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Difference between revisions of "Mountainous Wheel"

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[[Category:Skills]][[Category:Slayer Skills]][[Category:Berserker Skills]][[Category:Blood]]
+
{{SkillPage
 +
|Name={{PAGENAME}}
 +
|Video=AzcFPVF7vyo
 +
|AltName=Korean: 붕산격
 +
|Class=Male Slayer
 +
|Type=Active
 +
|Command={{Right}}{{Down}}+{{Z}}
 +
|PrerequisiteLevel=10
 +
|Description=
 +
Hops forward and strikes the ground with his weapon, attacking enemies multiple times. The last hit Downs its targets.<br>
 +
Hold down the skill key to increase your hopping distance and shock wave range.<br>
 +
{{IconLink|Vim and Vigor}} changes all this skill's attack types to {{IconLink|Independent Atk.}}<sup>{{HoverText|*|Non-Berserker subclasses will not include this quip on Independent Atk.}}</sup>, generates a shock wave and causes its targets to {{IconLink|Bleed}}.<br><br>
  
{{youtube_tn|AzcFPVF7vyo}}
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'''[Special Function]'''<br>
 +
- Hold down the skill key to increase jump distance and range.<br>
  
== Description ==
+
[Vim and Vigor Effect]<br>
 +
- Generates shock waves.<br>
 +
- Bleeds enemies.<br>
  
[[Image:VolcanoStrike.gif|left]] Leaps forward and smashes the ground to deal damage to targets. The last hit forcefully knocks down the target.
 
  
 +
|Attributes=
 +
*{{SP per level|15}}
 +
*{{SkillAttribute|Master Level|50}}
 +
*{{SkillAttribute|Max Level|60}}
 +
*{{CastTime|Instant Cast}}
 +
*{{Cooldown|Dungeon=4 seconds}}
 +
*{{Cancelable}}
 +
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
  
== Details ==
+
|Notes=
 +
*One level is automatically obtained upon subclass advancement.
 +
*A useful escaping tool since the character leaps forward instantly upon skill usage.
 +
*User is briefly invincible after landing.
 +
*{{IconLink|Super Armor (Status)}} is applied at the halfway point of the jump.
 +
*Can be improved with {{IconLink|Mountainous Wheel Upgrade}}.
  
*Command Input: {{Right}}{{Down}} + Z
+
|SkillGrowth=
*Manual Input:MP -2.0% and Cooldown Time -1.0%
+
{{tabs
 
+
|name=SkillGrowths
*Leaping distance varies on how long the user holds the input key.
+
|tab1=Dungeon
*Could be used for immediate escape, since the character leaps forward instantly.
+
|contents1=
*A less than a second invincibility frames exist after the use.
+
<span style="display:none">{{</span>
*[[Berserker]] with [[Vim and Vigor]] skill inflicts additional shockwave damage, which has chance of causing ''bleeding'' effect.
+
<small>
*Only [[Berserker]] can learn beyond level 10
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
+
{|{{SkillTableHeader}}
== Slayer ==
+
!Level
 
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|-{{Bgblue}}
 
!Lv
 
 
!Lv Req
 
!Lv Req
!SP
 
 
!MP
 
!MP
!Cast<br>Time
+
!Downward Strike Atk.
!Cooldown<br>Time
+
!Shock Wave Atk.
!Physical Atk Strength
+
!Shock Wave Range
!# of Hits
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|- style="background-color: #ffffff;" align="center"
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 1||15||rowspan="10"|25||16||rowspan="10"|Instant||rowspan="10"|4s||100%||rowspan="10"|2~3
+
{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }}
|-style="background-color: #ffffff;" align="center"
+
{{!}} <!--Level--> {{#var:i}}
| 2||17||16||105%
+
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
|-style="background-color: #ffffff;" align="center"
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|17|150|60}}
| 3||19||17||111%
+
{{!}} <!--Downward Strike Atk.--> {{Calc2|{{#var:i}}|100|131|915|60}} x3
|-style="background-color: #ffffff;" align="center"
+
{{!}} <!--Shock Wave Atk.--> {{Calc2|{{#var:i}}|100|736|5145|60}}
| 4||21||18||116%
+
{{!}} <!--Shock Wave Range--> {{Calc|{{#var:i}}|250|468|60}} - {{Calc|{{#var:i}}|375|703|60}} px
|-style="background-color: #ffffff;" align="center"
+
{{!}}-
| 5||23||19||121%
+
}}
|-style="background-color: #ffffff;" align="center"
 
| 6||25||20||126%
 
|-style="background-color: #ffffff;" align="center"
 
| 7||27||20||132%
 
|-style="background-color: #ffffff;" align="center"
 
| 8||29||21||137%
 
|-style="background-color: #ffffff;" align="center"
 
| 9||31||22||142%
 
|-style="background-color: #ffffff;" align="center"
 
| 10 (M)||33||23||147%
 
 
|}
 
|}
 
+
{{TableNote}}
 
+
</small>
== Berserker ==  
+
<span style="display:none">}}</span>
 
+
|tab2=Arena
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
|contents2=
|-{{Bgblue}}
+
<span style="display:none">{{</span>
!rowspan="3"|Lv
+
<small>
!rowspan="3"|Lv Req
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
!rowspan="3"|SP
+
{|{{SkillTableHeader}}
!rowspan="3"|MP
+
!Level
!rowspan="3"|Cast<br>Time
+
!Lv Req
!rowspan="3"|Cooldown<br>Time
+
!MP
!rowspan="3"|Weapon Physical<br>Atk
+
!Downward Strike Atk.
!rowspan="3"|# of Hits
+
!Shock Wave Atk.
!colspan="5"|Shockwave
+
!Shock Wave Range
|-{{Bgblue}} align="center"
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|rowspan="2"|Atk Strength||colspan="4"|Bleeding
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{Bgblue}} align="center"
+
{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }}
|Probability||Level||Duration||Damage
+
{{!}} <!--Level--> {{#var:i}}
|- style="background-color: #ffffff;" align="center"
+
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
| 1||15||rowspan="20"|25||rowspan="2"|16||rowspan="20"|Instant||rowspan="20"|4s||100%||rowspan="20"|2~3||132||20.0%||16||rowspan="20"|10s||36
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|17|150|60}}
|-style="background-color: #ffffff;" align="center"
+
{{!}} <!--Downward Strike Atk.--> {{Calc2|{{#var:i}}|100|17|111|46}} x3
| 2||17||105%||156||23.2%||18||43
+
{{!}} <!--Shock Wave Atk.--> {{Calc2|{{#var:i}}|100|16|103|46}}
|-style="background-color: #ffffff;" align="center"
+
{{!}} <!--Shock Wave Range--> {{Calc|{{#var:i}}|220|319|46}} - {{Calc|{{#var:i}}|330|504|46}} px
| 3||19||17||111%||181||26.3%||20||50
+
{{!}}-
|-style="background-color: #ffffff;" align="center"
+
}}
| 4||21||18||116%||208||29.5%||22||57
 
|-style="background-color: #ffffff;" align="center"
 
| 5||23||19||121%||237||32.6%||24||65
 
|-style="background-color: #ffffff;" align="center"
 
| 6||25||20||126%||268||35.8%||26||74
 
|-style="background-color: #ffffff;" align="center"
 
| 7||27||||132%||300||38.9%||28||83
 
|-style="background-color: #ffffff;" align="center"
 
| 8||29||||137%||334||42.1%||30||92
 
|-style="background-color: #ffffff;" align="center"
 
| 9||31||||142%||369||45.3%||32||102
 
|-style="background-color: #ffffff;" align="center"
 
| 10||33||||147%||407||48.4%||34||112
 
|-style="background-color: #ffffff;" align="center"
 
| 11||35||||153%||446||51.6%||36||123
 
|-style="background-color: #ffffff;" align="center"
 
| 12||37||||158%||486||54.7%||38||134
 
|-style="background-color: #ffffff;" align="center"
 
| 13||39||||163%||529||57.9%||40||145
 
|-style="background-color: #ffffff;" align="center"
 
| 14||41||||168%||573||61.1%||42||157
 
|-style="background-color: #ffffff;" align="center"
 
| 15||43||||174%||618||64.2%||44||170
 
|-style="background-color: #ffffff;" align="center"
 
| 16||45||28||179%||666||67.4%||46||183
 
|-style="background-color: #ffffff;" align="center"
 
| 17||47||29||184%||715||70.5%||48||197
 
|-style="background-color: #ffffff;" align="center"
 
| 18||49||30||189%||765||73.7%||50||211
 
|-style="background-color: #ffffff;" align="center"
 
| 19||51||30||195%||818||76.8%||52||225
 
|-style="background-color: #ffffff;" align="center"
 
| 20 (M)||53||31||200%||872||80%||54||240
 
 
|}
 
|}
 +
{{TableNote}}
 +
</small>
 +
<span style="display:none">}}</span>
 +
}}
 +
}}

Latest revision as of 04:40, 25 January 2021


Mountainous Wheel.png Mountainous Wheel

Active Skill
Class:

Male Slayer

Command: Rightkey.pngDownkey.png+Z.png
Prerequisite Level: 10
Prerequisite Skills: None
Alternate Names: Korean: 붕산격

Description

Hops forward and strikes the ground with his weapon, attacking enemies multiple times. The last hit Downs its targets.
Hold down the skill key to increase your hopping distance and shock wave range.
Vim and Vigor.png Vim and Vigor changes all this skill's attack types to Independent Atk..png Independent Atk.*, generates a shock wave and causes its targets to Bleeding (Status).png Bleed.

[Special Function]
- Hold down the skill key to increase jump distance and range.

[Vim and Vigor Effect]
- Generates shock waves.
- Bleeds enemies.

Attributes

  • SP per level: 15
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 4 seconds
  • Basic Attack Cancelable Skill
  • MP -2.0% Cooldown -1.0% on Command

Notes

  • One level is automatically obtained upon subclass advancement.
  • A useful escaping tool since the character leaps forward instantly upon skill usage.
  • User is briefly invincible after landing.
  • Super Armor (Status).png Super Armor (Status) is applied at the halfway point of the jump.
  • Can be improved with Mountainous Wheel Upgrade.png Mountainous Wheel Upgrade.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Downward Strike Atk. Shock Wave Atk. Shock Wave Range
1 15 17
1.31
max-width:200px 100
x3
7.36
max-width:200px 100
250 - 375 px
2 17 19
1.44
max-width:200px 100
x3
8.11
max-width:200px 100
254 - 381 px
3 19 22
1.58
max-width:200px 100
x3
8.85
max-width:200px 100
257 - 386 px
4 21 24
1.71
max-width:200px 100
x3
9.6
max-width:200px 100
261 - 392 px
5 23 26
1.84
max-width:200px 100
x3
10.35
max-width:200px 100
265 - 397 px
6 25 28
1.97
max-width:200px 100
x3
11.1
max-width:200px 100
268 - 403 px
7 27 31
2.11
max-width:200px 100
x3
11.84
max-width:200px 100
272 - 408 px
8 29 33
2.24
max-width:200px 100
x3
12.59
max-width:200px 100
276 - 414 px
9 31 35
2.37
max-width:200px 100
x3
13.34
max-width:200px 100
280 - 419 px
10 33 37
2.51
max-width:200px 100
x3
14.09
max-width:200px 100
283 - 425 px
11 35 40
2.64
max-width:200px 100
x3
14.83
max-width:200px 100
287 - 431 px
12 37 42
2.77
max-width:200px 100
x3
15.58
max-width:200px 100
291 - 436 px
13 39 44
2.9
max-width:200px 100
x3
16.33
max-width:200px 100
294 - 442 px
14 41 46
3.04
max-width:200px 100
x3
17.07
max-width:200px 100
298 - 447 px
15 43 49
3.17
max-width:200px 100
x3
17.82
max-width:200px 100
302 - 453 px
16 45 51
3.3
max-width:200px 100
x3
18.57
max-width:200px 100
305 - 458 px
17 47 53
3.44
max-width:200px 100
x3
19.32
max-width:200px 100
309 - 464 px
18 49 55
3.57
max-width:200px 100
x3
20.06
max-width:200px 100
313 - 470 px
19 51 58
3.7
max-width:200px 100
x3
20.81
max-width:200px 100
317 - 475 px
20 53 60
3.83
max-width:200px 100
x3
21.56
max-width:200px 100
320 - 481 px
21 55 62
3.97
max-width:200px 100
x3
22.31
max-width:200px 100
324 - 486 px
22 57 64
4.1
max-width:200px 100
x3
23.05
max-width:200px 100
328 - 492 px
23 59 67
4.23
max-width:200px 100
x3
23.8
max-width:200px 100
331 - 497 px
24 61 69
4.37
max-width:200px 100
x3
24.55
max-width:200px 100
335 - 503 px
25 63 71
4.5
max-width:200px 100
x3
25.29
max-width:200px 100
339 - 508 px
26 65 73
4.63
max-width:200px 100
x3
26.04
max-width:200px 100
342 - 514 px
27 67 76
4.76
max-width:200px 100
x3
26.79
max-width:200px 100
346 - 520 px
28 69 78
4.9
max-width:200px 100
x3
27.54
max-width:200px 100
350 - 525 px
29 71 80
5.03
max-width:200px 100
x3
28.28
max-width:200px 100
353 - 531 px
30 73 82
5.16
max-width:200px 100
x3
29.03
max-width:200px 100
357 - 536 px
31 75 85
5.3
max-width:200px 100
x3
29.78
max-width:200px 100
361 - 542 px
32 77 87
5.43
max-width:200px 100
x3
30.53
max-width:200px 100
365 - 547 px
33 79 89
5.56
max-width:200px 100
x3
31.27
max-width:200px 100
368 - 553 px
34 81 91
5.7
max-width:200px 100
x3
32.02
max-width:200px 100
372 - 558 px
35 83 94
5.83
max-width:200px 100
x3
32.77
max-width:200px 100
376 - 564 px
36 85 96
5.96
max-width:200px 100
x3
33.52
max-width:200px 100
379 - 570 px
37 87 98
6.09
max-width:200px 100
x3
34.26
max-width:200px 100
383 - 575 px
38 89 100
6.23
max-width:200px 100
x3
35.01
max-width:200px 100
387 - 581 px
39 91 103
6.36
max-width:200px 100
x3
35.76
max-width:200px 100
390 - 586 px
40 93 105
6.49
max-width:200px 100
x3
36.5
max-width:200px 100
394 - 592 px
41 95 107
6.63
max-width:200px 100
x3
37.25
max-width:200px 100
398 - 597 px
42 97 109
6.76
max-width:200px 100
x3
38
max-width:200px 100
401 - 603 px
43 99 112
6.89
max-width:200px 100
x3
38.75
max-width:200px 100
405 - 608 px
44 101 114
7.02
max-width:200px 100
x3
39.49
max-width:200px 100
409 - 614 px
45 103 116
7.16
max-width:200px 100
x3
40.24
max-width:200px 100
413 - 620 px
46 105 118
7.29
max-width:200px 100
x3
40.99
max-width:200px 100
416 - 625 px
47 107 121
7.42
max-width:200px 100
x3
41.74
max-width:200px 100
420 - 631 px
48 109 123
7.56
max-width:200px 100
x3
42.48
max-width:200px 100
424 - 636 px
49 111 125
7.69
max-width:200px 100
x3
43.23
max-width:200px 100
427 - 642 px
50 113 127
7.82
max-width:200px 100
x3
43.98
max-width:200px 100
431 - 647 px
51 115 130
7.95
max-width:200px 100
x3
44.72
max-width:200px 100
435 - 653 px
52 117 132
8.09
max-width:200px 100
x3
45.47
max-width:200px 100
438 - 659 px
53 119 134
8.22
max-width:200px 100
x3
46.22
max-width:200px 100
442 - 664 px
54 121 136
8.35
max-width:200px 100
x3
46.97
max-width:200px 100
446 - 670 px
55 123 139
8.49
max-width:200px 100
x3
47.71
max-width:200px 100
450 - 675 px
56 125 141
8.62
max-width:200px 100
x3
48.46
max-width:200px 100
453 - 681 px
57 127 143
8.75
max-width:200px 100
x3
49.21
max-width:200px 100
457 - 686 px
58 129 145
8.88
max-width:200px 100
x3
49.96
max-width:200px 100
461 - 692 px
59 131 148
9.02
max-width:200px 100
x3
50.7
max-width:200px 100
464 - 697 px
60 133 150
9.15
max-width:200px 100
x3
51.45
max-width:200px 100
468 - 703 px

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Male Slayer Skills
Active:Aerial Chain Slash.png Aerial Chain Slash Ashe Fork.png Ashe Fork Drive Slash.png Drive Slash Force Wave- Neutral.png Force Wave: Neutral Ghost Slash.png Ghost Slash Gore Cross.png Gore Cross Guard.png Guard Khazan.png Khazan Moonlight Slash.png Moonlight Slash Mountainous Wheel.png Mountainous Wheel Phantom Slash.png Phantom Slash Thrust.png Thrust Upward Slash.png Upward Slash Wave Wheel Slasher.png Wave Wheel Slasher
Passive:Bludgeon Mastery.png Bludgeon Mastery Katana Mastery.png Katana Mastery Short Sword Mastery.png Short Sword Mastery Zanbato Mastery.png Zanbato Mastery
Albert Quest:Bloodlust.png Bloodlust Flip Side Counter.png Flip Side Counter Spirit Crescent.png Spirit Crescent Unshackle.png Unshackle

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism