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Difference between revisions of "Gaebolg Punch"
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− | + | {{SkillPage | |
+ | |Name={{PAGENAME}} | ||
+ | |Video=5EBhrJnj6cQ | ||
+ | |Gender=Male | ||
+ | |Class=Mechanic | ||
+ | |Type=Active | ||
+ | |Type2=Awakening | ||
+ | |PrerequisiteLevel=50 | ||
+ | |PrerequisiteSkill= | ||
+ | |Command={{up}}{{up}}{{down}}{{down}}{{z}} | ||
+ | |Description=Opens a portal and launches a gigantic mecha fist, Gaebolg Punch, through it. | ||
− | + | When this skill reaches certain skill ranks it gains bonus properties: | |
− | + | *Level 3: The Left/Right keys can be used to adjust the portal location. | |
− | + | *Level 6: Gaebolg Punch Atk. +10% | |
− | + | *Level 9: Increases Atk. at the cost of Gaebolg Punch hit count. | |
− | + | |Attributes= | |
− | + | *{{SP per level|0}} | |
− | + | *{{SkillAttribute|Master Level|30}} | |
− | + | *{{SkillAttribute|Max Level|40}} | |
− | * | + | *{{CastTime|Instant Cast}} |
− | + | *{{Cooldown|145 sec.}} | |
− | + | *{{CubeCost|5}} | |
− | + | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | |
− | + | *{{SkillAttribute|Max Hit Count|8}} | |
− | * | + | **(if Level ≥ 9): {{SkillAttribute|Max Hit Count|1}} |
− | + | |Notes= | |
− | *Can be interrupted during the first 0.6 | + | *Can be interrupted during the first 0.6 second—when the user is posing for summoning. |
*It was just for visual effect in the old version due to terrible damage output, however it became powerful after the patch where it was revamped as magical attack. | *It was just for visual effect in the old version due to terrible damage output, however it became powerful after the patch where it was revamped as magical attack. | ||
− | *Can deal heavy damage if all hits land. | + | *Can deal heavy damage if all hits land. |
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== Trivia == | == Trivia == | ||
+ | *Gaebolg Punch is derived from the ancient robot, the [['Gaebolg' Project]], that was used to combat [[Bakal]]'s Dragonoid forces. | ||
*Gaebolg Punch was heavily criticized by the public at one point due to its close similarity to [http://www.youtube.com/watch?v=onMLBzHZ-mQ Jin Saotome's Bloodia Punch]. | *Gaebolg Punch was heavily criticized by the public at one point due to its close similarity to [http://www.youtube.com/watch?v=onMLBzHZ-mQ Jin Saotome's Bloodia Punch]. | ||
− | + | |SkillGrowth= | |
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− | = | + | <span style="display:none">{{</span> |
− | + | <small> | |
− | {| | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | | | + | {|{{SkillTableHeader}} |
− | + | !Level | |
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Magical Atk. | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | | | + | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|881|2218|9}} | |
− | | | + | {{!}} <!--Magical Atk.-->{{#ifexpr: {{#var:i}} < 9 |
− | | | + | |{{#ifexpr: {{#var:i}} < 6 |
− | + | |{{Calc|{{#var:i}}|7925|{{#expr: 199128/(1.1*8)}}|9|1}} | |
− | + | |{{#expr: {{Calc|{{#var:i}}|7925|{{#expr: 199128/(1.1*8)}}|9|1}}*1.1 round 0}} }}% x8 | |
− | | | + | |{{#expr: {{Calc|{{#var:i}}|7925|{{#expr: 199128/(1.1*8)}}|9|1}}*1.1*8 round 0}}%}} |
− | + | {{!}}- | |
− | | | + | }} |
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− | | 9|| | ||
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|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 19:57, 12 April 2022
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
Opens a portal and launches a gigantic mecha fist, Gaebolg Punch, through it.
When this skill reaches certain skill ranks it gains bonus properties:
- Level 3: The Left/Right keys can be used to adjust the portal location.
- Level 6: Gaebolg Punch Atk. +10%
- Level 9: Increases Atk. at the cost of Gaebolg Punch hit count.
Attributes
- SP per level: 0
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 145 sec.
- This skill consumes 5 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
- Max Hit Count: 8
- (if Level ≥ 9): Max Hit Count: 1
Notes
- Can be interrupted during the first 0.6 second—when the user is posing for summoning.
- It was just for visual effect in the old version due to terrible damage output, however it became powerful after the patch where it was revamped as magical attack.
- Can deal heavy damage if all hits land.
Trivia
- Gaebolg Punch is derived from the ancient robot, the 'Gaebolg' Project, that was used to combat Bakal's Dragonoid forces.
- Gaebolg Punch was heavily criticized by the public at one point due to its close similarity to Jin Saotome's Bloodia Punch.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Magical Atk. |
---|---|---|---|
1 | 50 | 881 | 7925% x8 |
2 | 55 | 1048 | 9763% x8 |
3 | 60 | 1215 | 11601% x8 |
4 | 65 | 1382 | 13439% x8 |
5 | 70 | 1550 | 15277% x8 |
6 | 75 | 1717 | 18825% x8 |
7 | 80 | 1884 | 20847% x8 |
8 | 85 | 2051 | 22869% x8 |
9 | 90 | 2218 | 199126% |
10 | 95 | 2385 | 215301% |
11 | 100 | 2552 | 231475% |
12 | 105 | 2719 | 247650% |
13 | 110 | 2887 | 263824% |
14 | 115 | 3054 | 279998% |
15 | 120 | 3221 | 296173% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |