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Twinkle Smash
Revision as of 17:16, 28 July 2015 by SirKerfluffles (talk | contribs) (Format conversion to new Template:SkillPage)
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Awakening Active Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 60 |
Prerequisite Skills: |
|
Description
Deals powerful physical damage by using Chaser with weapon. Casts debuff on enemies depending on Chaser attribute.
Attributes
- SP per level: 60
- Casting Time: ? sec (? sec in Arena )
- Cooldown: 20 sec
- Number of Hits: ? (? in Arena, ? in Tower)
- This skill consumes 2 Clear Cube Fragments.
- MP -?% Cooldown -?% on Command
- Basic Attack Cancelable Skill
Notes
- Requires and consumes 1 Chaser
- Takes on the element of the chaser
- Different chasers apply different effects to enemies
- Neutral Chaser: Reduced Attribute Resistance
- Fire Chaser: Reduced Physical Defense
- Water Chaser: Reduced Magic Defense
- Light Chaser: Reduced Movement Speed and Attack Speed
- Shadow Chaser: Absorbs HP and MP from defeated enemies
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | Attack Time | Reducing Effect | Attack Strength |
---|---|---|---|---|
1 | 60 | 1.5 Sec | 450 | 3000% |
2 | 65 | 1.2 Sec | 562 | 3750% |
3 | 70 | 0.9 Sec | 675 | 4500% |
General TP Skills | |
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Basic Training Upgrade |