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Difference between revisions of "Asrahan: Curtains of Mu"

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===Restrictions===
 
===Restrictions===
 
* Your Curtains of Mu run is considered a failure if players either abandon the party or the 30 minute time-limit expires.
 
* Your Curtains of Mu run is considered a failure if players either abandon the party or the 30 minute time-limit expires.
* Retreating from the dungeon places the party on a cooldown penalty time.
+
* Retreating from the dungeon places the party on a cooldown penalty time that increases through each retreat.
 
* Consumable limit is 5, these can be replenished by defeating a boss.
 
* Consumable limit is 5, these can be replenished by defeating a boss.
 
* 4 {{Item|Life Token}} are given, they cannot be replenished if retreating, but capacity is increased through receiving "Awakened Memory of Birth".
 
* 4 {{Item|Life Token}} are given, they cannot be replenished if retreating, but capacity is increased through receiving "Awakened Memory of Birth".
 +
* Outside of Tokens or Buffer-related resurrection skills, dead players can be revived with 30% HP/MP once a boss is defeated.
  
 
==Overview & Gameplay Progression==
 
==Overview & Gameplay Progression==
Line 52: Line 53:
  
 
===Memory Effects===
 
===Memory Effects===
There are only four effects that can be obtained in the form of a buff once the Boss who wields it is defeated, they are also randomly assigned per run regardless of the difficulty you're playing.
+
<div class="mw-collapsible-content">
 +
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
 +
!Manifested Memory of Rage
 +
!Internalized Memory of Harmony
 +
!Awakened Memory of Birth
 +
!Faced Memory of Truth
 +
|-
 +
|[[File:Asrahan BuffMemory.png]] <br> Increases all party members' Overall Damage by 15%.
 +
|[[File:Asrahan EXPMemory.png]] <br> +100 Experience for Sacred Beasts.
 +
|[[File:Asrahan TokenMemory.png]] <br> Increases Life Token count by 6.
 +
|[[File:Asrahan UnlockMemory.png]] <br> Unlocks the final boss area.
 +
|}
 +
There are only four Memory effects available throughtout the entire run for Curtains of Mu, being randomly assigned per playthrough on each Named Boss Monster. Some can be optionally skipped over, while others are mandatory to successfully clear the content entirely.
 +
 
 +
=== Elemental Harmony Energy Orbs===
 +
<div class="mw-collapsible-content">
 +
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
 +
!<span style="color:Green">Raging Wind Energy (Brim)</span>'''
 +
!<span style="color:Red">Flaring Flame Energy (Semiani)</span>'''
 +
!<span style="color:Goldenrod">Wounded Lightning Energy (Diane)</span>'''
 +
!<span style="color:Grey">Curtain-Veiled Rain Energy (Cladis)</span>'''
 +
!<span style="color:#0096FF">Unfortunate Snow Energy (Fors)</span>'''  
 +
|-
 +
|[[File:Asrahan WindEnergy.png]] <br> User becomes briefly invincible and dashes forward, receives +80 Elemental Damage increase.
 +
|[[File:Asrahan FireEnergy.png]] <br> All party members gets a Overall Damage +10% boost, user receives -50% Damage Reduction.
 +
|[[File:Asrahan LightningEnergy.png]] <br> Reduces Neutralization Gauge by 50%.
 +
|[[File:Asrahan RainEnergy.png]] <br> Reduces Boss’s current HP by 10%.
 +
|[[File:Asrahan IceEnergy.png]] <br> User becomes invincible for 5 seconds, party members receive additional 80% Damage Reduction.
 +
|}
  
=== (Elemental Harmony) Energy Orbs===
 
 
After any of the four Named Boss Monsters is defeated, they'll leave behind an Elemental Orb of Energy that can be absorbed by one player each, or be optionally left alone that grants various effects when pressing the '''TAB''' key only once per run.
 
After any of the four Named Boss Monsters is defeated, they'll leave behind an Elemental Orb of Energy that can be absorbed by one player each, or be optionally left alone that grants various effects when pressing the '''TAB''' key only once per run.
  

Revision as of 09:02, 13 September 2024

Asrahan: Curtains of Mu
World of Rumination.png
Location Clearmist - Asrahan, House of Mu
Min. Level 110
Level 110
Monster Level 140
End Boss Varies on the rotation:
No Icon.png Cladis Behind the Curtains
No Icon.png Unfortunate Fors
No Icon.png Shining Diane
No Icon.png Brim of the Wrathful Mist
No Icon.png Burning Semiani

Dungeon Rules & Details

Level Needed Required Normal Mode - Hard Mode Adventurer Fame.png Adventurer Fame Time Limit Main Item Option Levels Fatigue Point Cost Weekly Entry Count Weekly Reward Count Availability
110 51,693
55,034
30 Minutes 75 ~ 77 0 3/3 1/1 Thursday–Sunday
  • Entry/Reward Limit Count: Curtains of Mu can be entered around three times a week, rewards are only claimed once if the final boss is defeated before the time limit expires.
  • Player Amount: 1–4 Players.
  • Quest Needed: Clear the Act Quests [Back to the Misty Plateau] through [Forced Entry] to gain access to the Asrahan area, and it's channel.
  • Area Buff: Ergon’s Jade's will be added.
  • Speak with NPC Forest Watcher Camilla to create a Combat Lobby, or press Right Bracket ] on your Keyboard to bring up the Party Search UI to join one. Once everything is fully prepared, you can interact with Camilla on the right side to begin the mission of investigating the curtains.

Restrictions

  • Your Curtains of Mu run is considered a failure if players either abandon the party or the 30 minute time-limit expires.
  • Retreating from the dungeon places the party on a cooldown penalty time that increases through each retreat.
  • Consumable limit is 5, these can be replenished by defeating a boss.
  • 4 Life Token.png Life Token are given, they cannot be replenished if retreating, but capacity is increased through receiving "Awakened Memory of Birth".
  • Outside of Tokens or Buffer-related resurrection skills, dead players can be revived with 30% HP/MP once a boss is defeated.

Overview & Gameplay Progression

Released in July 2024 as part of the Season 8, Act.04 patch, Asrahan: Curtains of Mu is the second prelude-related content that is considered to be a guide mode for an upcoming eighth raid that's focused around Mu, God of Mist. Just like Total War, either you as a solo player or a party of four members can traverse through the World of Rumination's Border Walls, which are Mu's unstable dreams. Here, you'll battle five bosses that represents the five elements and memories alike. For every week that's similar to Hall of Dimensions's Boss lineup, one of the five Asrahan Boss Monsters will be selected as the last fight encountered in a stronger state, while the other four remain as Named Bosses.

Identical to Pandemonium War/Exile Mountains layout with their respective final bosses, whoever was picked through the weekly rotation cannot be accessed until the "Faced Memory of Truth" pickup is obtained to unlock their dungeon area.

A Hard Mode would be implemented during the September 2024 Season 8, Act.05: The Hunt Begins patch, now featuring tougher Boss Monsters with newly adjusted patterns and more rewards obtained upon clearing.

Memory Effects

Manifested Memory of Rage Internalized Memory of Harmony Awakened Memory of Birth Faced Memory of Truth
Asrahan BuffMemory.png
Increases all party members' Overall Damage by 15%.
Asrahan EXPMemory.png
+100 Experience for Sacred Beasts.
Asrahan TokenMemory.png
Increases Life Token count by 6.
Asrahan UnlockMemory.png
Unlocks the final boss area.

There are only four Memory effects available throughtout the entire run for Curtains of Mu, being randomly assigned per playthrough on each Named Boss Monster. Some can be optionally skipped over, while others are mandatory to successfully clear the content entirely.

Elemental Harmony Energy Orbs

Raging Wind Energy (Brim) Flaring Flame Energy (Semiani) Wounded Lightning Energy (Diane) Curtain-Veiled Rain Energy (Cladis) Unfortunate Snow Energy (Fors)
Asrahan WindEnergy.png
User becomes briefly invincible and dashes forward, receives +80 Elemental Damage increase.
Asrahan FireEnergy.png
All party members gets a Overall Damage +10% boost, user receives -50% Damage Reduction.
Asrahan LightningEnergy.png
Reduces Neutralization Gauge by 50%.
Asrahan RainEnergy.png
Reduces Boss’s current HP by 10%.
Asrahan IceEnergy.png
User becomes invincible for 5 seconds, party members receive additional 80% Damage Reduction.

After any of the four Named Boss Monsters is defeated, they'll leave behind an Elemental Orb of Energy that can be absorbed by one player each, or be optionally left alone that grants various effects when pressing the TAB key only once per run.

Sacred Beast Assistance

Before entering The World of Rumination, there are Five Sacred Beast allies that Camilla has to offer, except only one of three can be chosen when starting a run. Each Beast has their own individual abilities that helps out not just during boss fights, but even during the final encounter depending on its weekly rotation and who was picked. Sacred Beasts are also capable of evolving up to three times through accumulating experience after defeating bosses.

The final Boss can also recover a portion of their HP based on the level of the selected Sacred Beast, yet a fully maxed one will stop their HP recovery entirely.

Sacred Beast Base Form Sacred Beast Evolved Abilities Corresponding Boss
BitingMeringue.gif
Biting Meringue (Wind)
BitingMeringue Evolved.gif All Elemental Damage increase. (16%/24%/30%)
Reduce remaining skill cooldown every 20 seconds. (20%/30%/40%)
Reduce Boss HP every 20 seconds. (1%/2%/3%)
Reduce Boss Neutralize Gauge every 20 seconds. (5%/7%/10%)
Cladis Behind the Curtains Incoming Damage increased. (5%/15%/30%)
NiaguInClouds.gif
Niagu in Clouds (Lightning)
NiaguInClouds Evolved.gif Reduce Boss Neutralization Gauge every 10 seconds. (10%/15%/20%)
Boss receives more damage when either in neutralized or groggy state. (5%/30%/70%)
Brim of the Wrathful Mist Incoming Damage increased. (5%/15%/30%)
ColdPlaty.gif
Cold Platy (Snow)
ColdPlaty Evolved.gif Increases Attack stats. (15%/55%/115%) Burning Semiani Incoming Damage increased. (5%/15%/30%)
ShyLog.gif
Shy Log (Rain)
ShyLog Evolved.gif Resets a number of skill cooldowns, Awakenings excluded by 5 seconds. (2/4/8) Unfortunate Fors Incoming Damage increased. (5%/15%/30%)
SparklingWonder.gif
Sparkling Wonder (Fire)
SparklingWonder Evolved.gif Decreases a Boss Monster's current HP by 20 seconds. (2%/3%/5%) Shining Diane Incoming Damage increased. (5%/15%/30%)

Curtains of Mu Rewards

Upon defeating the final boss, all players will receive the following card flips:

Hard Mode Only:

VIP Premium Contract Benefits:

Gold Card Flips may yield:

  • 1 Asrahan Fusion Equipment
  • 1 Asrahan Archives/Library Fusion Stone
  • 1 Level 105 Epic Equipment with Custom Options (Levels 75 ~ 77)
  • 1 No Icon.png Mist Halo
  • max-width:300px 100
  • max-width:300px 100
  • 1 Level 105 Sacrosanct Area Legendary Pot (Asrahan)
  • 1 Level 105 Dark Fragmented Abyss Unique Equipment
  • 1 Unique or Legendary Asrahan Monster Card

Explorer Club Circle Benefits:

Tales Exchange System (Asrahan)

Tales of Bravery Exchange Shop UI.

By interacting with specific NPCs, players are eligible to exchange those Tales of Bravery - Asrahan.png Tales of Bravery (Asrahan) they've gathered into Conqueror's Token - Asrahan.png Conqueror's Token (Asrahan) for a total of 180 times, or sell them for 150,000 Goldicon.png Gold each 60 times per week. With those Tokens, items such as Level 105 Sacrosanct Legendary or Epic Equipment Pots, Fixed Area Epic Boxes, Clear Mist Cube.png Clear Mist Cube (1 Lock)s, Boundary Fragments and various Enchanting Beads towards both Dealer/Buffer classes can be purchased.

Unused Tales of Braveries will always expire on Tuesdays, and certain items may have monthly or weekly purchase limitations. Dusky Island and Bakal Raid also share the same Token/Gold exchange system count.