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Difference between revisions of "Sanguinem"

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{{Missing Info}}
 
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
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|AltName=Korean: 블러드
 
|Video=
 
|Video=
 
|Class=Blood Mage
 
|Class=Blood Mage
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|Command=
 
|Command=
 
|PrerequisiteLevel=15
 
|PrerequisiteLevel=15
|PrerequisiteSkill={{IconLink|The Abyss}} level 1
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|PrerequisiteSkill={{IconLink|The Abyss}} Lv1
|Description= The Blood Mages taps into a new source of power known as {{IconLink|Sanguinem}} that is created from the reaction between the blood absorbed from enemies and {{IconLink|The Abyss}}.
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|Description=Absorbs blood from a target and triggers a reaction between the blood and the abyss, creating a new source of power, Sanguinem.
  
* {{IconLink|Sanguinem}} is a new resource used to activate certain [[Blood Mage]] skills.
+
Sanguinem is a new resource that Blood Mages can use for casting skills. When full of Sanguinem, the Blood Mage becomes Hyped and achieves higher Physical Atk.
* If {{IconLink|Sanguinem}} is full, the Blood Mage will become "Hyped" and his Physical Attack will increase, this will last for 60 sec if his {{IconLink|Sanguinem}} falls below 100%.
+
 
* Skills that require {{IconLink|Sanguinem}} will consume half of their cost if the [[Blood Mage]] is currently absorbing {{IconLink|Sanguinem}} or his {{IconLink|Sanguinem}} is t 50% or less.
+
Absorbing Sanguinem alleviates strain from using skills that consume Sanguinem.<br>
* If there is not a sufficient amount of {{IconLink|Sanguinem}} to be spent, the [[Blood Mage]]'s will consume his own HP for skills that require {{IconLink|Sanguinem}}
+
Your HP can substitute Sanguinem for the casting of Sanguinem skills.<br>
*Skills that drain {{IconLink|Sanguinem}} will also shred physical defense
+
Also increases Hit Rate and the Absorption skills' damage, but disables {{IconLink|Teleport}}.
* Additionally, {{IconLink|Teleport}} cannot be used due to the influence of {{IconLink|Sanguinem}}, but Hit Rate is raised.
 
 
|Attributes=
 
|Attributes=
 
*{{SP per level|20}}
 
*{{SP per level|20}}
 
*{{SkillAttribute|Master Level|10}}
 
*{{SkillAttribute|Master Level|10}}
 
*{{SkillAttribute|Max Level|20}}
 
*{{SkillAttribute|Max Level|20}}
 +
*{{SkillAttribute|Hit Rate|+5%}}
 +
*{{SkillAttribute|Absorption Mode Buff Duration|+2 sec.}}
 +
*'''[Sanguinem Skill Bonuses During Sanguinem Absorption]'''
 +
**{{SkillAttribute|Sanguinem Cost|-50%}}
 +
**{{SkillAttribute|Cooldown|-10%}}
 +
*'''[Hyped Mode]'''
 +
**{{SkillAttribute|Duration|60 sec.}}
 +
*'''[Low on Sanguinem]'''
 +
**{{SkillAttribute|HP Cost|50% of Sanguinem cost for each skill}}
  
 
|Notes=
 
|Notes=
*The [[Blood Mage]] always enters dungeons with his {{IconLink|Sanguinem}} at 90%, it's suggested to use a skill that absorbs {{IconLink|Sanguinem}} to become Hyped.
+
*Sanguinem is a new resource used to activate certain [[Blood Mage]] skills.
 +
*If Sanguinem is full, the Blood Mage will become "Hyped" and his Physical Attack will increase. This state lasts indefinitely at 100% Sanguinem. Duration becomes 60 sec (20 sec in Arena) when below 100% and refreshes when at 100% again.
 +
*The [[Blood Mage]] always enters dungeons with his Sanguinem at 90%, it's recommended to use a skill that absorbs Sanguinem to become "Hyped".
 +
*[[Blood Mage]] has Sanguinem at a default level of 1.
 +
*Skill that consume Sanguinem will have their Sanguinem cost reduced by 50%, and cooldown reduced by 10% if used while absorbing Sanguinem. This includes {{IconLink|Tepes}} and {{IconLink|Blood Stream}}.
 +
*If there is not a sufficient amount of Sanguinem to be spent, the [[Blood Mage]] will consume his own HP. The amount consumed of total HP% is 50% of Sanguinem Cost (10% in Arena).
 +
**e.g. {{IconLink|Fatality}} will consume 30% total HP in dungeons.
 +
* '''던전앤파이터 API Docs Link:''' [https://api.neople.co.kr/df/skills/a5ccbaf5538981c6ef99b236c0a60b73/0113c8b1306ca76d208f83f2d093dd62?apikey=IAvsu6MivL7enTPRlaEFaP0v3ovAOAKv 블러드]
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|SkillGrowth=
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<span style="display:none">{{</span>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}}
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{|{{SkillTableHeader}}
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!Level
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!Lv Req
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!Hyped Mode<br>Physical Atk.
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
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{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }}
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}}
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{{!}} <!--Atk.--> +{{#ifexpr: {{#var:i}} < 10 |{{#var:i}}|{{Calc|{{#var:i}}|10|30|20|10}} }}%
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{{!}}-
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}}
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|}
 +
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 16:50, 18 July 2023


Sanguinem.png Sanguinem

No Video
Passive Skill
Class:

Blood Mage

Command: None
Prerequisite Level: 15
Prerequisite Skills: The Abyss.png The Abyss Lv1
Alternate Names: Korean: 블러드

Description

Absorbs blood from a target and triggers a reaction between the blood and the abyss, creating a new source of power, Sanguinem.

Sanguinem is a new resource that Blood Mages can use for casting skills. When full of Sanguinem, the Blood Mage becomes Hyped and achieves higher Physical Atk.

Absorbing Sanguinem alleviates strain from using skills that consume Sanguinem.
Your HP can substitute Sanguinem for the casting of Sanguinem skills.
Also increases Hit Rate and the Absorption skills' damage, but disables Teleport.png Teleport.

Attributes

  • SP per level: 20
  • Master Level: 10
  • Max Level: 20
  • Hit Rate: +5%
  • Absorption Mode Buff Duration: +2 sec.
  • [Sanguinem Skill Bonuses During Sanguinem Absorption]
    • Sanguinem Cost: -50%
    • Cooldown: -10%
  • [Hyped Mode]
    • Duration: 60 sec.
  • [Low on Sanguinem]
    • HP Cost: 50% of Sanguinem cost for each skill

Notes

  • Sanguinem is a new resource used to activate certain Blood Mage skills.
  • If Sanguinem is full, the Blood Mage will become "Hyped" and his Physical Attack will increase. This state lasts indefinitely at 100% Sanguinem. Duration becomes 60 sec (20 sec in Arena) when below 100% and refreshes when at 100% again.
  • The Blood Mage always enters dungeons with his Sanguinem at 90%, it's recommended to use a skill that absorbs Sanguinem to become "Hyped".
  • Blood Mage has Sanguinem at a default level of 1.
  • Skill that consume Sanguinem will have their Sanguinem cost reduced by 50%, and cooldown reduced by 10% if used while absorbing Sanguinem. This includes Tepes.png Tepes and Blood Stream.png Blood Stream.
  • If there is not a sufficient amount of Sanguinem to be spent, the Blood Mage will consume his own HP. The amount consumed of total HP% is 50% of Sanguinem Cost (10% in Arena).
    • e.g. Fatality.png Fatality will consume 30% total HP in dungeons.
  • 던전앤파이터 API Docs Link: 블러드

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Hyped Mode
Physical Atk.
1 15 +1%
2 18 +2%
3 21 +3%
4 24 +4%
5 27 +5%
6 30 +6%
7 33 +7%
8 36 +8%
9 39 +9%
10 42 +10%
11 45 +12%
12 48 +14%
13 51 +16%
14 54 +18%
15 57 +20%
16 60 +22%
17 63 +24%
18 66 +26%
19 69 +28%
20 72 +30%

}}

Blood Mage Skills
Active:Blood Burn.png Blood Burn Blood Wings.png Blood Wings Corruption.png Corruption Creeping.png Creeping Fang.png Fang Hellberus.png Hellberus Lilroi.png Lilroi Offering.png Offering Shikari.png Shikari Soul Steal.png Soul Steal Torment.png Torment
Passive:Blood Horns.png Blood Horns Dead Hands.png Dead Hands Sanguinem.png Sanguinem
Awakening:Abandon.png Abandon Marauder.png Marauder Rumble Dog.png Rumble Dog Tepes.png Tepes
2nd Awakening:Blood Stream.png Blood Stream Fatality.png Fatality Phantom Veil.png Phantom Veil Sanguis Verus.png Sanguis Verus
Neo: Awakening:Blood Stinger.png Blood Stinger Bloodbath.png Bloodbath Bloodbyss.png Bloodbyss

Male Mage Skills
Active:Dimension- Accident.png Dimension: Accident Flame Shield.png Flame Shield Ghost Flame.png Ghost Flame Ice Sword.png Ice Sword Lilliac.png Lilliac Rapid Fire.png Rapid Fire Teleport.png Teleport Trap Strike.png Trap Strike Water Cannon.png Water Cannon Wind Strike.png Wind Strike
Passive:Immortality.png Immortality The Abyss.png The Abyss

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism