Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "BBQ"
AradEditGuy (talk | contribs) (Convert page to use new template) |
(Updated Command; Updated Description; Using tabs; Using IconLink; Using Cooldown; Using SkillAttribute; Updated Notes; Added Male Skill Level 39 to 41; Added Male Arena SkillGrowth; Added Female Arena Skill Levels 1 to 20) |
||
Line 1: | Line 1: | ||
+ | {{MissingInfo|Missing Female Arena Skill Levels 21 to 38}} | ||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
Line 6: | Line 7: | ||
|Type= Active | |Type= Active | ||
|Type2= | |Type2= | ||
− | |PrerequisiteLevel= 10 | + | |Command={{Down}}{{Up}}{{Z}} |
− | |PrerequisiteSkill= {{IconLink|M-137 Gatling Gun}} Lv1 | + | |PrerequisiteLevel=10 |
− | + | |PrerequisiteSkill={{IconLink|M-137 Gatling Gun}} Lv1 | |
− | |||
|Description= | |Description= | ||
− | Launches an enemy | + | {{tabs |
− | + | |name=Descriptions | |
− | + | |tab1=Male | |
+ | |contents1= | ||
+ | Launches an enemy using {{IconLink|Jack Spike}}, then fires Gatling Gun on target while it is suspended in midair. | ||
+ | |tab2=Female | ||
+ | |contents2= | ||
+ | Launches 1 enemy with a {{IconLink|Marilyn Rose}}, then fires the Gatling Gun.<br> | ||
+ | The {{IconLink|Marilyn Rose}}'s Atk. equals that of your current {{IconLink|Marilyn Rose}}.<br> | ||
+ | Grab Decision: only {{IconLink|Marilyn Rose}} damages are inflicted on enemies that are immune to Grabs, in {{IconLink|Super Armor (Status)}}, or {{IconLink|Guard}} status. | ||
+ | }} | ||
|Attributes= | |Attributes= | ||
+ | {{tabs | ||
+ | |name=Attributes | ||
+ | |tab1=Male | ||
+ | |contents1= | ||
*{{SP per level|20}} | *{{SP per level|20}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | * | + | *{{Cooldown|8 sec}} |
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Shots|10}} | ||
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
+ | |tab2=Female | ||
+ | |contents2= | ||
+ | *{{SP per level|20}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|Dungeon=8.8 sec|Arena=8 sec}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Shots|10}} | ||
+ | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
+ | }} | ||
|Notes= | |Notes= | ||
*Skill activation and the shooting animation have invincibility frames. Can be utilized as an escape skill. | *Skill activation and the shooting animation have invincibility frames. Can be utilized as an escape skill. | ||
− | *Due to its rather long duration, | + | *Due to its rather long duration, this skill is used as a stalling skill to buy time for other skill cooldowns to refresh. |
− | *Jack Spike/Marilyn Rose damage relies on | + | *{{IconLink|Jack Spike}}/{{IconLink|Marilyn Rose}} damage relies on their respective levels, while the Gatling Gun damage segment relies on the level of this skill. |
*Once the target is locked in the air, it cannot escape until the entire Gatling Gun barrage is fired. | *Once the target is locked in the air, it cannot escape until the entire Gatling Gun barrage is fired. | ||
*When bullets travel through the targeted enemy, it is an indication that the target has lost all its remaining HP. | *When bullets travel through the targeted enemy, it is an indication that the target has lost all its remaining HP. | ||
Line 44: | Line 66: | ||
!MP | !MP | ||
!Physical Atk. | !Physical Atk. | ||
− | |||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |1||10||30||55% + {{AbsoluteDamage|573|1042}} | + | |1||10||30||55% +{{AbsoluteDamage|573|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |2||12||34||61% + {{AbsoluteDamage|635|1042}} | + | |2||12||34||61% +{{AbsoluteDamage|635|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |3||14||38||67% + {{AbsoluteDamage|698|1042}} | + | |3||14||38||67% +{{AbsoluteDamage|698|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |4||16||42||72% + {{AbsoluteDamage|750|1042}} | + | |4||16||42||72% +{{AbsoluteDamage|750|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |5||18||46||78% + {{AbsoluteDamage|812|1042}} | + | |5||18||46||78% +{{AbsoluteDamage|812|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |6||20||51||84% + {{AbsoluteDamage|875|1042}} | + | |6||20||51||84% +{{AbsoluteDamage|875|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |7||22||55||89% + {{AbsoluteDamage|927|1042}} | + | |7||22||55||89% +{{AbsoluteDamage|927|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |8||24||59||95% + {{AbsoluteDamage|989|1042}} | + | |8||24||59||95% +{{AbsoluteDamage|989|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |9||26||63||100% + {{AbsoluteDamage|1042|1042}} | + | |9||26||63||100% +{{AbsoluteDamage|1042|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |10||28||68||106% + {{AbsoluteDamage|1104|1042}} | + | |10||28||68||106% +{{AbsoluteDamage|1104|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |11||30||72||112% + {{AbsoluteDamage|1167|1042}} | + | |11||30||72||112% +{{AbsoluteDamage|1167|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |12||32||76||117% + {{AbsoluteDamage|1219|1042}} | + | |12||32||76||117% +{{AbsoluteDamage|1219|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |13||34||80||123% + {{AbsoluteDamage|1281|1042}} | + | |13||34||80||123% +{{AbsoluteDamage|1281|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |14||36||85||128% + {{AbsoluteDamage|1333|1042}} | + | |14||36||85||128% +{{AbsoluteDamage|1333|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |15||38||89||134% + {{AbsoluteDamage|1396|1042}} | + | |15||38||89||134% +{{AbsoluteDamage|1396|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |16||40||93||140% + {{AbsoluteDamage|1458|1042}} | + | |16||40||93||140% +{{AbsoluteDamage|1458|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |17||42||97||145% + {{AbsoluteDamage|1510|1042}} | + | |17||42||97||145% +{{AbsoluteDamage|1510|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |18||44||101||151% + {{AbsoluteDamage|1573|1042}} | + | |18||44||101||151% +{{AbsoluteDamage|1573|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |19||46||106||157% + {{AbsoluteDamage|1635|1042}} | + | |19||46||106||157% +{{AbsoluteDamage|1635|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |20||48||110||162% + {{AbsoluteDamage|1688|1042}} | + | |20||48||110||162% +{{AbsoluteDamage|1688|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |21||50||114||168% + {{AbsoluteDamage|1750|1042}} | + | |21||50||114||168% +{{AbsoluteDamage|1750|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |22||52||118||173% + {{AbsoluteDamage|1802|1042}} | + | |22||52||118||173% +{{AbsoluteDamage|1802|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |23||54||123||179% + {{AbsoluteDamage|1865|1042}} | + | |23||54||123||179% +{{AbsoluteDamage|1865|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |24||56||127||185% + {{AbsoluteDamage|1927|1042}} | + | |24||56||127||185% +{{AbsoluteDamage|1927|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |25||58||131||190% + {{AbsoluteDamage|1979|1042}} | + | |25||58||131||190% +{{AbsoluteDamage|1979|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |26||60||135||196% + {{AbsoluteDamage|2042|1042}} | + | |26||60||135||196% +{{AbsoluteDamage|2042|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |27||62||140||202% + {{AbsoluteDamage|2104|1042}} | + | |27||62||140||202% +{{AbsoluteDamage|2104|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |28||64||144||207% + {{AbsoluteDamage|2156|1042}} | + | |28||64||144||207% +{{AbsoluteDamage|2156|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |29||66||148||213% + {{AbsoluteDamage|2219|1042}} | + | |29||66||148||213% +{{AbsoluteDamage|2219|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |30||68||152||218% + {{AbsoluteDamage|2271|1042}} | + | |30||68||152||218% +{{AbsoluteDamage|2271|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |31||70||156||224% + {{AbsoluteDamage|2334|1042}} | + | |31||70||156||224% +{{AbsoluteDamage|2334|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |32||72||161||230% + {{AbsoluteDamage|2396|1042}} | + | |32||72||161||230% +{{AbsoluteDamage|2396|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |33||74||165||235% + {{AbsoluteDamage|2448|1042}} | + | |33||74||165||235% +{{AbsoluteDamage|2448|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |34||76||169||241% + {{AbsoluteDamage|2511|1042}} | + | |34||76||169||241% +{{AbsoluteDamage|2511|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |35||78||173||247% + {{AbsoluteDamage|2573|1042}} | + | |35||78||173||247% +{{AbsoluteDamage|2573|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |36||80||178||252% + {{AbsoluteDamage|2625|1042}} | + | |36||80||178||252% +{{AbsoluteDamage|2625|1042}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |37||82||182||258% + {{AbsoluteDamage|2688|1042}} | + | |37||82||182||258% +{{AbsoluteDamage|2688|1042}} |
+ | |-{{MaxSkillRow}} | ||
+ | |38||84||186||263% +{{AbsoluteDamage|2856|1086}} | ||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |39||86||190||269% +{{AbsoluteDamage|3965|1474}} |
+ | |-{{SkillRow}} | ||
+ | |40||88||195||275% +{{AbsoluteDamage|4053|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |41||90||182||280% +{{AbsoluteDamage|4127|1474}} | ||
|} | |} | ||
<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
|tab2=Arena | |tab2=Arena | ||
|contents2=<span style="display: none;">{{</span> | |contents2=<span style="display: none;">{{</span> | ||
− | {{ | + | {|{{SkillTableHeader}} |
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Physical Atk. | ||
+ | |-{{SkillRow}} | ||
+ | |1||10||30||7% +{{AbsoluteDamage|72|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |2||12||34||8% +{{AbsoluteDamage|84|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |3||14||38||9% +{{AbsoluteDamage|84|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |4||16||42||9% +{{AbsoluteDamage|96|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |5||18||46||10% +{{AbsoluteDamage|96|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |6||20||51||11% +{{AbsoluteDamage|108|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |7||22||55||rowspan=2|12% +{{AbsoluteDamage|120|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |8||24||59 | ||
+ | |-{{SkillRow}} | ||
+ | |9||26||63||13% +{{AbsoluteDamage|132|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |10||28||68||14% +{{AbsoluteDamage|144|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |11||30||72||15% +{{AbsoluteDamage|144|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |12||32||76||15% +{{AbsoluteDamage|156|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |13||34||80||16% +{{AbsoluteDamage|156|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |14||36||85||17% +{{AbsoluteDamage|168|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |15||38||89||rowspan=2|18% +{{AbsoluteDamage|180|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |16||40||93 | ||
+ | |-{{SkillRow}} | ||
+ | |17||42||97||19% +{{AbsoluteDamage|192|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |18||44||101||20% +{{AbsoluteDamage|204|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |19||46||106||21% +{{AbsoluteDamage|204|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |20||48||110||21% +{{AbsoluteDamage|216|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |21||50||114||22% +{{AbsoluteDamage|216|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |22||52||118||23% +{{AbsoluteDamage|228|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |23||54||123||rowspan=2|24% +{{AbsoluteDamage|240|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |24||56||127 | ||
+ | |-{{SkillRow}} | ||
+ | |25||58||131||25% +{{AbsoluteDamage|252|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |26||60||135||26% +{{AbsoluteDamage|264|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |27||62||140||27% +{{AbsoluteDamage|264|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |28||64||144||27% +{{AbsoluteDamage|276|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |29||66||148||28% +{{AbsoluteDamage|276|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |30||68||152||29% +{{AbsoluteDamage|288|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |31||70||156||rowspan=2|30% +{{AbsoluteDamage|300|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |32||72||161 | ||
+ | |-{{SkillRow}} | ||
+ | |33||74||165||31% +{{AbsoluteDamage|312|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |34||76||169||32% +{{AbsoluteDamage|312|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |35||78||173||33% +{{AbsoluteDamage|324|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |36||80||178||33% +{{AbsoluteDamage|336|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |37||82||182||34% +{{AbsoluteDamage|336|1474}} | ||
+ | |-{{MaxSkillRow}} | ||
+ | |38||84||186||35% +{{AbsoluteDamage|348|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |39||86||190||rowspan=2|36% +{{AbsoluteDamage|360|1474}} | ||
+ | |-{{SkillRow}} | ||
+ | |40||88||195 | ||
+ | |-{{SkillRow}} | ||
+ | |41||90||182||37% +{{AbsoluteDamage|372|1474}} | ||
+ | |} | ||
<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
}} | }} | ||
Line 140: | Line 254: | ||
!MP | !MP | ||
!Physical Atk. | !Physical Atk. | ||
− | |||
− | |||
− | |||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |1||10||30||50% +{{AbsoluteDamage|447|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |2||12||35||56% +{{AbsoluteDamage|501|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |3||14||40||62% +{{AbsoluteDamage|554|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |4||16||45||68% +{{AbsoluteDamage|607|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |5||18||50||74% +{{AbsoluteDamage|660|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |6||20||55||80% +{{AbsoluteDamage|714|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |7||22||60||86% +{{AbsoluteDamage|767|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |8||24||65||92% +{{AbsoluteDamage|820|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |9||26||70||98% +{{AbsoluteDamage|874|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |10||28||75||104% +{{AbsoluteDamage|927|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |11||30||80||110% +{{AbsoluteDamage|980|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |12||32||85||116% +{{AbsoluteDamage|1034|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |13||34||90||122% +{{AbsoluteDamage|1087|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |14||36||95||128% +{{AbsoluteDamage|1140|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |15||38||100||134% +{{AbsoluteDamage|1193|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |16||40||105||141% +{{AbsoluteDamage|1257|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |17||42||110||147% +{{AbsoluteDamage|1311|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |18||44||115||153% +{{AbsoluteDamage|1364|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |19||46||120||159% +{{AbsoluteDamage|1417|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |20||48||125||165% +{{AbsoluteDamage|1471|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |21||50||130||171% +{{AbsoluteDamage|1524|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |22||52||135||177% +{{AbsoluteDamage|1577|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |23||54||140||183% +{{AbsoluteDamage|1630|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |24||56||146||189% +{{AbsoluteDamage|1684|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |25||58||151||195% +{{AbsoluteDamage|1737|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |26||60||156||201% +{{AbsoluteDamage|1790|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |27||62||161||207% +{{AbsoluteDamage|1844|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |28||64||166||213% +{{AbsoluteDamage|1897|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |29||66||171||219% +{{AbsoluteDamage|1950|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |30||68||176||225% +{{AbsoluteDamage|2004|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |31||70||181||231% +{{AbsoluteDamage|2057|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |32||72||186||237% +{{AbsoluteDamage|2110|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |33||74||191||243% +{{AbsoluteDamage|2163|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |34||76||196||249% +{{AbsoluteDamage|2217|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |35||78||201||255% +{{AbsoluteDamage|2270|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |36||80||206||261% +{{AbsoluteDamage|2323|1066}} |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |38||84||216||273% + {{AbsoluteDamage|2430|1066}} | + | |37||82||211||267% +{{AbsoluteDamage|2377|1066}} |
+ | |-{{MaxSkillRow}} | ||
+ | |38||84||216||273% +{{AbsoluteDamage|2430|1066}} | ||
|} | |} | ||
<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
|tab2=Arena | |tab2=Arena | ||
|contents2=<span style="display: none;">{{</span> | |contents2=<span style="display: none;">{{</span> | ||
− | {{ | + | {|{{SkillTableHeader}} |
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Physical Atk. | ||
+ | |-{{SkillRow}} | ||
+ | |1||10||30||7% +{{AbsoluteDamage|46|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |2||12||35||8% +{{AbsoluteDamage|53|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |3||14||40||9% +{{AbsoluteDamage|53|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |4||16||45||9% +{{AbsoluteDamage|61|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |5||18||50||10% +{{AbsoluteDamage|61|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |6||20||55||11% +{{AbsoluteDamage|69|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |7||22||60||rowspan=2|12% +{{AbsoluteDamage|77|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |8||24||65 | ||
+ | |-{{SkillRow}} | ||
+ | |9||26||70||13% +{{AbsoluteDamage|84|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |10||28||75||14% +{{AbsoluteDamage|92|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |11||30||80||15% +{{AbsoluteDamage|92|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |12||32||85||15% +{{AbsoluteDamage|100|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |13||34||90||16% +{{AbsoluteDamage|100|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |14||36||95||17% +{{AbsoluteDamage|107|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |15||38||100||rowspan=2|18% +{{AbsoluteDamage|115|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |16||40||105 | ||
+ | |-{{SkillRow}} | ||
+ | |17||42||110||19% +{{AbsoluteDamage|123|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |18||44||115||20% +{{AbsoluteDamage|131|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |19||46||120||21% +{{AbsoluteDamage|131|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |20||48||125||21% +{{AbsoluteDamage|138|624}} | ||
+ | |-{{SkillRow}} | ||
+ | |21||50||130||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |22||52||135||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |23||54||140||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |24||56||146||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |25||58||151||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |26||60||156||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |27||62||161||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |28||64||166||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |29||66||171||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |30||68||176||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |31||70||181||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |32||72||186||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |33||74||191||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |34||76||196||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |35||78||201||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |36||80||206||??% +?? | ||
+ | |-{{SkillRow}} | ||
+ | |37||82||211||??% +?? | ||
+ | |-{{MaxSkillRow}} | ||
+ | |38||84||216||??% +?? | ||
+ | |} | ||
<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
}} | }} |
Revision as of 21:47, 14 December 2015
![]() |
Seria says: "Nothing should be as mysterious as I am!"
Missing Female Arena Skill Levels 21 to 38 |
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | 10 |
Prerequisite Skills: | ![]() |
Description
Launches an enemy using
Jack Spike, then fires Gatling Gun on target while it is suspended in midair.

Attributes
- SP per level: 20
- Casting Time: Instant Cast
- Cooldown: 8 sec
- Basic Attack Cancelable Skill
- Shots: 10
- MP -2.0% Cooldown -1.0% on Command
Notes
- Skill activation and the shooting animation have invincibility frames. Can be utilized as an escape skill.
- Due to its rather long duration, this skill is used as a stalling skill to buy time for other skill cooldowns to refresh.
Jack Spike/
Marilyn Rose damage relies on their respective levels, while the Gatling Gun damage segment relies on the level of this skill.
- Once the target is locked in the air, it cannot escape until the entire Gatling Gun barrage is fired.
- When bullets travel through the targeted enemy, it is an indication that the target has lost all its remaining HP.
- Can be improved with
BBQ Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Physical Atk. |
---|---|---|---|
1 | 10 | 30 | 55% + 0.55 max-width:200px 100
|
2 | 12 | 34 | 61% + 0.61 max-width:200px 100
|
3 | 14 | 38 | 67% + 0.67 max-width:200px 100
|
4 | 16 | 42 | 72% + 0.72 max-width:200px 100
|
5 | 18 | 46 | 78% + 0.78 max-width:200px 100
|
6 | 20 | 51 | 84% + 0.84 max-width:200px 100
|
7 | 22 | 55 | 89% + 0.89 max-width:200px 100
|
8 | 24 | 59 | 95% + 0.95 max-width:200px 100
|
9 | 26 | 63 | 100% + 1 max-width:200px 100
|
10 | 28 | 68 | 106% + 1.06 max-width:200px 100
|
11 | 30 | 72 | 112% + 1.12 max-width:200px 100
|
12 | 32 | 76 | 117% + 1.17 max-width:200px 100
|
13 | 34 | 80 | 123% + 1.23 max-width:200px 100
|
14 | 36 | 85 | 128% + 1.28 max-width:200px 100
|
15 | 38 | 89 | 134% + 1.34 max-width:200px 100
|
16 | 40 | 93 | 140% + 1.4 max-width:200px 100
|
17 | 42 | 97 | 145% + 1.45 max-width:200px 100
|
18 | 44 | 101 | 151% + 1.51 max-width:200px 100
|
19 | 46 | 106 | 157% + 1.57 max-width:200px 100
|
20 | 48 | 110 | 162% + 1.62 max-width:200px 100
|
21 | 50 | 114 | 168% + 1.68 max-width:200px 100
|
22 | 52 | 118 | 173% + 1.73 max-width:200px 100
|
23 | 54 | 123 | 179% + 1.79 max-width:200px 100
|
24 | 56 | 127 | 185% + 1.85 max-width:200px 100
|
25 | 58 | 131 | 190% + 1.9 max-width:200px 100
|
26 | 60 | 135 | 196% + 1.96 max-width:200px 100
|
27 | 62 | 140 | 202% + 2.02 max-width:200px 100
|
28 | 64 | 144 | 207% + 2.07 max-width:200px 100
|
29 | 66 | 148 | 213% + 2.13 max-width:200px 100
|
30 | 68 | 152 | 218% + 2.18 max-width:200px 100
|
31 | 70 | 156 | 224% + 2.24 max-width:200px 100
|
32 | 72 | 161 | 230% + 2.3 max-width:200px 100
|
33 | 74 | 165 | 235% + 2.35 max-width:200px 100
|
34 | 76 | 169 | 241% + 2.41 max-width:200px 100
|
35 | 78 | 173 | 247% + 2.47 max-width:200px 100
|
36 | 80 | 178 | 252% + 2.52 max-width:200px 100
|
37 | 82 | 182 | 258% + 2.58 max-width:200px 100
|
38 | 84 | 186 | 263% + 2.63 max-width:200px 100
|
39 | 86 | 190 | 269% + 2.69 max-width:200px 100
|
40 | 88 | 195 | 275% + 2.75 max-width:200px 100
|
41 | 90 | 182 | 280% + 2.8 max-width:200px 100
|
[hide]General Skills | |
---|---|
Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |