners we do the tabs approach (ex: Fastest Gun) since they're not so different (from what I heard). And if the fighter skills function like that then use tabs, but otherwise make 2 separate pages like Venom Mine?


3. Well, isn't all passive skills do not have videos? How is TP skills different? I might be able to "hide" videos section just for Passive and/or TP skills in the template.
5. I have no preference. I'm just lazy to type in the unused attributes even if it's just copying and pasting.
6. That is going to be hard since whoever has played the class will know if Missing Info tags should be removed or not.
7. The "not reaching to a definite conclusion" is true. From what I know, we were planning to separate the Fighter skills into two pages, due to differences in description, skill growth, and notes. However, a solution could be we use Tabs in all the sections and we can stick to one page for simplicity. I'm not sure how the prerequisite skills and/or commands sections are going to work however. --Dfoplayer (talk) 11:41, 9 August 2015 (PDT)
3. Some passives and TP skills could use a video while others don't really need them. Passives that have a real observable effect like Spiritual Sacrifice.png Spiritual Sacrifice or Loyal Servant.png Loyal Servant should get videos, especially if they already have one in game. TP skills that just increase the damage of a skill or something similar don't need a video but for ones like Shadow Binding Upgrade.png Shadow Binding Upgrade or Contract- Hellflower Aukuso Upgrade.png Hired Summon: Hellflower Aukuso Upgrade that have a pretty big change to the way the skill works should get a video.
5. I'm not sure what you mean by this. Is there an example page that has this issue?
--Lokd (talk) 14:48, 9 August 2015 (PDT)
Well now I see the two video tabs but I don't see how it's that big of a problem. It's not exactly in the way or anything.--Lokd (talk) 15:10, 9 August 2015 (PDT)
Yeah not sure exactly why it's an issue for him. I'm guessing it just for having a cleaner page behind the scenes. Though I have some reasons to prefer to just leave the blank things in, I'm fine with whatever for the final product. --SirKerfluffles (talk) 15:28, 9 August 2015 (PDT)

Class Info Volunteer List

Add your name below if you wanna help work on a class so we know who else we need. EDIT: Multiple people per class is totally fine. (Feel free to move this section if it's better off elsewhere, like on the main page) --SirKerfluffles (talk) 10:25, 9 August 2015 (PDT)

  • Male Slayer: Altair
    • Blade Master: Altair, callmedatruth
    • Soul Bender: Altair
    • Berserker: Lokd, Altair
    • Asura: Arrol, Altair
  • F. Slayer: AradEditGuy, Altair
    • Sword Master: AradEditGuy, Altair
    • Demon Slayer: Altair
    • Vagabond: Altair
    • Dark Templar: Lokd, Altair
  • M. Fighter: SirKerfluffles, Altair
    • M. Nen Master: Altair, callmedatruth
    • M. Striker: callmedatruth
    • M. Brawler: SirKerfluffles
    • M. Grappler: Altair
  • F. Fighter: Altair
    • F. Nen Master: Altair
    • F. Striker: Altair
    • F. Brawler: Altair, callmedatruth
    • F. Grappler: AradEditGuy, Altair
  • M. Gunner: Altair
    • M. Ranger: Altair, callmedatruth
    • M. Launcher: Altair
    • M. Mechanic: Altair
    • M. Spitfire: Altair
  • F. Gunner: Altair
    • F. Ranger: Altair
    • F. Launcher: AradEditGuy, Altair
    • F. Mechanic: Altair
    • F. Spitfire: Altair
  • M. Mage: Altair
    • Elemental Bomber: Altair
    • Glacial Master: Altair
  • F. Mage: Altair
    • Elementalist: User:Everspace
    • Summoner: Lokd
    • Witch: AradEditGuy
    • Battle Mage: Altair, Tessa
  • Priest: AradEditGuy, Altair
    • Crusader: Altair
    • Monk: AradEditGuy, Altair
    • Exorcist: Altair
    • Avenger: Altair
  • Thief: Altair
    • Rogue: Altair
    • Necromancer: Altair
    • Kunoichi: Altair
    • Shadow Dancer: Altair
  • Dark Knight: SirKerfluffles,
  • Knight:
    • Elven Knight: Tessa
    • Chaos: AradEditGuy
  • Creator: