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Difference between revisions of "Inhumane Doctrine: Extremity"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|PrerequisiteLevel=80 | |PrerequisiteLevel=80 | ||
|Description=Skewers enemies in front with sharp blades of Kelkus, then smashes them on the ground. | |Description=Skewers enemies in front with sharp blades of Kelkus, then smashes them on the ground. | ||
− | + | *Direction of attack can be adjusted with the left/right arrow key. | |
|Attributes= | |Attributes= | ||
*{{SP per level|100}} | *{{SP per level|100}} | ||
Line 16: | Line 14: | ||
*{{SkillAttribute|Max Level|40}} | *{{SkillAttribute|Max Level|40}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown|45 sec}} | + | *{{Cooldown|45 sec.}} |
*{{CubeCost|5}} | *{{CubeCost|5}} | ||
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
Line 22: | Line 20: | ||
|Notes= | |Notes= | ||
− | + | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | + | <small> | |
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
!MP | !MP | ||
− | ! | + | !Skewer Atk. |
− | ! | + | !Atk. vs Ungrabbable Targets |
− | !Shockwave | + | !Shockwave Atk. |
− | !Finishing | + | !Finishing Atk. |
− | |- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 8 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 80+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: 800+((1733-800)/(8-1))*({{#var:i}}-1) round 0}} | |
− | + | {{!}} <!--Skewer Atk.--> {{#expr: 24993+((42741-24993)/(8-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Atk. vs Ungrabbable Targets--> {{#expr: 50516+((86388-50516)/(8-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Shockwave Atk.--> {{#expr: 3870+((6618-3870)/(8-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Finishing Atk.--> {{#expr: 10043+((17175-10043)/(8-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}}- | |
− | + | }} | |
− | |||
− | |||
|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 15:13, 1 May 2019
2nd Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 80 |
Prerequisite Skills: | None |
Description
Skewers enemies in front with sharp blades of Kelkus, then smashes them on the ground.
- Direction of attack can be adjusted with the left/right arrow key.
Attributes
- SP per level: 100
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 45 sec.
- This skill consumes 5 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Skewer Atk. | Atk. vs Ungrabbable Targets | Shockwave Atk. | Finishing Atk. |
---|---|---|---|---|---|---|
1 | 80 | 800 | 24993% | 50516% | 3870% | 10043% |
2 | 82 | 933 | 27528% | 55641% | 4263% | 11062% |
3 | 84 | 1067 | 30064% | 60765% | 4655% | 12081% |
4 | 86 | 1200 | 32599% | 65890% | 5048% | 13100% |
5 | 88 | 1333 | 35135% | 71014% | 5440% | 14118% |
6 | 90 | 1466 | 37670% | 76139% | 5833% | 15137% |
7 | 92 | 1600 | 40206% | 81263% | 6225% | 16156% |
8 | 94 | 1733 | 42741% | 86388% | 6618% | 17175% |
9 | 96 | 1866 | 45276% | 91513% | 7011% | 18194% |
10 | 98 | 2000 | 47812% | 96637% | 7403% | 19213% |
11 | 100 | 2133 | 50347% | 101762% | 7796% | 20232% |
12 | 102 | 2266 | 52883% | 106886% | 8188% | 21250% |
13 | 104 | 2399 | 55418% | 112011% | 8581% | 22269% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |