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Difference between revisions of "White Cloud Valley"

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===Restrictions===
 
===Restrictions===
 
* Like with several Advanced Dungeons, you are given 30 minutes as a time limit to clear White Cloud Valley, or the run is considered a failure once time runs out.
 
* Like with several Advanced Dungeons, you are given 30 minutes as a time limit to clear White Cloud Valley, or the run is considered a failure once time runs out.
* You can only obtain 20 {{Item|Dim Floating Stone}}s once, this count will reset during Tuesdays at 9:00 UTC.   
+
* You can only obtain 40 {{Item|Dim Floating Stone}}s once per clear, this count will reset during Tuesdays at 9:00 UTC.   
 
* Puppet-related items from [[Animator]] cannot be used.
 
* Puppet-related items from [[Animator]] cannot be used.
 
* 4 {{Item|Life Token}}s are given by default and shared with party members, these can be replenished upon defeating Named or Boss monsters.  
 
* 4 {{Item|Life Token}}s are given by default and shared with party members, these can be replenished upon defeating Named or Boss monsters.  
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==Gameplay & Progression==
 
==Gameplay & Progression==
Upon entering White Cloud Valley either as a solo player or party of 2 ~ 4 members, there is a central hub area that consists of rooms containing the [[White Cloud Watchmen]] members as boss fights, including their leader [[Elder Luton]]. However, some bosses cannot be confronted easily, as their rooms are locked out behind a progress bar that's located on your HUD's Status Board, which begins at 0%. To fill up this bar, you must either face off against the Watchmen in their respective available rooms one-by-one, or successfully clear Emergency Operations to increase it overtime. When filling the Progress Bar to a specific halfway percentage (around 50%), [[Largo]] will always invade the map to battle, which cannot be skipped over.
+
Upon entering White Cloud Valley either as a solo player or party of 2 ~ 4 members, there is a central hub area that consists of rooms containing [[Shume, the Keeper of the Land]], and [[White Cloud Watchmen]] members as boss fights, including their leader [[Elder Luton]]. However, some bosses cannot be confronted easily, as their rooms are locked out behind a progress bar that's located on your HUD's Status Board, which begins at 0%. To fill up this bar, you must either face off against the Watchmen in their respective available rooms one-by-one, or successfully clear Emergency Operations to increase it overtime. When filling the Progress Bar to a specific halfway percentage (around 50%), [[Largo]] will always invade the map to battle which cannot be skipped over.
  
Depending on which difficulty you're running, only a certain amount of bosses (albeit randomized) are available to battle, though playing White Cloud Valley on Master will have every Watchmen boss appear instead. Once progress has reached 100%, Elder Luton is now available as a final boss fight, defeating him ends your current White Cloud Valley run.
+
Depending on which difficulty you're running, only a certain amount of bosses (albeit randomized) are available to battle, playing on Master difficulty will have every Watchmen boss appear instead. Once progress has reached 100%, Elder Luton is now available as a final boss fight, defeating him ends your current White Cloud Valley run.
  
 
===Mist Collector===
 
===Mist Collector===
* By pressing the '''TAB''' key, you can pick up a special object only exclusive to the content, called Mist Collector that follows the wielder, and is able to absorb Mist Energy through defeating Normal Mobs or fighting bosses while they're performing attack patterns. When the Collector fills to 100%, you can place it down on the ground with '''TAB''' to unleash a blast that greatly shreds a Boss's Neutralize Gauge.
+
* By pressing the '''TAB''' key, you can pick up a special object only exclusive to the content, called a Mist Collector that follows the wielder, and is able to absorb Mist Energy through defeating Normal Mobs or fighting bosses while they're performing attack patterns. When the Collector fills to 100%, you can place it down on the ground with '''TAB''' to unleash a blast that greatly shreds a Boss's Neutralize Gauge.
  
 
===Emergency Operation===
 
===Emergency Operation===
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** {{HoverTextBox|Link=|{{Item|Warped Dimension Cube}}|HoverText= 2 ~ 4 Each <br> (Expert ~ Master)}}
 
** {{HoverTextBox|Link=|{{Item|Warped Dimension Cube}}|HoverText= 2 ~ 4 Each <br> (Expert ~ Master)}}
 
** {{HoverTextBox|Link=|{{Item|Alien Dimension Cube}}|HoverText= Normal ~ Expert}}
 
** {{HoverTextBox|Link=|{{Item|Alien Dimension Cube}}|HoverText= Normal ~ Expert}}
** {{HoverTextBox|Link=|{{Item|Clear Mist Cube}}|HoverText= Master Only}}
+
** {{HoverTextBox|Link=|{{Item|Clear Mist Cube (1 Lock)}}|HoverText= Master Only}}
 
** {{HoverTextBox|Link=|{{Item|Golden Beryl|Golden Beryls}}|HoverText= 200 ~ 350 each}}
 
** {{HoverTextBox|Link=|{{Item|Golden Beryl|Golden Beryls}}|HoverText= 200 ~ 350 each}}
 
** {{HoverTextBox|Link=|{{Item|Radiant Harmonious Crystal}}|HoverText= 20 each}}
 
** {{HoverTextBox|Link=|{{Item|Radiant Harmonious Crystal}}|HoverText= 20 each}}
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* '''Card Flip rewards will yield depending on the difficulty:'''
 
* '''Card Flip rewards will yield depending on the difficulty:'''
** {{HoverTextBox|Link=|{{Item|Dim Floating Stone}}|HoverText= 20 each}}
+
** {{HoverTextBox|Link=|{{Item|Dim Floating Stone}}|HoverText= 40 each}}
 
** {{HoverTextBox|Link=|{{Item|Pale Mist}}|HoverText= 34~35 (Expert) <br> 52 (Master)}}
 
** {{HoverTextBox|Link=|{{Item|Pale Mist}}|HoverText= 34~35 (Expert) <br> 52 (Master)}}
 
** {{HoverTextBox|Link=|{{Item|Refined Mist}}|HoverText= 4 ~ 6 each (Expert & Master)}}
 
** {{HoverTextBox|Link=|{{Item|Refined Mist}}|HoverText= 4 ~ 6 each (Expert & Master)}}
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** {{HoverTextBox|Link=|{{Item|Stable Boundary Fragment}}|HoverText= 1 each (Expert & Master)}}
 
** {{HoverTextBox|Link=|{{Item|Stable Boundary Fragment}}|HoverText= 1 each (Expert & Master)}}
 
** {{HoverTextBox|Link=|{{Item|Perfect Boundary Fragment}}|HoverText= 1 each (Expert & Master)}}
 
** {{HoverTextBox|Link=|{{Item|Perfect Boundary Fragment}}|HoverText= 1 each (Expert & Master)}}
 +
** {{HoverTextBox|Link=|{{Item|Memory Remnant}}|HoverText= ? (Master)}}
 +
** {{HoverTextBox|Link=|{{Item|Vivid Memory Remnant}}|HoverText= ? (Master)}}
  
*'''Under VIP Premium Benefits:'''
+
*'''Neo Premium Contract Benefits:'''
** {{HoverTextBox|Link=|{{Item|Pale Mist}}|HoverText= 6~7 Extra}}
+
** {{HoverTextBox|Link=|{{Item|Pale Mist}}|HoverText=12~14 (Normal)<br>26~28 (Expert)<br>38~40 (Master)}}
  
 
* '''Gold Flips will yield:'''
 
* '''Gold Flips will yield:'''
 
** Level 105 Legendary Sacrosanct Area Equipment
 
** Level 105 Legendary Sacrosanct Area Equipment
 
** Level 105 Dark Fragmented Abyss Unique Equipment
 
** Level 105 Dark Fragmented Abyss Unique Equipment
 +
** 1 {{Item|White Ocean Advanced Dungeon Ticket}}
 +
** 1 {{Item|Mist Halo}}
  
 
==Media==
 
==Media==

Latest revision as of 07:12, 31 October 2024

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.


White Cloud Valley
White Cloud Loading.png
Location Clearmist - White Ocean
Min. Level 110
Level 110
Monster Level 140
End Boss Icon-Elder Luton.png Elder Luton

Content Overview & Requirements

Adventurer Fame.png Adventurer Fame Named/Boss Monster Appearance Main Item Option Levels
36,132 (Normal) 4 21 ~ 36
47,624 (Expert) 5 71 ~ 73
54,098 (Master) 6 74 ~ 76
Fatigue Points 30
  • Availability: White Cloud Valley is opened all year round; it can be entered once a week per character. However, doing additional entries will require a No Icon.png White Ocean Advanced Dungeon Ticket. This shares the same weekly counts with Solidaris.
  • Player Amount: Can be optionally played solo, or with a party comprised of 2 ~ 4 players.
  • Quest Needed: Clear the quest [Ready to Go to Dusky Island] to gain access to the Advanced Dungeon.
  • Area Buff: Mist of Remembrance will be added.
  • Time Limit: 30 Minutes.
  • Speak with Elder Luton to create a White Cloud Valley lobby. Once everything is finalized, talk with Luton again to begin entering the dungeon.

Restrictions

  • Like with several Advanced Dungeons, you are given 30 minutes as a time limit to clear White Cloud Valley, or the run is considered a failure once time runs out.
  • You can only obtain 40 Dim Floating Stone.png Dim Floating Stones once per clear, this count will reset during Tuesdays at 9:00 UTC.
  • Puppet-related items from Animator cannot be used.
  • 4 Life Token.png Life Tokens are given by default and shared with party members, these can be replenished upon defeating Named or Boss monsters.
  • Your current Skill Cooldowns will not be reset upon reviving.
  • If choosing to retreat from the White Cloud Valley, this places everyone under a recovery time limit and cannot re-enter until it reaches zero.
  • Selecting Abandon Mission counts as an automatic forfeit, and any Fatigue Points or Admission Tickets that were used, will not be replenished.

Gameplay & Progression

Upon entering White Cloud Valley either as a solo player or party of 2 ~ 4 members, there is a central hub area that consists of rooms containing Shume, the Keeper of the Land, and White Cloud Watchmen members as boss fights, including their leader Elder Luton. However, some bosses cannot be confronted easily, as their rooms are locked out behind a progress bar that's located on your HUD's Status Board, which begins at 0%. To fill up this bar, you must either face off against the Watchmen in their respective available rooms one-by-one, or successfully clear Emergency Operations to increase it overtime. When filling the Progress Bar to a specific halfway percentage (around 50%), Largo will always invade the map to battle which cannot be skipped over.

Depending on which difficulty you're running, only a certain amount of bosses (albeit randomized) are available to battle, playing on Master difficulty will have every Watchmen boss appear instead. Once progress has reached 100%, Elder Luton is now available as a final boss fight, defeating him ends your current White Cloud Valley run.

Mist Collector

  • By pressing the TAB key, you can pick up a special object only exclusive to the content, called a Mist Collector that follows the wielder, and is able to absorb Mist Energy through defeating Normal Mobs or fighting bosses while they're performing attack patterns. When the Collector fills to 100%, you can place it down on the ground with TAB to unleash a blast that greatly shreds a Boss's Neutralize Gauge.

Emergency Operation

Optionally, you can do one of two Emergency Operations that are presented in White Cloud Valley that are either; Subduing Normal Mobs or defeating Bosses that offers 70 Mist Energy towards your collector each time these are successfully cleared.

Monsters

Rewards

  • Defeating White Cloud Watchmen Boss Monsters will drop:
    • Level 105 Epic Equipment (Normal/Area Fixed Options)
    • Level 105 Epic Equipment (Custom Options)
    • max-width:300px 100
    • max-width:300px 100
    • White Cloud Unique or Legendary Monster Card
  • Neo Premium Contract Benefits:
    • max-width:300px 100

Media

BGM:

BGM Mid-Boss

BGM Boss (Largo):

BGM Boss (Luton):