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Difference between revisions of "Sanguinem"

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* {{IconLink|Sanguinem}} is a new resource used to activate certain [[Blood Mage]] skills.
 
* {{IconLink|Sanguinem}} is a new resource used to activate certain [[Blood Mage]] skills.
* If {{IconLink|Sanguinem}} is full, the Blood Mage will become "Hyped" and his Physical Attack will increase, this will last for 60 sec if his {{IconLink|Sanguinem}} falls below 100%.
+
* If {{IconLink|Sanguinem}} is full, the Blood Mage will become "Hyped" and his Physical Attack will increase as well as his attacks will shred physical defenses of enemies. This state lasts indefinitely at 100% {{IconLink|Sanguinem}}. Duration becomes 60sec when below 100% and refreshes when at 100% again.
* Skills that require {{IconLink|Sanguinem}} will consume half of their cost if the [[Blood Mage]] is currently absorbing {{IconLink|Sanguinem}} or his {{IconLink|Sanguinem}} is t 50% or less.
+
* Skills that require {{IconLink|Sanguinem}} will consume half of their cost if the [[Blood Mage]] is currently absorbing {{IconLink|Sanguinem}} as well as having 10% Cooldown Reduction.
* If there is not a sufficient amount of {{IconLink|Sanguinem}} to be spent, the [[Blood Mage]]'s will consume his own HP for skills that require {{IconLink|Sanguinem}}
+
* If there is not a sufficient amount of {{IconLink|Sanguinem}} to be spent, the [[Blood Mage]]'s will consume his own HP. Amount consumed of total HP% is 50% of Sanguinem Cost e.g. {{IconLink|Fatality}} will consume 30% total HP.
*Skills that drain {{IconLink|Sanguinem}} will also shred physical defense
 
 
* Additionally, {{IconLink|Teleport}} cannot be used due to the influence of {{IconLink|Sanguinem}}, but Hit Rate is raised.
 
* Additionally, {{IconLink|Teleport}} cannot be used due to the influence of {{IconLink|Sanguinem}}, but Hit Rate is raised.
 
|Attributes=
 
|Attributes=
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|Notes=
 
|Notes=
*The [[Blood Mage]] always enters dungeons with his {{IconLink|Sanguinem}} at 90%, it's suggested to use a skill that absorbs {{IconLink|Sanguinem}} to become Hyped.
+
*The [[Blood Mage]] always enters dungeons with his {{IconLink|Sanguinem}} at 90%, it's suggested to use a skill that absorbs {{IconLink|Sanguinem}} to become "Hyped".
 +
*[[Blood Mage]] has {{IconLink|Sanguinem}} at a default level of 1.
 +
*Skill that consume {{IconLink|Sanguinem}} will have their cooldown reduced by 10% if used while absorbing {{IconLink|Sanguinem}}. This includes {{IconLink|Tepes}} and {{IconLink|Blood Stream}}.
 +
 
 +
 
 +
|SkillGrowth=
 +
<span style="display:none">{{</span>
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!Hit Rate
 +
!Hyped Physical Atk
 +
!Physical Def. Reduction
 +
!Reduction Duration
 +
 
 +
|-
 +
| 1 || 15 || rowspan=13|5% || 0.5% || rowspan=13|23% || rowspan=13|60 sec.
 +
|-
 +
| 2 || 18 || 1%
 +
|-
 +
| 3 || 21 || 1.5%
 +
|-
 +
| 4 || 24 || 2%
 +
|-
 +
| 5 || 27 || 2.5%
 +
|-
 +
| 6 || 30 || 3%
 +
|-
 +
| 7 || 33 || 3.5%
 +
|-
 +
| 8 || 36 || 4%
 +
|-
 +
| 9 || 39 || 4.5%
 +
|-{{MaxSkillRow}}
 +
| 10 || 42 || 5%
 +
|-
 +
| 11 || - || -
 +
|-
 +
| 12 || - || -
 +
|-
 +
| 13 || - || -
 +
|-
 +
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 22:30, 5 April 2018

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.




Sanguinem.png Sanguinem

No Video
Passive Skill
Class:

Blood Mage

Command: None
Prerequisite Level: 15
Prerequisite Skills: The Abyss.png The Abyss level 1

Description

The Blood Mages taps into a new source of power known as Sanguinem.png Sanguinem that is created from the reaction between the blood absorbed from enemies and The Abyss.png The Abyss.

  • Sanguinem.png Sanguinem is a new resource used to activate certain Blood Mage skills.
  • If Sanguinem.png Sanguinem is full, the Blood Mage will become "Hyped" and his Physical Attack will increase as well as his attacks will shred physical defenses of enemies. This state lasts indefinitely at 100% Sanguinem.png Sanguinem. Duration becomes 60sec when below 100% and refreshes when at 100% again.
  • Skills that require Sanguinem.png Sanguinem will consume half of their cost if the Blood Mage is currently absorbing Sanguinem.png Sanguinem as well as having 10% Cooldown Reduction.
  • If there is not a sufficient amount of Sanguinem.png Sanguinem to be spent, the Blood Mage's will consume his own HP. Amount consumed of total HP% is 50% of Sanguinem Cost e.g. Fatality.png Fatality will consume 30% total HP.
  • Additionally, Teleport.png Teleport cannot be used due to the influence of Sanguinem.png Sanguinem, but Hit Rate is raised.

Attributes

  • SP per level: 20
  • Master Level: 10
  • Max Level: 20

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

}}
Level Lv Req Hit Rate Hyped Physical Atk Physical Def. Reduction Reduction Duration
1 15 5% 0.5% 23% 60 sec.
2 18 1%
3 21 1.5%
4 24 2%
5 27 2.5%
6 30 3%
7 33 3.5%
8 36 4%
9 39 4.5%
10 42 5%
11 - -
12 - -
13 - -

Blood Mage Skills
Active:Blood Burn.png Blood Burn Blood Wings.png Blood Wings Corruption.png Corruption Creeping.png Creeping Fang.png Fang Hellberus.png Hellberus Lilroi.png Lilroi Offering.png Offering Shikari.png Shikari Soul Steal.png Soul Steal Torment.png Torment
Passive:Blood Horns.png Blood Horns Dead Hands.png Dead Hands Sanguinem.png Sanguinem
Awakening:Abandon.png Abandon Marauder.png Marauder Rumble Dog.png Rumble Dog Tepes.png Tepes
2nd Awakening:Blood Stream.png Blood Stream Fatality.png Fatality Phantom Veil.png Phantom Veil Sanguis Verus.png Sanguis Verus
Neo: Awakening:Blood Stinger.png Blood Stinger Bloodbath.png Bloodbath Bloodbyss.png Bloodbyss

Male Mage Skills
Active:Dimension- Accident.png Dimension: Accident Flame Shield.png Flame Shield Ghost Flame.png Ghost Flame Ice Sword.png Ice Sword Lilliac.png Lilliac Rapid Fire.png Rapid Fire Teleport.png Teleport Trap Strike.png Trap Strike Water Cannon.png Water Cannon Wind Strike.png Wind Strike
Passive:Immortality.png Immortality The Abyss.png The Abyss

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism