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Difference between revisions of "Tower of the Dead"

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[[Category:Dungeons]]
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{{Infobox_Dungeon
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|backgroundcolor=#d3dbeb
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|fontcolor=#000
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|Location=[[Canyon of the Deceased]]
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|Name=Tower of Death
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|Image=
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|MinLevel=1
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|Level=1-60
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|MLevel=Varies
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|Boss=None
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}}
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==Description==
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The Tower of Death is a special gauntlet-type area, where you must attempt to get as far as you can. In order to move on, you must defeat all enemies on a floor before going to the next. There are 45 floors in total, and the further you go, the harder the enemies get. Consequently, the enemies also get harder if you bring more people with you. However, you're put on semi-even odds with your enemies, as your stats will increase to balance out with the enemies (much like the balancing in PvP).
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==Restrictions==
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You won't be able to use your normal consumables or clear cube fragment skills. Instead, you'll have to rely on special consumables and cube frags that drop from enemies in the tower. Also, most cube skills will be on cooldown at the start of each floor. Mana and Health regen are still in effect, but only for a limited time per floor. As you complete floors, you'll also gain back health & mana based on how quickly you cleared the floor.
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==Death & Rewards==
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Unfortunately, you can't use tokens here, so if you die, that's it. You'll gain Item Cards and extra experience based on how far you made it up the tower. The further you make it up the tower, the more Item Cards and EXP you'll get.
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==Monsters==
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Varies from floor to floor. You'll face a wide variety of enemies throughout the game, as well as many APCs.

Revision as of 15:38, 1 February 2010

Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.
Tower of Death
Location Canyon of the Deceased
Min. Level 1
Level 1-60
Monster Level Varies
End Boss None

Description

The Tower of Death is a special gauntlet-type area, where you must attempt to get as far as you can. In order to move on, you must defeat all enemies on a floor before going to the next. There are 45 floors in total, and the further you go, the harder the enemies get. Consequently, the enemies also get harder if you bring more people with you. However, you're put on semi-even odds with your enemies, as your stats will increase to balance out with the enemies (much like the balancing in PvP).

Restrictions

You won't be able to use your normal consumables or clear cube fragment skills. Instead, you'll have to rely on special consumables and cube frags that drop from enemies in the tower. Also, most cube skills will be on cooldown at the start of each floor. Mana and Health regen are still in effect, but only for a limited time per floor. As you complete floors, you'll also gain back health & mana based on how quickly you cleared the floor.

Death & Rewards

Unfortunately, you can't use tokens here, so if you die, that's it. You'll gain Item Cards and extra experience based on how far you made it up the tower. The further you make it up the tower, the more Item Cards and EXP you'll get.


Monsters

Varies from floor to floor. You'll face a wide variety of enemies throughout the game, as well as many APCs.