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Template:DataMonster Sasquatch
Data
Parameter | Value |
---|---|
Name | Sasquatch |
IsBoss | Yes |
IsSpecial | Yes |
IsAPC | No |
IsSummon | No |
Type | |
Type2 | (Type2 empty) |
Type3 | (Type3 empty) |
Family | Yeti family |
Family2 | (Family2 empty) |
Class | (Class empty) |
Sprite | |
SpriteSize | (SpriteSize empty) |
Portrait | (Portrait empty) |
Icon | |
Card | (Card empty) |
Level | 49 |
Dungeons | Black Mount Thunderime Frost Cave Frostfield |
Drops | (Drops empty) |
Desc | Originally the boss of Frostfield, Sasquatch is a large Yeti and one of the possible bosses of Black Mount Thunderime. |
MoveList | * Melee slapping attack. Has very wide X-axis range.
|
Strategy | * Sasquatch is a push-over compared to other bosses of the same level: He is slow, can be grabbed easily, is an extremely huge target, has very little attacks and barely any special effects. The hard part of this battle is the fact that his minions already have you surrounded upon entering the room. Try to group his minions together and defeat them first, especially Ice Ball Louie, as their snowballs can freeze you.
|
Notes | (Notes empty) |
ShortDesc | (ShortDesc empty) |