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Difference between revisions of "M18 Claymore"
AzurCloche (talk | contribs) |
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− | {{Missing Info}} | + | {{Missing Info|Unknown male values.}} |
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |||
− | |||
|Video= | |Video= | ||
|Video2= | |Video2= | ||
Line 10: | Line 8: | ||
|Class2= | |Class2= | ||
|Type=Active | |Type=Active | ||
− | |||
− | |||
|PrerequisiteLevel=20 | |PrerequisiteLevel=20 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill=None. |
|Command={{Down}}{{Down}}{{Z}} | |Command={{Down}}{{Down}}{{Z}} | ||
− | |Description= | + | |Description=Sets up M18 Claymore.<br>This claymore explodes when a target enters its range.<br>The target is [[image:Stun_%28Status%29.png]][[Status Effects#Stun| stunned]] and pushed a certain distance away. |
− | Sets up M18 Claymore. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|Attributes= | |Attributes= | ||
*{{SP per level|25}} | *{{SP per level|25}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|Dungeon=6 sec|Arena=10 sec}} | ||
+ | *{{SkillAttribute|Number of Hits|3}} | ||
+ | *{{SkillAttribute|Stun Chance|Dungeon=100%|Arena=See growth chart}} | ||
+ | *{{SkillAttribute|Stun Duration|Dungeon=2 sec|Arena=See growth chart}} | ||
+ | *{{SkillAttribute|Claymore Duration|Dungeon=- sec|Arena=2.5 sec}} | ||
*{{Command Reduction|MP=2.0|Cooldown=1.0}} | *{{Command Reduction|MP=2.0|Cooldown=1.0}} | ||
+ | *{{Cancelable}} | ||
+ | |||
+ | |Notes= | ||
+ | *The claymore can be manually detonated by casting the skill again. | ||
+ | **Inside the Arena, M18 Claymore cannot be manually detonated; it automatically explodes after a while and causes delay before the explosion. | ||
+ | *Female Spitfire consumes 1 {{IconLink|Nitro Motor}} charge when casting this skill in midair. However, detonating the claymore in midair does not consume any charges. | ||
+ | *Can be improved with {{IconLink|M18 Claymore Upgrade}}, increasing its attack power. | ||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{tabs | ||
+ | |name=Gender | ||
+ | |tab1=Male | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{tabs | ||
+ | |name=Skill Growths1 | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> | ||
+ | {{!}} <!--Atk.--> | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> | ||
+ | {{!}} <!--Atk.--> | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | <span style="display:none">}}</span> | ||
+ | |tab2=Female | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{tabs | ||
+ | |name=Skill Growths2 | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Atk. | ||
+ | !Stun Level | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 41 | {{MasterSkillRow}} }} | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|70|421|41}} | ||
+ | {{!}} <!--Atk.--> {{Calc2|{{#var:i}}|5782|11518|58254|41}} | ||
+ | {{!}} <!--StunLv--> {{#expr: 32+2*({{#var:i}}-1)}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Atk. | ||
+ | !Stun Level | ||
+ | !Stun Chance | ||
+ | !Stun Duration | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 41 | {{MasterSkillRow}} }} | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|70|421|41}} | ||
+ | {{!}} <!--Atk.--> {{Calc2|{{#var:i}}|5782|358|1837|41}} | ||
+ | {{!}} <!--StunLv--> {{#expr: 23+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--StunCh--> {{Calc|{{#var:i}}|31|81|41}}% | ||
+ | {{!}} <!--StunDur--> {{Calc|{{#var:i}}|1.5|2.75|41|1|2}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | <span style="display:none">}}</span> | ||
+ | }} | ||
+ | *<small>''<b>Note: </b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''</small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 15:47, 20 October 2019
Seria says: "Nothing should be as mysterious as I am!"
Unknown male values. |
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 20 |
Prerequisite Skills: | None. |
Description
Sets up M18 Claymore.
This claymore explodes when a target enters its range.
The target is stunned and pushed a certain distance away.
Attributes
- SP per level: 25
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 6 sec (10 sec in Arena )
- Number of Hits: 3
- Stun Chance: 100% (See growth chart in Arena )
- Stun Duration: 2 sec (See growth chart in Arena )
- Claymore Duration: - sec (2.5 sec in Arena )
- MP -2.0 Cooldown -1.0 on Command
- Basic Attack Cancelable Skill
Notes
- The claymore can be manually detonated by casting the skill again.
- Inside the Arena, M18 Claymore cannot be manually detonated; it automatically explodes after a while and causes delay before the explosion.
- Female Spitfire consumes 1 Nitro Motor charge when casting this skill in midair. However, detonating the claymore in midair does not consume any charges.
- Can be improved with M18 Claymore Upgrade, increasing its attack power.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
- Note: The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Spitfire TP Skills | |
---|---|
Buster Shot Upgrade C4 Upgrade Cross Fire Upgrade G-61 Gravity Grenade Upgrade High-voltage Bullet Maxwell Upgrade M18 Claymore Upgrade Napalm Upgrade Returning Sniper Upgrade |
Female Spitfire TP Skills | |
---|---|
Buster Shot Upgrade C4 Upgrade Cross Fire Upgrade G-61 Gravity Grenade Upgrade Lock-on Support Upgrade M18 Claymore Upgrade Napalm Upgrade Pistol Carbine Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |