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Difference between revisions of "Mobile Cast"
(removed levels 11, 12, 13 since i can't confirm them) |
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{{SkillPage | {{SkillPage | ||
− | |Name= | + | |Name={{PAGENAME}} |
+ | |AltName=Korean: 이동 캐스팅 | ||
|Video=xXiBGI7IU2o | |Video=xXiBGI7IU2o | ||
− | |||
|Class=Elementalist | |Class=Elementalist | ||
|Type=Passive | |Type=Passive | ||
− | |||
|PrerequisiteLevel=15 | |PrerequisiteLevel=15 | ||
− | |||
− | |||
− | |||
|Description=The Elementalist becomes able to charge chargeable skills while moving. However, when moving with a charged skill, the Elementalist becomes more vulnerable to hostile damage. | |Description=The Elementalist becomes able to charge chargeable skills while moving. However, when moving with a charged skill, the Elementalist becomes more vulnerable to hostile damage. | ||
− | |Attributes= | + | |Attributes= |
+ | *{{SP per level|50}} | ||
+ | *{{SkillAttribute|Master Level|1}} | ||
+ | *{{SkillAttribute|Max Level|11}} | ||
+ | *{{SkillAttribute|Incoming Damage while Moving|+10%}} | ||
− | |Notes=*The Elementalist is still immobilized while casting the skill, but can move and charge once casting is finished. | + | |Notes= |
− | * | + | *Skills are charged by keeping either the skill hotkey or the last key of the manual input (if manual input is used) held. |
+ | *Charges can be held indefinitely. | ||
+ | *The Elementalist will pulse slightly with colour constantly when the charge is complete. | ||
+ | *A charge can be stored between rooms of a dungeon, but will be interrupted if there is an in-dungeon cutscene. | ||
+ | *The Elementalist is still immobilized while casting the skill, but can move and charge once casting is finished. | ||
+ | *This skill does not affect the chargeable {{IconLink|Palm Blast}}. | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | !Movement | + | !Movement Speed |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | |- | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 11 | {{MasterSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Movement Speed--> {{Calc|{{#var:i}}|100|102|2}}% | |
− | + | {{!}}- | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 20:28, 24 July 2020
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 이동 캐스팅 |
Description
The Elementalist becomes able to charge chargeable skills while moving. However, when moving with a charged skill, the Elementalist becomes more vulnerable to hostile damage.
Attributes
- SP per level: 50
- Master Level: 1
- Max Level: 11
- Incoming Damage while Moving: +10%
Notes
- Skills are charged by keeping either the skill hotkey or the last key of the manual input (if manual input is used) held.
- Charges can be held indefinitely.
- The Elementalist will pulse slightly with colour constantly when the charge is complete.
- A charge can be stored between rooms of a dungeon, but will be interrupted if there is an in-dungeon cutscene.
- The Elementalist is still immobilized while casting the skill, but can move and charge once casting is finished.
- This skill does not affect the chargeable Palm Blast.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Movement Speed |
---|---|---|
1 | 15 | 100% |
2 | 18 | 102% |
3 | 21 | 104% |
4 | 24 | 106% |
5 | 27 | 108% |
6 | 30 | 110% |
7 | 33 | 112% |
8 | 36 | 114% |
9 | 39 | 116% |
10 | 42 | 118% |
11 | 45 | 120% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |