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Difference between revisions of "Sole Bearer: Quaking Tiger"

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{{MissingInfo}}
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
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|PrerequisiteLevel=85
 
|PrerequisiteLevel=85
 
|Description=
 
|Description=
Instantly causes a shock wave to destroy the ground, then kicks off chunks of rock to maneuver in the air. The Titan grabs and throws the strongest of all the enemies, then smashes him into the ground violently.
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This skill can be used during a jump and can be reserved for use after {{IconLink|Slam Kick}}, {{IconLink|Magnumsault}}, {{IconLink|Wild Cannon Spike}}, {{IconLink|Rhythmic Assault}}, and {{IconLink|Technique: Storm Diver}}.
  
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Can be used in the middle of {{IconLink|Slam Kick}} , but only when its finishing attack was not altered without the use of a direction key.
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When this skill is cast, the Grappler instantly causes a shockwave, destroying the ground and Holding enemies, kicks off chucks of rock that damage enemies, throws the strongest of all the enemies, and then smashes it into the ground.<br>
 +
Can't pull enemies that are immune to Grab. If no enemy can be thrown or if this skill is used in combination with others, then it skips the throwing step and finishes with a downward strike.
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Hit the Attack key repeatedly to accelerate the skill process. When chained, this skill receives the Counterattack counter from the previous skill if available.
 
|Attributes=
 
|Attributes=
*{{SP per level|300}}
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*{{SP per level|300, then 200 afterwards}}
 
*{{SkillAttribute|Master Level|30}}
 
*{{SkillAttribute|Master Level|30}}
 
*{{SkillAttribute|Max Level|40}}
 
*{{SkillAttribute|Max Level|40}}
*{{Cooldown|Dungeon=162 sec}}
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*{{CastTime|Instant Cast}}
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*{{Cooldown|180 sec.}}
 
*{{CubeCost|10}}
 
*{{CubeCost|10}}
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*{{Command Reduction|MP=5.0%|Cooldown=5.0%}}
  
 
|Notes=
 
|Notes=
*Can be used during a jump.
 
*Can be cancelled into from the final frames of {{IconLink|Slam Kick}}, {{IconLink|Wild Cannon Spike}}, {{IconLink|Rhythmic Assault}}, or {{IconLink|Technique: Storm Diver}}.
 
 
*In the skill icon, "震" (Zhèn) means "Shock."
 
*In the skill icon, "震" (Zhèn) means "Shock."
  
 
|SkillGrowth=
 
|SkillGrowth=
 
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<span style="display:none">{{</span>
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<small>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
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{|{{SkillTableHeader}}
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!Level
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!Lv Req
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!MP
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!Ground-breaking Atk.
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!Multi-hit Atk.
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!Finishing Shockwave Atk.
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{!}}- {{#ifexpr: {{#var:i}} = 3 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
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{{!}} <!--Level--> {{#var:i}}
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{{!}} <!--Lv Req--> {{#expr: 85+5*({{#var:i}}-1)}}
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{{!}} <!--MP--> {{#expr: (2375+((2496-2375)/(3-1))*({{#var:i}}-1))/0.95 round 0}}
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{{!}} <!--Ground-breaking Atk.--> {{#expr: 23625+((34581-23625)/(3-1))*({{#var:i}}-1) round 0}}%
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{{!}} <!--Multi-hit Atk.--> {{#expr: 1817+((2660-1817)/(3-1))*({{#var:i}}-1) round 0}}%
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{{!}} <!--Finishing Shockwave Atk.--> {{#expr: 31468+((46063-31468)/(3-1))*({{#var:i}}-1) round 0}}%
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{{!}}-
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}}
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|}
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*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
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</small>
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<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 16:00, 30 April 2019


Sole Bearer- Quaking Tiger.png Sole Bearer: Quaking Tiger

No Video
2nd Awakening Active Skill
Class:

Male Grappler

Command: Downkey.pngUpkey.pngRightkey.pngRightkey.png+Z.png
Prerequisite Level: 85
Prerequisite Skills: None

Description

This skill can be used during a jump and can be reserved for use after Slam Kick.png Slam Kick, Magnumsault.png Magnumsault, Wild Cannon Spike (Female).png Wild Cannon Spike, Rhythmic Assault.png Rhythmic Assault, and Technique- Storm Diver.png Technique: Storm Diver.

Can be used in the middle of Slam Kick.png Slam Kick , but only when its finishing attack was not altered without the use of a direction key.

When this skill is cast, the Grappler instantly causes a shockwave, destroying the ground and Holding enemies, kicks off chucks of rock that damage enemies, throws the strongest of all the enemies, and then smashes it into the ground.
Can't pull enemies that are immune to Grab. If no enemy can be thrown or if this skill is used in combination with others, then it skips the throwing step and finishes with a downward strike.

Hit the Attack key repeatedly to accelerate the skill process. When chained, this skill receives the Counterattack counter from the previous skill if available.

Attributes

  • SP per level: 300, then 200 afterwards
  • Master Level: 30
  • Max Level: 40
  • Casting Time: Instant Cast
  • Cooldown: 180 sec.
  • This skill consumes 10 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -5.0% Cooldown -5.0% on Command

Notes

  • In the skill icon, "震" (Zhèn) means "Shock."

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Ground-breaking Atk. Multi-hit Atk. Finishing Shockwave Atk.
1 85 2500 23625% 1817% 31468%
2 90 2564 29103% 2239% 38766%
3 95 2627 34581% 2660% 46063%
4 100 2691 40059% 3082% 53361%
5 105 2755 45537% 3503% 60658%
6 110 2818 51015% 3925% 67956%
7 115 2882 56493% 4346% 75253%
8 120 2946 61971% 4768% 82551%
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Male Grappler Skills
Active:Air Steiner.png Air Steiner Break Down.png Break Down Fling (Female).png Fling Magnumsault.png Magnumsault Neck Snap.png Neck Snap Overwhelming Grab.png Overwhelming Grab Rolling Spike.png Rolling Spike Shoulder Tackle.png Shoulder Tackle Slam Kick.png Slam Kick Snap Shot.png Snap Shot Wild Cannon Spike (Female).png Wild Cannon Spike
Passive:Gauntlet Mastery.png Gauntlet Mastery Grab Cannon (Female).png Grab Cannon Impact Combination.png Impact Combination Intense Takedown (Female).png Intense Takedown Sliding Grab.png Sliding Grab
Awakening:Counter Strike.png Counter Strike Focused Fury.png Focused Fury Pierce.png Pierce Rhythmic Assault.png Rhythmic Assault
2nd Awakening:Black Tornado.png Black Tornado Sole Bearer- Quaking Tiger.png Sole Bearer: Quaking Tiger Technique- Storm Diver.png Technique: Storm Diver Who's the Strongest?.png Who's the Strongest?
Neo: Awakening:Basaltic Twister.png Basaltic Twister Equanimity.png Equanimity Volcanic Dynamo.png Volcanic Dynamo

Male Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Flash Move.png Flash Move Hammer Kick (Female).png Hammer Kick High Kick.png High Kick Knee Kick.png Knee Kick Low Kick.png Low Kick Nen Shot.png Nen Shot Poison Throw.png Poison Throw Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Lightning Leg Strike.png Lightning Leg Strike Neck Snap.png Neck Snap Poison Throw.png Poison Throw Torpedo.png Torpedo

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism