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Difference between revisions of "Double Throw"

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(Fixed typos, incorrect info, removed blank skill entries to reduce page clutter)
(Updated chart)
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|Command={{up}}{{up}}{{Space}}
 
|Command={{up}}{{up}}{{Space}}
 
|Description=
 
|Description=
{{IconLink|Sand Splash}}, {{IconLink|Junk Spin}}, and throwing items temporarily throw 2 projectiles in a row. Consumes 2 Throwing items and throws twice as quickly as usual. Enlarges {{IconLink|Explosive Hook}}, {{IconLink|Brick Buster}}, {{IconLink|Heaven's Net}}, and increases the number of mines cast by {{IconLink|Venom Mine}}.
+
{{IconLink|Sand Splash}}, {{IconLink|Junk Spin}}, and [[Throwing Weapons#Boomerang|throwing items]] temporarily throw 2 projectiles in a row. Consumes 2 [[Throwing Weapons#Boomerang|Throwing items]] and throws twice as quickly as usual. Enlarges {{IconLink|Explosive Hook}}, {{IconLink|Brick Buster}}, {{IconLink|Heaven's Net}}, and increases the number of mines cast by {{IconLink|Venom Mine}}.
  
 
|Attributes=
 
|Attributes=
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*{{SkillAttribute|Master Level|20}}
 
*{{SkillAttribute|Master Level|20}}
 
*{{SkillAttribute|Max Level|30}}
 
*{{SkillAttribute|Max Level|30}}
*{{CastTime|0.6 sec}}
+
*{{CastTime|0.6 sec.}}
*{{Cooldown|Dungeon=5 sec|Arena=40 sec}}
+
*{{Cooldown|Dungeon=5 sec.|Arena=40 sec.}}
*{{SkillAttribute|Duration|Dungeon=- sec.|Arena=25 sec.}}
+
*{{SkillAttribute|Duration|Dungeon=- sec.|Arena=varies}}
 +
*{{SkillAttribute|Net Size Variation of {{IconLink|Heaven's Net}}|Dungeon=105%|Arena=100%}}
 +
*'''Mine Count Increase for {{IconLink|Venom Mine}}:'''
 +
**{{SkillAttribute|Level 1 - 10|+1}}
 +
**{{SkillAttribute|Level 11 - 20|+2}}
 +
**{{SkillAttribute|Level 21 - 30|+3}}
  
 
|Notes=
 
|Notes=
* Throwing same type of projectile item—boomerang and battle boomerang for instance—is allowed, ignoring cool time.
+
* Throwing Weapons (example: [[File:Boomerang.png]] [[Throwing Weapons#Boomerang|Boomerang]] and [[File:Combat Boomerang.png]] [[Throwing Weapons#Combat Boomerang|Combat Boomerang]]) can be double-thrown while under the effects of {{IconLink|Double Throw}}, ignoring the item's cooldown.
 
* The buff is real time, so you cannot swap levels of {{IconLink|Double Throw}} to increase its effect.
 
* The buff is real time, so you cannot swap levels of {{IconLink|Double Throw}} to increase its effect.
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 +
{{tabs
 +
|name=Skill Growths
 +
|tab1=Dungeon
 +
|contents1=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req.
 +
!MP
 +
!{{IconLink|Sand Splash}} Atk.
 +
!{{IconLink|Junk Spin}} Atk.
 +
!{{IconLink|Explosive Hook}} <br>Explosion Size
 +
!{{IconLink|Poisonous Explosive Hook}} <br>Explosion Size <br>Increase Rate
 +
!{{IconLink|Block Bomb}} <br>Explosion Size <br>Increase Rate
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> {{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 20+3*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{Calc|{{#var:i}}|194|1272|20}} + {{Calc|{{#var:i}}|1.6|10.6|20|1|1}} per Sec.
 +
{{!}} <!--Sand Splash Atk.--> -{{Calc|{{#var:i}}|70|30|20}}%
 +
{{!}} <!--Junk Spin Atk.--> -{{Calc|{{#var:i}}|50|31|20}}%
 +
{{!}} <!--Explosive Hook Explosion Size--> +{{Calc|{{#var:i}}|30|87|20}}%
 +
{{!}} <!--Poisonous Explosive Hook Explosion Size Increase Rate--> {{Calc|{{#var:i}}|30|87|20}}%
 +
{{!}} <!--Block Bomb Explosion Size Increase Rate--> {{Calc|{{#var:i}}|15|44|20}}%
 +
{{!}}-
 +
}}
 +
|}
 +
<span style="display: none;">}}</span>
  
{| {{SkillTableHeader}}
+
|tab2=Arena
|-
+
|contents2=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 
!Level
 
!Level
!Lv Req
+
!Lv Req.
 
!MP
 
!MP
!{{IconLink|Sand Splash}}<br/>2nd Attack Strength
+
!Duration
!{{IconLink|Junk Spin}}<br/>2nd Attack Strength
+
!{{IconLink|Sand Splash}} Atk.
!{{IconLink|Explosive Hook}}<br/>Explosion Size
+
!{{IconLink|Junk Spin}} Atk.
!{{IconLink|Heaven's Net}}<br/>Net Size Variation
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
!{{IconLink|Venom Mine (Female)}}<br/>Mine Count Increase
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
!{{IconLink|Poisonous Explosive Hook}}<br/>Explosion Size
+
{{!}}- {{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> {{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}
!{{IconLink|Block Bomb}}<br/>Explosion Size
+
{{!}} <!--Level--> {{#var:i}}
|-
+
{{!}} <!--Lv Req--> {{#expr: 20+3*({{#var:i}}-1)}}
|1  || 20 || 194
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|24|118|20}}
| -70% || -50% || +30% || rowspan=24| 105% || rowspan=10| +1 || +30% || +15% <!--Skills-->
+
{{!}} <!--Duration--> {{Calc|{{#var:i}}|8|22|20|1|1}} sec.
|-
+
{{!}} <!--Sand Splash Atk.--> -{{Calc|{{#var:i}}|70|47|20}}%
|2  || 23 || 250
+
{{!}} <!--Junk Spin Atk.--> -{{Calc|{{#var:i}}|95|76|20}}%
| -68% || -49% || +33% || +33% || +17% <!--Skills-->
+
{{!}}-
|-
+
}}
|3  || 26 || 307
 
| -66% || -48% || +36% || +36% || +18% <!--Skills-->
 
|-
 
|4  || 29 || 364
 
| -64% || -47% || +39% || +39% || +20% <!--Skills-->
 
|-
 
|5  || 32 || 421
 
| -62% || -46% || +42% || +42% || +21% <!--Skills-->
 
|-
 
|6  || 35 || 477
 
| -59% || -45% || +45% || +45% || +23% <!--Skills-->
 
|-
 
|7  || 38 || 534
 
| -57% || -44% || +48% || +48% || +24% <!--Skills-->
 
|-
 
|8  || 41 || 591
 
| -55% || -43% || +51% || +51% || +26% <!--Skills-->
 
|-
 
|9  || 44 || 648
 
| -53% || -42% || +54% || +54% || +27% <!--Skills-->
 
|-
 
|10  || 47 || 704
 
| -51% || -41% || +57% || +57% || +29% <!--Skills-->
 
|-
 
|11 || 50 || 761
 
| -49% || -40% || +60% || rowspan=10| +2 || +60% || +30% <!--Skills-->
 
|-
 
|12 || 53 || 818
 
| -47% || -39% || +63% || +63% || +32% <!--Skills-->
 
|-
 
|13 || 56 || 875
 
| -45% || -38% || +66% || +66% || +33% <!--Skills-->
 
|-
 
|14 || 59 || 931
 
| -43% || -37% || +69% || +69% || +35% <!--Skills-->
 
|-
 
|15 || 62 || 988
 
| -41% || -36% || +72% || +72% || +36% <!--Skills-->
 
|-
 
|16 || 65 || 1045
 
| -38% || -35% || +75% || +75% || +38% <!--Skills-->
 
|-
 
|17 || 68 || 1102
 
| -36% || -34% || +78% || +78% || +39% <!--Skills-->
 
|-
 
|18 || 71 || 1158
 
| -34% || -33% || +81% || +81% || +41% <!--Skills-->
 
|-
 
|19 || 74 || 1215
 
| -32% || -32% || +84% || +84% || +42% <!--Skills-->
 
|-{{MaxSkillRow}}
 
|20 || 77 || 1272
 
| -30% || -31% || +87% || +87% || +44% <!--Skills-->
 
|-
 
|21 || 80 || 1329
 
| -28% || -30% || +90% || rowspan=4| +3 || +90% || +45% <!--Skills-->
 
|-
 
|22 || 83 || 1385
 
| -26% || -29% || +93% || 93% || +47% <!--Skills-->
 
|-
 
|23 || 86 || 1442
 
| -24% || -28% || +96% || 96% || +48% <!--Skills-->
 
|-
 
|24 || 89 || 1499
 
| -22% || -27% || +99% || 99% || +50% <!--Skills-->
 
 
|}
 
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 13:11, 29 December 2019

For the Demonic Lancer skill of the same name, see Double Throw (Demonic Lancer).


Double Throw.png Double Throw

Active Skill
Class:

Female Brawler

Command: Upkey.pngUpkey.pngSpacebar.png
Prerequisite Level: 20
Prerequisite Skills: None

Description

Sand Splash.png Sand Splash, Junk Spin.png Junk Spin, and throwing items temporarily throw 2 projectiles in a row. Consumes 2 Throwing items and throws twice as quickly as usual. Enlarges Explosive Hook.png Explosive Hook, Brick Buster.png Brick Buster, Heaven's Net.png Heaven's Net, and increases the number of mines cast by Venom Mine.png Venom Mine.

Attributes

  • SP per level: 10
  • Master Level: 20
  • Max Level: 30
  • Casting Time: 0.6 sec.
  • Cooldown: 5 sec. (40 sec. in Arena )
  • Duration: - sec. (varies in Arena )
  • Net Size Variation of Heaven's Net.png Heaven's Net: 105% (100% in Arena )
  • Mine Count Increase for Venom Mine.png Venom Mine:
    • Level 1 - 10: +1
    • Level 11 - 20: +2
    • Level 21 - 30: +3

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req. MP Sand Splash.png Sand Splash Atk. Junk Spin.png Junk Spin Atk. Explosive Hook.png Explosive Hook
Explosion Size
Poisonous Explosive Hook.png Poisonous Explosive Hook
Explosion Size
Increase Rate
Block Bomb.png Block Bomb
Explosion Size
Increase Rate
1 20 194 + 1.6 per Sec. -70% -50% +30% 30% 15%
2 23 251 + 2.1 per Sec. -68% -49% +33% 33% 17%
3 26 307 + 2.5 per Sec. -66% -48% +36% 36% 18%
4 29 364 + 3 per Sec. -64% -47% +39% 39% 20%
5 32 421 + 3.5 per Sec. -62% -46% +42% 42% 21%
6 35 478 + 4 per Sec. -59% -45% +45% 45% 23%
7 38 534 + 4.4 per Sec. -57% -44% +48% 48% 24%
8 41 591 + 4.9 per Sec. -55% -43% +51% 51% 26%
9 44 648 + 5.4 per Sec. -53% -42% +54% 54% 27%
10 47 705 + 5.9 per Sec. -51% -41% +57% 57% 29%
11 50 761 + 6.3 per Sec. -49% -40% +60% 60% 30%
12 53 818 + 6.8 per Sec. -47% -39% +63% 63% 32%
13 56 875 + 7.3 per Sec. -45% -38% +66% 66% 33%
14 59 932 + 7.8 per Sec. -43% -37% +69% 69% 35%
15 62 988 + 8.2 per Sec. -41% -36% +72% 72% 36%
16 65 1045 + 8.7 per Sec. -38% -35% +75% 75% 38%
17 68 1102 + 9.2 per Sec. -36% -34% +78% 78% 39%
18 71 1159 + 9.7 per Sec. -34% -33% +81% 81% 41%
19 74 1215 + 10.1 per Sec. -32% -32% +84% 84% 42%
20 77 1272 + 10.6 per Sec. -30% -31% +87% 87% 44%
21 80 1329 + 11.1 per Sec. -28% -30% +90% 90% 46%
22 83 1385 + 11.5 per Sec. -26% -29% +93% 93% 47%
23 86 1442 + 12 per Sec. -24% -28% +96% 96% 49%
24 89 1499 + 12.5 per Sec. -22% -27% +99% 99% 50%
25 92 1556 + 13 per Sec. -19% -26% +102% 102% 52%
26 95 1612 + 13.4 per Sec. -17% -25% +105% 105% 53%
27 98 1669 + 13.9 per Sec. -15% -24% +108% 108% 55%
28 101 1726 + 14.4 per Sec. -13% -23% +111% 111% 56%
29 104 1783 + 14.9 per Sec. -11% -22% +114% 114% 58%
30 107 1839 + 15.3 per Sec. -9% -21% +117% 117% 59%
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Female Brawler Skills
Active:Apply Poison.png Apply Poison Brick Buster.png Brick Buster Double Throw.png Double Throw Ground Kick.png Ground Kick Heaven's Net.png Heaven's Net Hidden Stinger.png Hidden Stinger Junk Spin.png Junk Spin Mount (Female).png Mount Taunt.png Taunt Venom Mine.png Venom Mine
Passive:Brawler Heavy Armor Mastery.png Brawler Heavy Armor Mastery Claw Mastery.png Claw Mastery Overstrain.png Overstrain Poison Resistance.png Poison Resistance Raging Vulcan (Female).png Raging Vulcan
Awakening:Block Bomb.png Block Bomb Deadly Blood.png Deadly Blood Poison Mist.png Poison Mist Poisonous Explosive Hook.png Poisonous Explosive Hook
2nd Awakening:Art of Poisons.png Art of Poisons Compact Explosive Poison.png Compact Explosive Poison Disease Queen - Poison Mine.png Disease Queen - Poison Mine Explosive Poison.png Explosive Poison Forbidden Art- Viper Den.png Forbidden Art: Viper Den Snake Stance.png Snake Stance
Neo: Awakening:Arcane Venomology.png Arcane Venomology Pain Killer.png Pain Killer Viper Strike.png Viper Strike

Female Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Explosive Hook.png Explosive Hook Hammer Kick (Female).png Hammer Kick Low Kick.png Low Kick Muse's Uppercut.png Muse's Uppercut Nen Shot.png Nen Shot Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Suplex.png Suplex Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Apply Poison.png Apply Poison Crushing Fist.png Crushing Fist Neck Snap.png Neck Snap Suplex Thunder.png Thunder Suplex

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism