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Maze of Betrayal
Maze of Betrayal | |
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Location | Guild Hideout |
Min. Level | 1 |
Level | 1-86 |
Monster Level | 1-86 |
End Boss | First Sword Ein |
Contents
Description
The war dragged on, and the crown prince and the princess finally learned each other's true identities. They kept in touch through their trusted retainers, continuing the war going while seeking a way they could be together.
The second prince instigated the war to get rid of the crown prince and take the princess for himself. As the war dragged on in spite of his efforts to end it, the second prince bribed his brother's retainers into betraying their master. With his brother out of his way, he could take the throne and the princess for himself.
(An underground maze connected to the Hall of Eternity.)
Map
Map | ||||||||||||||||
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Starting zones: |
A6 |
Strategy
Room 1
- Monster(s):
- Objective: Defeat all enemies.
- Gimmick(s):
- Resurrected Soldiers have high base amounts HP and physical/magical defenses. They can be defeated instantly when hit by a successful counter-attack. To counter-attack successfully, attack the Resurrected Soldier while it turns black and a red burning orb emanates from its chest.
Room 2
- Monster(s):
- Objective: Defeat all active enemies.
- Gimmick(s):
- Defeat the active Resurrected Soldiers to proceed; following the gimmicks from Room 1.
- Zombie corpses are littered around the room. The corpses reanimate into additional Resurrected Soldiers if nearby the presence of the player or allies for 2 seconds.
Room 3
- Destroy the statue in the center of the room.
Room 4
- Defeat all active enemies.
Room 5
- Defeat all active enemies.