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Chaser Upgrade
Revision as of 18:49, 28 July 2015 by SirKerfluffles (talk | contribs) (Format conversion to new Template:SkillPage)
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 65 |
Prerequisite Skills: |
|
Description
Increases the maximum number of chasers of Neutral Chaser, Fire Chaser, Water Chaser, Light Chaser, and Shadow Chaser.
Attributes
- SP per level: ?
- Casting Time: ? sec (? sec in Arena )
- Cooldown: ? sec
- Number of Hits: ? (? in Arena, ? in Tower)
- This skill consumes ? Clear Cube Fragments.
- MP -?% Cooldown -?% on Command
- Basic Attack Cancelable Skill
Notes
- TP Cost: 2
- Max Level: 1
- Increases maximum number of chasers by 2.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | TP | Max # of Chasers |
---|---|---|---|
1 | 65 | 2 | +2 |
General TP Skills | |
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Basic Training Upgrade |