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Rhythmic Assault
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 50 (Must have Awakened) |
Prerequisite Skills: | None |
Description
Catches targets in a strong wind and damages them. The fourth attack launches them into the air and slams them back down, creating a shockwave.
Attributes
- Casting Time: instant cast
- Cooldown: 140 sec
- This skill consumes 5 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
Notes
- Invincible during the attack
- Technically a grab, so it is necessary to be in very close proximity to your targets.
- No grab cannon, it will do the full animation regardless of target's immobility or grab immunity.
- When this skill reaches certain skill ranks it gains bonus properties:
- Level 3: Widens the Range of the Grab
- Level 6: Temporarily increases Strength in proportion to the number of enemies grabbed
- Level 9: Increases the number of attacks at the cost of damage for each individual hit.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | MP | Grab and Attack Count | Basic Strike Attack Strength | Launching Attack Strength | Smashing Down Attack Strength | Shockwave Attack Strength | Grab Range | Str bonus | |
---|---|---|---|---|---|---|---|---|---|---|
Str bonus per enemy | Maximum Str bonus | |||||||||
1 | 50 | 900 | 3 | ? | ? | ? | ? | 1x | 0 | 0 |
2 | 55 | 1035 | 1229% | 2680% | 2234% | 8710% | ||||
3 | 60 | 1171 | 1462% | 3190% | 2658% | 10366% | 1.25x | |||
4 | 65 | 1175 | ? | ? | ? | ? | ||||
5 | 70 | 1267 | ? | ? | ? | ? | ||||
6 | 75 | 1359 | ? | ? | ? | ? | ? | ? | ||
7 | 80 | 1451 | ? | ? | ? | ? | ? | ? | ||
8 | 85 | 1542 | ? | ? | ? | ? | ? | ? | ||
9 | 90 | 1634 | ? | ? | ? | ? | ? | ? | ? |
General TP Skills | |
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Basic Training Upgrade |
"(MusthaveAwakened)" can not be assigned to a declared number type with value 50.