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Difference between revisions of "Neck Snap"

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{{MissingInfo|Missing Female growth values}}
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__NOTOC__
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
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|Class2=
 
|Class2=
 
|Type=Active
 
|Type=Active
|Type2=
 
|Type3=
 
 
|PrerequisiteLevel=20
 
|PrerequisiteLevel=20
 
|PrerequisiteSkill=
 
|PrerequisiteSkill=
 
 
|Command={{Right}}{{Right}}{{Z}}
 
|Command={{Right}}{{Right}}{{Z}}
 
|Description=
 
|Description=
[[File: {{PAGENAME}}.png]]
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{{tabs
Snaps the neck of a target and forcefully switch the facing direction. The target remains hit stunned with increased chance of getting critical hit briefly.
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|name=Descriptions
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|tab1=Female
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|contents1=
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|tab2=Male
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|contents2=
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Hits and turns an enemy, so it faces away from you.<br>
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The enemy is temporarily Immobilized. Stationary enemies can't be turned. The Immobility duration decreases for Boss/Named monsters.<br>
 +
The Boss/Named Monsters penalty is waived for the Male Grappler.
 +
 
 +
Inside the Arena, this skill's Hold effect decreases for Boss/Named/Human Armor monsters.
 +
}}
 +
 
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|25}}
 
*{{SP per level|25}}
*{{CastTime|Dungeon=Instant}}
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*{{SkillAttribute|Master Level|50}}
*{{Cooldown|Dungeon=7.7 sec|Arena=10 sec}}
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*{{SkillAttribute|Max Level|60}}
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*{{CastTime|Instant Cast}}
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*{{Cooldown|9 sec.}}
 
*{{Cancelable}}
 
*{{Cancelable}}
*{{SkillAttribute|Number of Hits|Dungeon=1}}
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*{{SkillAttribute|Immobility Duration|3 sec.}}
 +
 
 
|Notes=
 
|Notes=
 
*All monsters can be neck snapped even if the opponents can't be thrown—boss monsters facing a fixed direction won't turn around.
 
*All monsters can be neck snapped even if the opponents can't be thrown—boss monsters facing a fixed direction won't turn around.
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|SkillGrowth=
 
|SkillGrowth=
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{{tabs
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|name=SkillGrowths
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|tab1=Female
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|contents1=
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|tab2=Male
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|contents2=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 
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<small>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|-{{Bgblue}}
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{|{{SkillTableHeader}}
! rowspan="2" width="75" | Lv
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!Level
! rowspan="2" width="75" | Lv Req
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!Lv Req
! rowspan="2" width="75" | SP
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!MP
! rowspan="2" width="75" | MP cost
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!Physical Atk
! rowspan="2" width="150"| Additional Crit Chance
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
! rowspan="2" width="150"| Crit Debuff Duration
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
! rowspan="2" width="75"| Immobility Duration
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{{!}}- {{#ifexpr: {{#var:i}} = 36 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
! colspan="2" width="150"| Physical Weapon Attack
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{{!}} <!--Level--> {{#var:i}}
|-{{Bgblue}}
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{{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}}
|| PvE || PvP
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{{!}} <!--MP--> {{#expr: (28+((200-28)/(36-1))*({{#var:i}}-1))/0.95 round 0}}
 
+
{{!}} <!--Physical Atk.--> {{#expr: 1140+((5190-1140)/(36-1))*({{#var:i}}-1) round 0}}%
|-{{SkillRow}}
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{{!}}-
| 1|| 20 ||rowspan="4"|25|| 28 || 20% ||3.5||rowspan="4"| 3.5s || 1140% ||style="background-color:#ccc;"| 99%
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}}
|-{{SkillRow}}
 
| +1|| +2 || +4.9 || +1.5% || +0.1s || +115.7% ||style="background-color:#ccc;"| +10.25%
 
|-{{SkillRow}}
 
| 33|| 84 || 185 || 68% || 6.7s || 4843% ||style="background-color:#ccc;"| 427%
 
|-{{SkillRow}}
 
| 36 (Contract)|| 90 || 200 || 72.5% || 7s || 5190% ||style="background-color:#ccc;"| 457%
 
 
|}
 
|}
 
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*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 
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</small>
<!-- Old stuff
 
 
 
Pre - Theif patch
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|-{{Bgblue}}
 
! rowspan="2" width="75" | Lv
 
! rowspan="2" width="75" | Lv Req
 
! rowspan="2" width="75" | SP
 
! rowspan="2" width="75" | MP cost
 
! rowspan="2" width="150"| Physical Crit Rate
 
! rowspan="2" width="150"| Stun Duration
 
! colspan="2" width="150"| Physical Weapon Attack
 
|-{{Bgblue}}
 
|| PvE || PvP
 
 
 
|-{{SkillRow}}
 
| 1||25||rowspan="18"|30||20||+5%||0.50s||300% ||style="background-color:#ccc;"| 170%
 
|-{{SkillRow}}
 
| 2||27||21||+6%||0.63s||316% ||style="background-color:#ccc;"| 179%
 
|-{{SkillRow}}
 
| 3||29||22||+7%||0.76s||332% ||style="background-color:#ccc;"| 188%
 
|-{{SkillRow}}
 
| 4||31||23||+8%||0.90s||347% ||style="background-color:#ccc;"| 197%
 
|-{{SkillRow}}
 
| 5||33||24||+9%||1.03s||363% ||style="background-color:#ccc;"| 206%
 
|-{{SkillRow}}
 
| 6||35||25||+10%||1.16s||379% ||style="background-color:#ccc;"| 215%
 
|-{{SkillRow}}
 
| 7||37||26||+11%||1.29s||395% ||style="background-color:#ccc;"| 224%
 
|-{{SkillRow}}
 
| 8||39||27||+12%||1.42s||411% ||style="background-color:#ccc;"| 233%
 
|-{{SkillRow}}
 
| 9||41||28||+13%||1.55s||426% ||style="background-color:#ccc;"| 242%
 
|-{{SkillRow}}
 
| 10||43||29||+14%||1.68s||442% ||style="background-color:#ccc;"| 251%
 
|-{{SkillRow}}
 
| 11||45||30||+15%||1.82s||458% ||style="background-color:#ccc;"| 259%
 
|-{{SkillRow}}
 
| 12||47||31||+16%||1.95s||474% ||style="background-color:#ccc;"| 268%
 
|-{{SkillRow}}
 
| 13||49||32||+17%||2.08s||489% ||style="background-color:#ccc;"| 277%
 
|-{{SkillRow}}
 
| 14||51||33||+18%||2.21s||505% ||style="background-color:#ccc;"| 286%
 
|-{{SkillRow}}
 
| 15||53||34||+19%||2.34s||521% ||style="background-color:#ccc;"| 295%
 
|-{{SkillRow}}
 
| 16||55||35||+20%||2.47s||537% ||style="background-color:#ccc;"| 304%
 
|-{{SkillRow}}
 
| 17||57||36||+21%||2.60s||553% ||style="background-color:#ccc;"| 313%
 
|-{{MaxSkillRow}}
 
| 18||59||37||+22%||2.74s||568% || 322%
 
|-{{SkillRow}}
 
| 19||-||-||38||+23%||2.87s||584% ||style="background-color:#ccc;"| %
 
|}
 
 
 
-->
 
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 +
}}
 
}}
 
}}

Revision as of 16:20, 14 December 2018

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Missing Female growth values




Neck Snap.png Neck Snap

Active Skill
Class:

Male Grappler
Female Grappler

Command: Rightkey.pngRightkey.pngZ.png
Prerequisite Level: 20
Prerequisite Skills: None

Description

Attributes

  • SP per level: 25
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 9 sec.
  • Basic Attack Cancelable Skill
  • Immobility Duration: 3 sec.

Notes

  • All monsters can be neck snapped even if the opponents can't be thrown—boss monsters facing a fixed direction won't turn around.
  • As long as the enemy is hit, Neck Snap can interrupt any action.
  • The immobility duration is reduced on bosses and named enemies.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

Male Grappler Skills
Active:Air Steiner.png Air Steiner Break Down.png Break Down Fling (Female).png Fling Magnumsault.png Magnumsault Neck Snap.png Neck Snap Overwhelming Grab.png Overwhelming Grab Rolling Spike.png Rolling Spike Shoulder Tackle.png Shoulder Tackle Slam Kick.png Slam Kick Snap Shot.png Snap Shot Wild Cannon Spike (Female).png Wild Cannon Spike
Passive:Gauntlet Mastery.png Gauntlet Mastery Grab Cannon (Female).png Grab Cannon Impact Combination.png Impact Combination Intense Takedown (Female).png Intense Takedown Sliding Grab.png Sliding Grab
Awakening:Counter Strike.png Counter Strike Focused Fury.png Focused Fury Pierce.png Pierce Rhythmic Assault.png Rhythmic Assault
2nd Awakening:Black Tornado.png Black Tornado Sole Bearer- Quaking Tiger.png Sole Bearer: Quaking Tiger Technique- Storm Diver.png Technique: Storm Diver Who's the Strongest?.png Who's the Strongest?
Neo: Awakening:Basaltic Twister.png Basaltic Twister Equanimity.png Equanimity Volcanic Dynamo.png Volcanic Dynamo

Female Grappler Skills
Active:Air Steiner.png Air Steiner Chain Connection.png Chain Connection Cyclone Suplex.png Cyclone Suplex Elbow Shock.png Elbow Shock Fling (Female).png Fling Joint Smash.png Joint Smash Neck Snap.png Neck Snap Overwhelming Grab.png Overwhelming Grab Shoulder Tackle.png Shoulder Tackle Spiral.png Spiral Wild Cannon Spike (Female).png Wild Cannon Spike
Passive:Grab Cannon (Female).png Grab Cannon Grappling Technique.png Grappling Technique Intense Takedown (Female).png Intense Takedown Power Slam.png Power Slam Sliding Grab.png Sliding Grab
Awakening:Air Clutch.png Air Clutch Cyclone Attack.png Cyclone Attack Giant Twister.png Giant Twister Grab Mastery.png Grab Mastery
2nd Awakening:Chain Grab.png Chain Grab Giant Swing.png Giant Swing Hurricane Super Plex.png Hurricane Super Plex Torbellino.png Torbellino Turn Heel.png Turn Heel
Neo: Awakening:Queenly Finale.png Queenly Finale Radiant Wing Driver.png Radiant Wing Driver The Ultimate Stable.png The Ultimate Stable

Male Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Flash Move.png Flash Move Hammer Kick (Female).png Hammer Kick High Kick.png High Kick Knee Kick.png Knee Kick Low Kick.png Low Kick Nen Shot.png Nen Shot Poison Throw.png Poison Throw Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar

Female Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Explosive Hook.png Explosive Hook Hammer Kick (Female).png Hammer Kick Low Kick.png Low Kick Muse's Uppercut.png Muse's Uppercut Nen Shot.png Nen Shot Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Suplex.png Suplex Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism