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Difference between revisions of "Giant Twister"
Flamegeyser (talk | contribs) m (→Prerequisite: Changed prerequisites to match the awakening revamps.) |
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− | + | {{SkillPage | |
+ | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 기간틱 타이푼 | ||
+ | |Video=b2QuiENyBZY | ||
+ | |Gender=Female | ||
+ | |Class=Grappler | ||
+ | |Type=Active | ||
+ | |Type2=Awakening | ||
+ | |Command={{Up}}{{Up}}{{Down}}{{Down}}+{{Z}} | ||
+ | |PrerequisiteLevel=50 | ||
+ | |Description= | ||
+ | Grabs and spins with a target, creating a powerful twister. Other enemies that come in contact with target or the twister are pulled into the twister, also spinning and receiving damage constantly. For the finishing attack, your character leaps into the air and punches enemies as it lands, generating a shockwave, inflicting great damage.<br> | ||
+ | After grabbing an enemy, press an arrow key to move and pull enemies except for the Stationary type.<br> | ||
+ | If a Stationary enemy is grabbed, this skill creates a twister, but does not let you move. | ||
+ | Press the skill hotkey or Z while spinning to instantly launch the finishing attack.<br> | ||
+ | When this skill reaches certain skill ranks it gains bonus properties: | ||
+ | *Level 3: Makes you Invincible during the grabbing motion. | ||
+ | *Level 6: Spinning Movement Speed +30% | ||
+ | *Level 9: Finishing Atk. +10% | ||
− | {{ | + | |Attributes= |
+ | *{{SP per level|0}} | ||
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|140 sec.}} | ||
+ | *{{CubeCost|5}} | ||
+ | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
+ | *{{SkillAttribute|Twister's Attack Interval|0.5 sec.}} | ||
+ | *{{SkillAttribute|Grabbing Duration|6.6 sec.}} | ||
− | = | + | |Notes= |
+ | *The first level of this skill is obtained automatically upon awakening. | ||
+ | *The level of this skill scales with the current level of the character. | ||
+ | *If the initial grab doesn't connect, this skill will not activate. | ||
+ | *The user is invincible for the duration of the skill. | ||
− | + | |SkillGrowth= | |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !rowspan=2|Level | |
− | + | !rowspan=2|Lv Req | |
− | + | !rowspan=2|MP | |
− | + | !rowspan=2|Finishing<br>Shockwave Range | |
− | + | !colspan=2|Grabbed Enemy | |
− | + | !colspan=2|Surrounding Enemies | |
− | + | |- | |
− | + | !Twister Atk.||Finishing Atk. | |
− | + | !Twister Atk.||Finishing Atk. | |
− | {| | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | ! rowspan= | + | {{!}}- {{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
− | ! rowspan= | + | {{!}} <!--Level--> {{#var:i}} |
− | ! rowspan= | + | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} |
− | ! rowspan= | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|900|2436|10}} |
− | ! | + | {{!}} <!--Finishing Shockwave Range--> {{Calc|{{#var:i}}|152|191|10}} px |
− | ! colspan= | + | <!--Grabbed Enemy--> |
− | + | {{!}} <!--Twister Atk.--> {{Calc2|{{#var:i}}|100|1937|5979|10}} | |
− | ! | + | {{!}} <!--Finishing Atk.--> {{Calc2|{{#var:i}}|100|30164|93114|10}} |
− | ! | + | <!-- --> |
− | |-{{ | + | <!--Surrounding Enemies--> |
− | ! | + | {{!}} <!--Grabbed Target--> {{Calc2|{{#var:i}}|100|1173|3625|10}} |
− | ! | + | {{!}} <!--Surrounding Targets--> {{Calc2|{{#var:i}}|100|18269|56397|10}} |
− | + | <!-- --> | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 16:05, 15 September 2020
Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 기간틱 타이푼 |
Description
Grabs and spins with a target, creating a powerful twister. Other enemies that come in contact with target or the twister are pulled into the twister, also spinning and receiving damage constantly. For the finishing attack, your character leaps into the air and punches enemies as it lands, generating a shockwave, inflicting great damage.
After grabbing an enemy, press an arrow key to move and pull enemies except for the Stationary type.
If a Stationary enemy is grabbed, this skill creates a twister, but does not let you move.
Press the skill hotkey or Z while spinning to instantly launch the finishing attack.
When this skill reaches certain skill ranks it gains bonus properties:
- Level 3: Makes you Invincible during the grabbing motion.
- Level 6: Spinning Movement Speed +30%
- Level 9: Finishing Atk. +10%
Attributes
- SP per level: 0
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 140 sec.
- This skill consumes 5 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Twister's Attack Interval: 0.5 sec.
- Grabbing Duration: 6.6 sec.
Notes
- The first level of this skill is obtained automatically upon awakening.
- The level of this skill scales with the current level of the character.
- If the initial grab doesn't connect, this skill will not activate.
- The user is invincible for the duration of the skill.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Finishing Shockwave Range |
Grabbed Enemy | Surrounding Enemies | ||
---|---|---|---|---|---|---|---|
Twister Atk. | Finishing Atk. | Twister Atk. | Finishing Atk. | ||||
1 | 50 | 900 | 152 px | 19.37 max-width:200px 100
|
301.64 max-width:200px 100
|
11.73 max-width:200px 100
|
182.69 max-width:200px 100
|
2 | 55 | 1071 | 156 px | 23.86 max-width:200px 100
|
371.58 max-width:200px 100
|
14.45 max-width:200px 100
|
225.05 max-width:200px 100
|
3 | 60 | 1241 | 161 px | 28.35 max-width:200px 100
|
441.53 max-width:200px 100
|
17.18 max-width:200px 100
|
267.42 max-width:200px 100
|
4 | 65 | 1412 | 165 px | 32.84 max-width:200px 100
|
511.47 max-width:200px 100
|
19.9 max-width:200px 100
|
309.78 max-width:200px 100
|
5 | 70 | 1583 | 169 px | 37.33 max-width:200px 100
|
581.42 max-width:200px 100
|
22.63 max-width:200px 100
|
352.15 max-width:200px 100
|
6 | 75 | 1753 | 174 px | 41.83 max-width:200px 100
|
651.36 max-width:200px 100
|
25.35 max-width:200px 100
|
394.51 max-width:200px 100
|
7 | 80 | 1924 | 178 px | 46.32 max-width:200px 100
|
721.31 max-width:200px 100
|
28.08 max-width:200px 100
|
436.88 max-width:200px 100
|
8 | 85 | 2095 | 182 px | 50.81 max-width:200px 100
|
791.25 max-width:200px 100
|
30.8 max-width:200px 100
|
479.24 max-width:200px 100
|
9 | 90 | 2265 | 187 px | 55.3 max-width:200px 100
|
861.2 max-width:200px 100
|
33.53 max-width:200px 100
|
521.61 max-width:200px 100
|
10 | 95 | 2436 | 191 px | 59.79 max-width:200px 100
|
931.14 max-width:200px 100
|
36.25 max-width:200px 100
|
563.97 max-width:200px 100
|
11 | 100 | 2607 | 195 px | 64.28 max-width:200px 100
|
1001.08 max-width:200px 100
|
38.97 max-width:200px 100
|
606.33 max-width:200px 100
|
12 | 105 | 2777 | 200 px | 68.77 max-width:200px 100
|
1071.03 max-width:200px 100
|
41.7 max-width:200px 100
|
648.7 max-width:200px 100
|
13 | 110 | 2948 | 204 px | 73.26 max-width:200px 100
|
1140.97 max-width:200px 100
|
44.42 max-width:200px 100
|
691.06 max-width:200px 100
|
14 | 115 | 3119 | 208 px | 77.75 max-width:200px 100
|
1210.92 max-width:200px 100
|
47.15 max-width:200px 100
|
733.43 max-width:200px 100
|
15 | 120 | 3289 | 213 px | 82.25 max-width:200px 100
|
1280.86 max-width:200px 100
|
49.87 max-width:200px 100
|
775.79 max-width:200px 100
|
16 | 125 | 3460 | 217 px | 86.74 max-width:200px 100
|
1350.81 max-width:200px 100
|
52.6 max-width:200px 100
|
818.16 max-width:200px 100
|
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |