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Template:MetaDataMonster
Form
This is a blank template to cut and paste.
{{{{{Format|FormatMonster Data}}} |Name= |IsBoss= |IsSpecial= |IsAPC= |IsSummon= |Type= |Type2= |Type3= |Family= |Family2= |Class= |Sprite= |Portrait= |Icon= |Card= |Level= |Dungeons= |Drops= |Desc= |MoveList= |Strategy= |Notes= |ShortDesc= |ClientVersion= }}<noinclude> [[Category:Data]] [[Category:DataMonster]]</noinclude>
Parameters
Parameter | Usage |
---|---|
Name | The in-game name of the monster |
IsBoss | If this field is set to anything but empty, the monster is flagged as a boss |
IsSpecial | If this field is set to anything but empty, the monster is flagged as a special monster |
IsAPC | If this field is set to anything but empty, the monster is flagged as an APC monster |
IsSummon | If this field is set to anything but empty, the monster is flagged as an Summoned monster |
Type | Define the 1st type of the monster. Valid types are
|
Type2 | Define the 2nd type of the monster. Leave it empty if the monster as only 1 type. See Type field for valid types. |
Type3 | Define the 3rd type of the monster. Leave it empty if the monster as only 1 or 2 types. See Type field for valid types. |
Family | Define the family of the monster. Valid families are unlinked names like Goblin, Tau or Lugaru for example. |
Family2 | Define the 2nd family of the monster. Leave it empty if the monster has only 1 family. Dual family monsters are very rare. |
Class | Define the class of the monster. Normaly valid only for APC monsters. Valid class are unlinked names like Priest, Battle Mage or Wrecking Ball |
Sprite | Define the in-game sprite of the monster. DO NOT use a linked file. (i.e do not add [[ or File: to the image name, write in the form of picture.png for example) |
SpriteSize | Optional : If defined, will alter size of monster sprite. Else, sprite image is shown at default size. Use size and size descriptor (i.e. Write in the form of 132px for example) |
Portrait | Define the in-game portrait of the monster. DO NOT use a linked file. (i.e do not add [[ or File: to the image name, write in the form of picture.png for example) |
Icon | Define the in-game icon of the monster. DO NOT use a linked file. (i.e do not add [[ or File: to the image name, write in the form of picture.png for example) |
Card | Monster's card. Use a linked file. |
Level | Define the level of the monster. Normaly set only for special, APC or boss monsters. |
Dungeons | A list of dungeons (linked) where the monster appear. |
Drops | A list of items (linked) that the monster can drop. Only list special or noteworthy drops. |
Desc | Monster's description |
MoveList | List of moves and abilities of the monster. |
Strategy | Strategies and tactics to fight the monster |
Notes | Notes, oddities or trivia about the monster |
ShortDesc | Monster's short description. Should include a brief overview of main description, most noteworthy moves or other important element. Should be short, around 2 lines. Used if display format is too small or not appropriate to display the Desc, MoveList, Strategy and Notes fields |
ClientVersion | The client version that this data came from. This will help asses how old it is. |