Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Spirit Lord: Echeverria"
Fuzzysqurl (talk | contribs) (Remove incorrect data. Maybe later I'll get the right values if no one else beats me to it) |
m |
||
(7 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 정령소환 : 정령왕 에체베리아 | ||
|Video=vLS9Dtbqmh0 | |Video=vLS9Dtbqmh0 | ||
|Class=Summoner | |Class=Summoner | ||
|Type=Active | |Type=Active | ||
|PrerequisiteLevel=40 | |PrerequisiteLevel=40 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Summoned Creature Aura}} Lv9 |
− | + | |Command= {{left}}{{down}}{{right}}+{{Space}} | |
− | |Command= {{left}}{{down}}{{right}}{{Space}} | + | |Description=Summons Spirit Lord Echeverria to aid in battle. Minions disappear when their summoner dies. |
− | |Description=Summons Spirit | + | *Attack Patterns: Elemental Touch, Sonic Wave, grows stronger when there are more friendly Spirits within range, and casts an aura to reinforce friendly Spirits. |
+ | *Level 5 Additional Patterns: 7-hit Call Lightning | ||
+ | *Level 10 Additional Patterns: Lighting laser Beam | ||
+ | *{{IconLink|Eclipse's Hive}} Additional Patterns: High-density laser beam | ||
− | |||
|Attributes= | |Attributes= | ||
[[Image:SpiritKingEcheverria.png|right]] | [[Image:SpiritKingEcheverria.png|right]] | ||
*{{SP per level|50}} | *{{SP per level|50}} | ||
− | *{{CastTime|1. | + | *{{SkillAttribute|Master Level|50}} |
− | *{{Cooldown|20 | + | *{{SkillAttribute|Max Level|60}} |
− | *{{CubeCost| | + | *{{CastTime|1 sec.}} |
− | *Duration | + | *{{Cooldown|20 sec.}} |
− | * | + | *{{CubeCost|1}} |
− | * | + | *{{SkillAttribute|Additional Control Pattern Cooldown|30 sec.}} |
− | ** | + | *{{SkillAttribute|Additional Control Pattern MP Cost|Equal to 20% initial Summon MP cost}} |
− | * | + | *{{SkillAttribute|Additional Control Pattern Cube Cost|1 {{Item|Clear Cube Fragment}} }} |
− | * | + | *{{SkillAttribute|Echeverria Level|Scales with Character Level}} |
− | * | + | *{{SkillAttribute|Summon Duration|200 sec.}} |
+ | *{{SkillAttribute|Max Summon Count|1}} | ||
+ | *{{SkillAttribute|Elemental Touch Cooldown|0.6 sec.}} | ||
+ | *{{SkillAttribute|Sonic Wave Cooldown|3.1 sec.}} | ||
+ | *{{SkillAttribute|Ally Spirit-reinforcing Aura Cooldown|30 sec.}} | ||
+ | *{{SkillAttribute|Call Lightning Cooldown|5 sec.}} | ||
+ | *{{SkillAttribute|Lightning Laser Cooldown|9.3 sec.}} | ||
+ | *{{SkillAttribute|Atk. per Surrounding Ally Spirit|15%}} | ||
+ | *{{SkillAttribute|Max Atk. Increase|30%}} | ||
+ | *{{SkillAttribute|Spirit-reinforcing Aura Atk. Increase|15%}} | ||
|Notes= | |Notes= | ||
Line 30: | Line 42: | ||
*Consumes an friendly spirit when its HP falls to a certain level, restoring its health as well as increasing its attack and movement speeds. | *Consumes an friendly spirit when its HP falls to a certain level, restoring its health as well as increasing its attack and movement speeds. | ||
*Can teleport to enemies that attack it, much like Wisps. | *Can teleport to enemies that attack it, much like Wisps. | ||
+ | *Permanently Super Armored. | ||
*Oddly enough, doesn't technically "float" and is vulnerable to grabs. | *Oddly enough, doesn't technically "float" and is vulnerable to grabs. | ||
− | * | + | *Can be improved with {{IconLink|Spirit Lord: Echeverria Upgrade}}. |
==Skills== | ==Skills== | ||
− | === | + | ===Elemental Touch=== |
*Hits nearby enemies in a whip-like motion. | *Hits nearby enemies in a whip-like motion. | ||
*Has very short range and cooldown time. | *Has very short range and cooldown time. | ||
+ | *Deals whichever element the enemy is weakest to, maximizing damage. | ||
− | === | + | ===Sonic Wave=== |
− | *Creates a large crescent wave | + | *Creates a large crescent wave that can push enemies back and deal damage. |
*Has a very large x-axis range. | *Has a very large x-axis range. | ||
===Spirit Buff=== | ===Spirit Buff=== | ||
*Creates an aura that powers up other spirits. | *Creates an aura that powers up other spirits. | ||
− | |||
− | |||
− | |||
− | |||
===Triple Lightning Bolt=== | ===Triple Lightning Bolt=== | ||
*Launches three large thunderbolts in a row. | *Launches three large thunderbolts in a row. | ||
− | |||
− | ===Electric | + | ===Electric Lasers=== |
*Echeverria unleashes a powerful laser that covers a large x-axis area. | *Echeverria unleashes a powerful laser that covers a large x-axis area. | ||
*Penetrates through multiple enemies. | *Penetrates through multiple enemies. | ||
Line 61: | Line 70: | ||
*Despite its name, Echeverria takes the form of a female. | *Despite its name, Echeverria takes the form of a female. | ||
− | |SkillGrowth= | + | |SkillGrowth= |
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | ! | + | !Elemental Touch Atk. |
− | ! | + | !Sonic Wave Atk. |
− | ! | + | !Call Lightning Atk. |
− | + | !Lightning Laser Atk. | |
− | | | + | !High-density Laser Atk. |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|360|1579|28}} | |
− | + | {{!}} <!--Elemental Touch Atk.--> {{Calc|{{#var:i}}|80|302|28}}% | |
− | + | {{!}} <!--Sonic Wave Atk.--> {{Calc|{{#var:i}}|184|692|28}}% | |
− | + | {{!}} <!--Call Lightning Atk.--> {{#ifexpr:{{#var:i}} = 1 | 384 | {{Calc|{{#var:i}}|282|957|28|2}} }}% | |
− | + | {{!}} <!--Lightning Laser Atk.--> {{Calc|{{#var:i}}|625|2337|28}}% | |
− | + | {{!}} <!--High-density Laser Atk.--> {{Calc|{{#var:i}}|537|2010|28}}% | |
− | + | {{!}}- | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 13:28, 28 July 2020
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 40 |
Prerequisite Skills: | Summoned Creature Aura Lv9 |
Alternate Names: | Korean: 정령소환 : 정령왕 에체베리아 |
Description
Summons Spirit Lord Echeverria to aid in battle. Minions disappear when their summoner dies.
- Attack Patterns: Elemental Touch, Sonic Wave, grows stronger when there are more friendly Spirits within range, and casts an aura to reinforce friendly Spirits.
- Level 5 Additional Patterns: 7-hit Call Lightning
- Level 10 Additional Patterns: Lighting laser Beam
- Eclipse's Hive Additional Patterns: High-density laser beam
Attributes
- SP per level: 50
- Master Level: 50
- Max Level: 60
- Casting Time: 1 sec.
- Cooldown: 20 sec.
- This skill consumes 1 Clear Cube Fragment.
- Additional Control Pattern Cooldown: 30 sec.
- Additional Control Pattern MP Cost: Equal to 20% initial Summon MP cost
- Additional Control Pattern Cube Cost: 1 Clear Cube Fragment
- Echeverria Level: Scales with Character Level
- Summon Duration: 200 sec.
- Max Summon Count: 1
- Elemental Touch Cooldown: 0.6 sec.
- Sonic Wave Cooldown: 3.1 sec.
- Ally Spirit-reinforcing Aura Cooldown: 30 sec.
- Call Lightning Cooldown: 5 sec.
- Lightning Laser Cooldown: 9.3 sec.
- Atk. per Surrounding Ally Spirit: 15%
- Max Atk. Increase: 30%
- Spirit-reinforcing Aura Atk. Increase: 15%
Notes
- Strengthened as the number of Tier 1 spirits increases. Presences of Tier 2 spirits have no impact on King's attack damage.
- Strengthens friendly spirits.
- Consumes an friendly spirit when its HP falls to a certain level, restoring its health as well as increasing its attack and movement speeds.
- Can teleport to enemies that attack it, much like Wisps.
- Permanently Super Armored.
- Oddly enough, doesn't technically "float" and is vulnerable to grabs.
- Can be improved with Spirit Lord: Echeverria Upgrade.
Skills
Elemental Touch
- Hits nearby enemies in a whip-like motion.
- Has very short range and cooldown time.
- Deals whichever element the enemy is weakest to, maximizing damage.
Sonic Wave
- Creates a large crescent wave that can push enemies back and deal damage.
- Has a very large x-axis range.
Spirit Buff
- Creates an aura that powers up other spirits.
Triple Lightning Bolt
- Launches three large thunderbolts in a row.
Electric Lasers
- Echeverria unleashes a powerful laser that covers a large x-axis area.
- Penetrates through multiple enemies.
Trivia
- Echeverria was originally spelt "Echeverra" by developers.
- Despite its name, Echeverria takes the form of a female.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Elemental Touch Atk. | Sonic Wave Atk. | Call Lightning Atk. | Lightning Laser Atk. | High-density Laser Atk. |
---|---|---|---|---|---|---|---|
1 | 40 | 360 | 80% | 184% | 384% | 625% | 537% |
2 | 42 | 405 | 88% | 203% | 282% | 688% | 592% |
3 | 44 | 450 | 96% | 222% | 308% | 752% | 646% |
4 | 46 | 495 | 105% | 240% | 334% | 815% | 701% |
5 | 48 | 541 | 113% | 259% | 360% | 879% | 755% |
6 | 50 | 586 | 121% | 278% | 386% | 942% | 810% |
7 | 52 | 631 | 129% | 297% | 412% | 1005% | 864% |
8 | 54 | 676 | 138% | 316% | 438% | 1069% | 919% |
9 | 56 | 721 | 146% | 335% | 464% | 1132% | 973% |
10 | 58 | 766 | 154% | 353% | 490% | 1196% | 1028% |
11 | 60 | 811 | 162% | 372% | 516% | 1259% | 1083% |
12 | 62 | 857 | 170% | 391% | 542% | 1322% | 1137% |
13 | 64 | 902 | 179% | 410% | 568% | 1386% | 1192% |
14 | 66 | 947 | 187% | 429% | 594% | 1449% | 1246% |
15 | 68 | 992 | 195% | 447% | 620% | 1513% | 1301% |
16 | 70 | 1037 | 203% | 466% | 645% | 1576% | 1355% |
17 | 72 | 1082 | 212% | 485% | 671% | 1640% | 1410% |
18 | 74 | 1128 | 220% | 504% | 697% | 1703% | 1464% |
19 | 76 | 1173 | 228% | 523% | 723% | 1766% | 1519% |
20 | 78 | 1218 | 236% | 541% | 749% | 1830% | 1574% |
21 | 80 | 1263 | 244% | 560% | 775% | 1893% | 1628% |
22 | 82 | 1308 | 253% | 579% | 801% | 1957% | 1683% |
23 | 84 | 1353 | 261% | 598% | 827% | 2020% | 1737% |
24 | 86 | 1398 | 269% | 617% | 853% | 2083% | 1792% |
25 | 88 | 1444 | 277% | 636% | 879% | 2147% | 1846% |
26 | 90 | 1489 | 286% | 654% | 905% | 2210% | 1901% |
27 | 92 | 1534 | 294% | 673% | 931% | 2274% | 1955% |
28 | 94 | 1579 | 302% | 692% | 957% | 2337% | 2010% |
29 | 96 | 1624 | 310% | 711% | 983% | 2400% | 2065% |
30 | 98 | 1669 | 318% | 730% | 1009% | 2464% | 2119% |
31 | 100 | 1714 | 327% | 748% | 1035% | 2527% | 2174% |
32 | 102 | 1760 | 335% | 767% | 1061% | 2591% | 2228% |
33 | 104 | 1805 | 343% | 786% | 1087% | 2654% | 2283% |
34 | 106 | 1850 | 351% | 805% | 1113% | 2717% | 2337% |
35 | 108 | 1895 | 360% | 824% | 1139% | 2781% | 2392% |
36 | 110 | 1940 | 368% | 843% | 1165% | 2844% | 2446% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |