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Difference between revisions of "Chaser Launcher EX"
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|Attributes= | |Attributes= | ||
*{{SP per level|?}} | *{{SP per level|?}} | ||
− | *{{CastTime|Dungeon= | + | *{{CastTime|Dungeon=Instant sec|Arena=? sec}} |
− | *{{Cooldown|Dungeon= | + | *{{Cooldown|Dungeon=3 sec}} |
*{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}} | *{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}} | ||
*{{CubeCost|?}} | *{{CubeCost|?}} |
Revision as of 03:00, 20 February 2016
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
2nd Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | None |
Prerequisite Skills: | None |
Description
Attributes
- SP per level: ?
- Casting Time: Instant sec (? sec in Arena )
- Cooldown: 3 sec
- Number of Hits: ? (? in Arena, ? in Tower)
- This skill consumes ? Clear Cube Fragments.
- MP -?% Cooldown -?% on Command
- Basic Attack Cancelable Skill
Notes
- Compresses your current chasers to launch towards a target
- The higher your current combo count, the more chasers you can compress
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |