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Sacred Tree Silver Crown
While the rest of Grand Flores turned into a wasteland by the impact of the Great Metastasis, Silver Crown, the sacred tree standing in the middle of Abnova, stands tall and unharmed. The survivors of the Great Metastasis gathered to Silver Crown, and together they formed a small village atop the tree. Spirits whose energy has been weakened since the Great Metastasis were also attracted to the vital force Silver Crown radiated. After recovering their energy, the Spirits produced numerous crystallines that quickly covered the wasteland around Silver Crown. These Spirits crystallines are in different colors depending on their attributes, and found in different places, a clear indication of the habitats of different Spirits.
Contents
- 1 Details
- 2 Quests
- 2.1 Alchemist Morgan
- 2.2 Blue Guardian Vetala
- 2.3 Sealing Sleeping Monsters
- 2.4 Awakened Monsters
- 2.5 Flame Princess Stera
- 2.6 Looming Cold Snap
- 2.7 Investigating the Frozen Lutheon
- 2.8 Ice Fairy King Zeluth
- 2.9 Deranged Light Spirit
- 2.10 Trillion's Other Half: Billion Prism
- 2.11 Snap Out of It! Trillion Prisim
- 2.12 The Pentacles Are Growing Unstable
- 2.13 Rare Materials
- 2.14 Buying Potions
- 2.15 Appearance of Night Walkers
- 2.16 Creator of Night Walkers
- 2.17 Darkened Darklex
- 2.18 Crying Spirits
- 2.19 Saving the Fire and Ice Spirit Kings
- 2.20 Saving the Light and Shadow Spirit Kings
- 2.21 Fairy Prince Philius
- 2.22 Seria's Gratitude
- 2.23 Amme's Creation
- 2.24 Revenant Monument Amme
Details
- Level Range: 1-15
- Area(s): Silver Crown
- Dungeon(s): Luteon, Frozen Luteon, Glassfey, Murky Glassfey, Ringwood Penitentiary, Ringwood Underground Penitentiary
Quests
Alchemist Morgan
Quest Giver | Seria Kirmin |
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Briefing | "Abnova is teeming with Fairies and monsters from different dimensions. Those otherworldly Fairies used to play mischievous, but harmless pranks on people before they fell asleep. Sleeping monsters are leaking the dark energy of nightmares that they're dreaming. The nightmare that attacked me must be also from one of them. But the nightmares remain close to their dreamers. I don't know why that one attacked me. Ah, you want to know more about the nightmares. Then, you should talk to Alchemist Morgan who's in Silver Crown studying the symptoms of the Metastasis." |
Objective | Go to Alchemist Morgan in Silver Crown. (Exit Seria's Chamber and move to the left.) |
Upon Completion | Alchemist Morgan: "We haven't met. Nice to meet you." |
Rewards |
Blue Guardian Vetala
Quest Giver | Alchemist Morgan |
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Briefing | Morgan: "Hm, the nightmares of monsters. Many scholars have studied what caused the monster to fall asleep and what those pitch-black nightmares are, but no one has found a concrete answer. The one thing we all know is that the monsters of Arad are gradually falling asleep after the Great Metastasis took place."
Player: "Monsters attack people. It's good they're asleep. |
Objective | Go to Blue Guardian Vetala in Silver Crown. (Move to the right.) |
Upon Completion | Blue Guardian Vetala: "Ah, you're the Dungeon Fighter who saved Seria. What can I do for you?" |
Rewards |
Sealing Sleeping Monsters
Quest Giver | Blue Guardian Vetala |
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Briefing | Vetala: "It's like what Morgan said. A warrior named Aganzo is on his way from the Northern Shelter to seal the sleeping monster in this place. But some Spirits are already awake, and they can make his task difficult. ...You look like a capable Dungeon Fighter. Would you help us?"
Player: "Of course. It sounds urgent."
|
Objective | Enter Lutheon and help the strangers to seal monsters. (Use the rightward passageway to enter the Lutheon dungeon. This quest cannot be abandoned while inside the dungeon.) |
Upon Completion | Vetala: "Ah, you came back with Aganzo. I'm glad both of you are safe. Aganzo, were you able to seal the sleeping monsters?"
Aganzo: "I was. It was easier this time because no monsters were interfering with me."
|
Rewards |
Awakened Monsters
Quest Giver | Blue Guardian Vetala |
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Briefing | Vetala: "Sir Aganzo, are you returning to the Northern Shelter?"
Aganzo: "I am, although some onsters remain unsealed because I ran out of Ice Dragon's Breaths. I'll be back as soon as I'm done storing the sealed monsters in the Iced Wall of Resignation. I hope the remaining monsters will stay asleep until then. Bye."
|
Objective | Enter Lutheon and confront Flame Princess Stera who just has awakened from a Nightmare. (This quest cannot be abandoned while inside the dungeon.) |
Upon Completion | "Huh? Stera woke up from a nightmare? Aww, the situation has changed for the worse." |
Rewards |
Flame Princess Stera
Quest Giver | Blue Guardian Vetala |
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Briefing | "The very thing I dreaded has happened. Stera has awakened along with all the other Fire Spirits. More violent than ever, they haven't stopped attacking the villagers of Silver Crown since the woke up. The Fire Spirits will continue with their rampage so long as Flame Princess Stera shares emotions with them. Please subdue Flame Princess Stera before all of Silver Crown is burned down." |
Objective | Subdue Flame Princess Stera in Lutheon. Flame Princess Stera: 0/1 |
Upon Completion | Vetala: "Lutheon's heat has abated. You subdued Flame Princess Stera. Good job. By the way, I've noticed tiny embers are on your clothes. Are you all right?"
Player: "WHAT?! (Swatting at the clothes)
|
Rewards |
Looming Cold Snap
Quest Giver | Blue Guardian Vetala |
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Briefing | Vetala: "Oh, no. The cold wave has reached this far."
Player: "What's going on? I feel chilly all of a sudden."
|
Objective | Enter the Frozen Lutheon and defeat Ice Dingle. Ice Dingle: 0/10. |
Upon Completion | "<Player>, thanks to you, all of the Ice Spirits have returned to the Frozen Lutheon. It's a load off my chest." |
Rewards |
Investigating the Frozen Lutheon
Quest Giver | Blue Guardian Vetala |
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Briefing | "Now we can take a look into the cause of the Frozen Lutheon's expansion. <Player>, would you check the Frozen Lutheon? I just want you to tell me what you've seen when you come back." |
Objective | Clear the Frozen Lutheon. |
Upon Completion | "Ice Fairy King Zeluth was calling forth a huge blizzard." |
Rewards |
Ice Fairy King Zeluth
Quest Giver | Blue Guardian Vetala |
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Briefing | "The Ice Spirit King had a nightmare just like Stera. He woke up angry, disturbing other Ice Spirits in the process, and their combined anger must have forced the Frozen Lutheon to expand. Now it's only a matter of time before all of Abnova is covered in layers of ice. Please subdue the Ice Spirit King and stop the expansion of the Frozen Lutheon." |
Objective | Subdue Ice Fairy King Zeluthin the Frozen Lutheon. Ice Fairy King Zeluth: 0/1 |
Upon Completion | "Thank you. Now that he came back to his senses, the Frozen Lutheon should stop expanding itself. Even if Aganzo visits us later, he wouldn't have to seal those two lucid Spirit Kings. By the way, <Player>, you're wearing an unusual bracelet. I love those sparkling crystals in it. By the shape and color of the crystals, the bracelet must have been the Ice Spirit King's thank-you gift. Bracelets enhance your strength, so you should keep it on your wrist. Please take this weapon. I've prepared it as a token of my gratitude. I hope you'll like it." |
Rewards |
Deranged Light Spirit
Quest Giver | Alchemist Morgan |
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Briefing | "Ah, <Player>, you came at the right time. I was in need of your help. When you look northeast from Silver Crown, you'll see Glassfey, the forest of sparkling crystals. In Glassfey lies Light Spirit King Trillion Prisim in slumber. Rumor has it that recently, Trillion has awakened and is on a killing rampage. If this is true, it's grave news. <Player>, would you enter Glassfey and check if Trillion is really awake?" |
Objective | Clear Glassfey |
Upon Completion | "Huh? He lunged at you as soon as he saw you? By gods! It's true, Trillon has awakened from his slumber!" |
Rewards |
Trillion's Other Half: Billion Prism
Quest Giver | Alchemist Morgan |
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Briefing | "If this continues, all of Abnova will be leveled to the ground by Trillion's laser beam. We need to find a way to calm Trillion. Would you collect some samples from Spirits in Glassfey? I'll need especially the shards of Billion Prisim, a twin to Trillion." |
Objective | Defeat Billion Prisim and Lightning Prisim and collect Prisim Shardt while in Glassfey. Billion Prism Shard: 0/1 Lightning Prism Shard: 0/20 |
Upon Completion | "You came back safely. Thank you. I'd better start my research." |
Rewards |
Snap Out of It! Trillion Prisim
Quest Giver | Alchemist Morgan |
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Briefing | "I've discovered a strange black mass from the Prism shards. My research results shows the mass have the same energy as the Nighmare, and it's responsible for the irrational and violent behavior of its host. Fortunately, this black mass falls off the host's body when it's subject to impact. This is wonderful. No such mass was discovered from the monsters affected by the Nightmare, and therefore there is no way of turning them back to normal. Do you think the Spirits have the ability to purge themselves? <Player>, you subdued Fire and Ice Spirit Kings and turned them back to normal. I believe their black mass fell off their bodies when you attacked them. Now I'm clear on what we should do next. <player>, please subdue Trillion Prism and remove the black mass from his body. I have faith you're strong enough to do this, <Player>." |
Objective | Subdue Trillion Prism in Glassfey. Trillion Prism: 0/1 |
Upon Completion | "He came back to his senses as soon as the black messes were removed from his body. I'm glad. Oh, <Player>, with the Billion Prism Shard you brought last time, I've made something that can be useful for you. Billion Prism is the other half of Trillion. I removed the black mess on the shard and used it to create a necklace that achieves Trillion's abilities to the fullest. This accessory increases your Intelligence. I hope it'll be useful for your journey, <Player>. And Queen Maya personally has sent these piece of gear to you to thank you for helping me with my research. Please take them. " |
Rewards |
The Pentacles Are Growing Unstable
Quest Giver | Blue Guardian Vetala |
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Briefing | Vetala: "<Player>, do you know what caused the Great Metastasis?"
Player: "Some pentecles in Grand Flores were destroyed."
|
Objective | Collect Essences of the Spirit. (Essence of the Spirit is a Material item dropped from Abnova dungeon monsters.) Essence of the Spirit: 0/1 |
Upon Completion | "The pentacles are now stabilized. Thank you." |
Rewards |
Rare Materials
Quest Giver | Alchemist Morgan |
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Briefing | "The more dangerous your expedition, there rarer your findings. The crystal forests in Abnova are abundant in the rare materials, Essences of the Spirits and Devolved Crystal Fragments. Bring them to me and I can trade them with potions that are helpful for your journey. Let me show you the list of materials that I want in exchange with my potions." |
Objective | Recieve Devolved Crystal Fragments from Morgan. |
Upon Completion | "This rare material is only found in dungeons." |
Rewards |
Buying Potions
Quest Giver | Alchemist Morgan |
---|---|
Briefing | "Now, I want you to use the materials I gave you to buy potions from me. Use the Devolved Crystal Fragments to buy Destruction Crystals." |
Objective | Use Devolved Crystal Fragments to buy Morgan's Destruction Crystal. Destruction Crystal: 0/1 |
Upon Completion | "This it it. If you find such material in dungeons, bring them to me. I'll trade them for potions. There are merchants like me in other areas that can trade materials for potions. Use them instead if they're near you." |
Rewards |
Appearance of Night Walkers
Quest Giver | Alchemist Morgan |
---|---|
Briefing | "<Player>, I need you help for something urgent. The crystal forest in North Abnova is called Murky Glassfey since it's always surrounded by dark, foggy energy. Recently, a horde of Knight Walkers was sighted in the Murky Glassfey. Knight Walkers are believed to have been extinct in the Great Metastasis, and I find it suspicious that they have revealed themselves just now. Would you enter the Murky Glassfey and check the situation?" |
Objective | Clear Murky Glassfey. |
Upon Completion | "There are so many Knight Walkers. The situations more serious than I thought." |
Rewards |
Creator of Night Walkers
Quest Giver | Alchemist Morgan |
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Briefing | "Although Knight Walkers manifest naturally, they can also be created artificially by infusing armor with the energy of the darkness. I believe someone has used powerful energy of the darkness to manufacture those monsters. I don't think it's the Shadow Spirit King because he disappeared into thin air after he was moved into the Murky Glassfey by the Metastasis. And that leaves no one else... We'd better find out the cause of the sudden manifestation of Knight Walkers. Would you exterminate Knight Walkers in the Murkey Glassfey and bring me pieces of their armor?" |
Objective | Defeat Living Armors and Knight Armors and collect Armor Shards while in Murky Glassfey. Living Armor Shard: 0/1 Knight Armor Shard: 0/10 |
Upon Completion | "I'm sensing forboding energy from the armor." |
Rewards |
Darkened Darklex
Quest Giver | Alchemist Morgan |
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Briefing | "No... The nefarious energy radiated from the piece of armor is of Darklex! He's the wicked Knight Walker that once killed almost everything in Abnova in a scheme of world domination. He must be eliminated before he threatens the world again. Please hurry!" |
Objective | Defeat Darkened Darklex in Murky Glassfey. Darkened Darklex: 0/1 |
Upon Completion | "He was going to cut down Silver Crown! Thank the gods, you stopped him before he did. Now that Darklex is dead and the Shadow Spirit King is released from him, peace will be back to Murky Glassfey soon. All this wasn't possible if it weren't for you, <Player>." |
Rewards |
Crying Spirits
Quest Giver | Seria Kirmin |
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Briefing | "Ah, <Player>. I'm sensing very dark, dreadful energy looming over South Abnova. And someone's crying. It's not one. It's sound like numerous Fairies are crying together in pain. Vetala is the caretaker of Silver Crown, Maybe she knows what's taking place in South Abnova. <Player, please go ask Vetala about." |
Objective | Go to Vetala. |
Upon Completion | Vetala: "Welcome. I've been looking for you, <Player. A Spirit just came by with grave news." |
Rewards |
Saving the Fire and Ice Spirit Kings
Quest Giver | Blue Guardian Vetala |
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Briefing | "In South Abnova, there stands Ringwood Penitentiary, prison of De Los Empire. It was destroyed in the explosion of the Great Metastasis and left abandoned. Deep inside the prison sleeps Revenant Monument Amme, a congregation of deep-seated grudged of prisoners that were killed in the explosion. Rumor has it that Amme has awakened. It has stripped Fairies of their spirits and possessed their bodies with residual reflection of the prisoners to make them do their bidding. Fairy Prince Philius and Spirit Kings went there to save the Fairies, only to be captured and meet with the same fate. Fairies that are possessed by Amme are destructive and cannot be reasoned with. The Spirit Kings and Prince Philius them alone can level Abnova to the ground if they decide to come out of the prison. Please enter Ringwood Penitentiary and save them from Amme, <Player>." |
Objective | Save the possessed Stera and Zeluth in Ringwood Penitentiary. (This quest cannot be abandoned whiile inside the dungeon.) Souless Stera: 0/1 Souless Zeluth: 0/1 |
Upon Completion | "Did you save the Fire and Ice Spirit Kings?" |
Rewards |
Saving the Light and Shadow Spirit Kings
Quest Giver | Blue Guardian Vetala |
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Briefing | "The Fire and Ice Spirit Kings are safe now, but the Light and Shadow Spirit Kings are still under Amme's spell. Please rescue them too." |
Objective | Save the possessed Trillion and Living Armor in [[Ringwood Penitentiary. (This quest cannot be abandoned while inside the dungeon.) Souless Trillion Prism: 0/1 Souless Living Armor: 0/1 |
Upon Completion | "You saved all of the Spirit Kings safely. <Player>, you're an exceptional warrior." |
Rewards |
Fairy Prince Philius
Quest Giver | Blue Guardian Vetala |
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Briefing | "We've rescued all the Spirit Kings. It's time to save Fairy King Philius. Being the leader of all Fairies he is, he's more powerful than any Fairy you've met. Please be careful." |
Objective | Subdue Fairy Prince Philius in Ringwood Penitentiary. Fairy Prince Philius: 0/1 |
Upon Completion | "A Spirit came to inform me Philius and the Spirit Kings have returned to their land safely. I'm relieved." |
Rewards |
Seria's Gratitude
Quest Giver | Blue Guardian Vetala |
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Briefing | "By the way, Seria must be wondering where you are. You should go back and inform her of the news about South Abnova." |
Objective | Relay you experience to Seria |
Upon Completion | Seria: "Ah, that happened. I'm glad the Spirits were rescued safely. But I'm still sensing foreboding energy coming from South Abnova. Please be careful, <Player>. <Player>, you accepted my request and helped a good cause. I'd like to give you a thank-you gift. Eat this, and it'll help you grow stronger. Thank you so much, <Player>." |
Rewards |
Amme's Creation
Quest Giver | Blue Guardian Vetala |
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Briefing | "According to Philius and Fairy Kings, myriad Fairies are imprisoned in Ringwood Underground Penitentiary. The underground prison is overrun with numerous Revenants that strike terror into weak minds. <Player>, the Fairies hope you will enter the prison and defeat Revenant Monument Amme. You'll first have to purge the grudges that Amme's Creations carries, lest another Amme is born from the hateful energy. Please destroy Amme's Creations and bring me Deep=seated Grudges." |
Objective | Defeat Amme's Creations and collect Deep-seated Grudges. Deep-seated Grudge: 0/15 |
Upon Completion | "You've brought them. Thank you. Let me purge the deep-seated grudges." |
Rewards |
Revenant Monument Amme
Quest Giver | Blue Guardian Vetala |
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Briefing | "Those who were held in Ringwood Underground Penitentiary were tortured and murdered by the Empire, and my heart goes out for them. But what is in the prison are masses of hateful energy left behind the prisoners. Maybe getting rid of Revenant Monument Amme can help the spirits of the prisoners go to Heaven. Please get rid of Amme and restore peace to Abnova. I'll be here praying for your safety, <Player>." |
Objective | Defeat Revenant Monument Amme in Ringwood Underground Penitentiary. Revenant Monument Amme: 0/1 |
Upon Completion | "Ah, you took care of Amme! <Player>, you're really strong. I have no doubt you can fight your way through anything that gets in your way. I wanted to thank you for helping Silver Crown, so I've got these valuable potions from Morgan. Drink them and they'll help you fight in ease. Thank you for your hard work." |
Rewards |