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Difference between revisions of "Freezing Bullet"

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(Details)
Line 10: Line 10:
 
*Command Input: {{up}}{{right}}{{Space}}
 
*Command Input: {{up}}{{right}}{{Space}}
 
*Cast Time: 0.4 seconds
 
*Cast Time: 0.4 seconds
*Cool Down: 18 seconds
+
*Cool Down: 15.3 seconds
 
*Bullet Count: 20
 
*Bullet Count: 20
 
*[[Water]] element physical attack + [[Water]] element magical attack
 
*[[Water]] element physical attack + [[Water]] element magical attack
Line 21: Line 21:
 
*The success rate of freezing goes up as the freezing level is higher than the target's level, and vice versa.
 
*The success rate of freezing goes up as the freezing level is higher than the target's level, and vice versa.
 
*Can be improved with [[Freezing Bullet Upgrade]]
 
*Can be improved with [[Freezing Bullet Upgrade]]
 
  
 
== Spitfire ==
 
== Spitfire ==

Revision as of 08:18, 29 April 2015

Description

Freezing Bullet.png Applies water attribute to 20 bullets and increases magical attack. Inflicts additional damage to humanoid and beast type. Causes freezing status with certain chance.

Details

  • Command Input: Upkey.pngRightkey.pngSpacebar.png
  • Cast Time: 0.4 seconds
  • Cool Down: 15.3 seconds
  • Bullet Count: 20
  • Water element physical attack + Water element magical attack
  • Bonus damage upon Human and Beast type monsters
  • Due to its Freezing effect, it's proven to be very useful in both PvP and PvE.
  • Frozen targets don't necessarily give the user the upper hand for the following reasons
  • Chance of piercing decreases.
  • Frozen targets are considered Grab Immune and thus can only be grabbed by skills that can grab Grab Immune targets (e.g. Grab Cannon affected skills, Excel Strike, and Raging Vulcan Upgrade, e.t.c.)
  • Freezing gets canceled immediately upon receiving a Fire Element attack.
  • The success rate of freezing goes up as the freezing level is higher than the target's level, and vice versa.
  • Can be improved with Freezing Bullet Upgrade

Spitfire

  • Rebirth Values
Lv Lv Req SP MP Magical Attack Freeze Effect
Rate Duration
(Seconds)
Level Bonus Magical Attack
1 20 25 80 130% 5% 1 23 +33%
2 22 90 143% 5.3% 1.05 25 +36%
3 24 101 157% 5.5% 1.1 27 +39%
4 26 111 170% 5.8% 1.16 29 +43%
5 28 122 184% 6.1% 1.21 31 +46%
6 30 133 197% 6.3% 1.26 33 +49%
7 32 143 211% 6.6% 1.32 35 +53%
8 34 154 224% 6.8% 1.37 37 +56%
9 36 164 238% 7.1% 1.42 39 +59%
10 38 175 251% 7.4% 1.47 41 +63%
11 40 186 264% 7.6% 1.53 43 +66%
12 42 196 278% 7.9% 1.58 45 +69%
13 44 207 291% 8.2% 1.63 47 +73%
14 46 217 305% 8.4% 1.68 49 +76%
15 48 228 318% 8.7% 1.74 51 +80%
16 50 239 332% 8.9% 1.79 53 +83%
17 52 249 345% 9.2% 1.84 55 +86%
18 54 260 359% 9.5% 1.9 57 +90%
19 56 271 372% 9.7% 1.95 59 +93%
20 58 281 386% 10% 2 61 +96%
21 60 292 399% 10.3% 2.05 63 +100%
22 62 302 412% 10.5% 2.1 65 +103%
23 64 313 426% 10.8% 2.16 67 +106%
24 66 324 439% 11.1% 2.21 69 +110%
25 68 X X% X% X 71 +113%
26 70 X X% X% X 73 +116%

Template:NavSkillsFSpitfire Template:NavSkillsSpitfire