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Difference between revisions of "G-1 Corona"
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{{SkillPage | {{SkillPage | ||
|Name=G-1 Corona | |Name=G-1 Corona | ||
Line 7: | Line 6: | ||
|Type=Active | |Type=Active | ||
|PrerequisiteLevel=20 | |PrerequisiteLevel=20 | ||
− | |Description=Activates a backup robot that fires on targets ahead with a Light Magic plasma shot at set intervals. Enemies hit by the Corona are Immobilized for a long time. '''G-1 Corona''' can transform into {{IconLink|G-2 Rolling Thunder}} or {{IconLink|G-3 Raptor}} after casting. The Atk. for Rolling Thunder and Raptor increases whenever Corona's skill levels up. | + | |Command={{left}}{{right}}{{Z}} |
+ | |Description=Activates a backup robot that fires on targets ahead with a Light Magic plasma shot at set intervals. | ||
+ | |||
+ | Enemies hit by the Corona are Immobilized (Hit-stunned) for a long time. | ||
+ | |||
+ | '''G-1 Corona''' can transform into {{IconLink|G-2 Rolling Thunder}} or {{IconLink|G-3 Raptor}} after casting. The Atk. for Rolling Thunder and Raptor increases whenever Corona's skill levels up. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|25}} | *{{SP per level|25}} | ||
− | *{{CastTime|0.5 sec}} | + | *{{CastTime|0.5 sec.}} |
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
+ | {{tabs | ||
+ | |name=GenderAttr | ||
+ | |tab1=Male | ||
+ | |contents1= | ||
+ | *{{Cooldown|Varies}} | ||
+ | *{{SkillAttribute|Duration|Varies}} | ||
+ | *{{SkillAttribute|Transformation Bonus Duration|2 sec.}} | ||
+ | *{{SkillAttribute|Auto Fire Cooldown|0.5 sec.}} | ||
+ | *{{SkillAttribute|Transformation Cooldown|7 sec.}} | ||
+ | *{{SkillAttribute|Explosion Size|110%}} | ||
+ | |tab2=Female | ||
+ | |contents2= | ||
+ | *{{Cooldown|20 sec.}} | ||
+ | *{{SkillAttribute|Duration|20 sec.}} | ||
+ | *{{SkillAttribute|Transformation Bonus Duration|10 sec.}} | ||
+ | *{{SkillAttribute|Auto Fire Cooldown|0.3 sec.}} | ||
+ | *{{SkillAttribute|Transformation Cooldown|- sec.}} | ||
+ | *{{SkillAttribute|Explosion Size|160%}} | ||
+ | }} | ||
− | | | + | |Notes= |
− | + | *Base build for {{IconLink|G-2 Rolling Thunder}} and {{IconLink|G-3 Raptor}}. Each skill requires '''G-1 Corona''' to be used once beforehand. | |
*For Male Mechanics, raising '''G-1 Corona's''' skill level not only provides damage boost, but it also lasts longer for the full transformation. | *For Male Mechanics, raising '''G-1 Corona's''' skill level not only provides damage boost, but it also lasts longer for the full transformation. | ||
*Be aware that the user can be interrupted during the cast. However, after the initial cast, being interrupted when transforming will not initiate the transformation cooldown. | *Be aware that the user can be interrupted during the cast. However, after the initial cast, being interrupted when transforming will not initiate the transformation cooldown. | ||
− | |||
*Transforming between forms for this skill will allow you to keep it up almost indefinitely. You will be able to tell when transformation is allowed when the icon on the bottom left corner is no longer greyed out or blinks once. This tactic is no longer needed on M Mech with max level Corona due to HS-1 Friends affecting cooldown despite not being listed as a skill under its effects. | *Transforming between forms for this skill will allow you to keep it up almost indefinitely. You will be able to tell when transformation is allowed when the icon on the bottom left corner is no longer greyed out or blinks once. This tactic is no longer needed on M Mech with max level Corona due to HS-1 Friends affecting cooldown despite not being listed as a skill under its effects. | ||
*Can be improved with {{IconLink|G-1 Corona Upgrade}} | *Can be improved with {{IconLink|G-1 Corona Upgrade}} | ||
*G-1 Corona is the only G-Series that does not snapshot -- each individual shot generated is based on current stats. | *G-1 Corona is the only G-Series that does not snapshot -- each individual shot generated is based on current stats. | ||
+ | |||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
{{tabs | {{tabs | ||
|name=Gender | |name=Gender | ||
|tab1=Male | |tab1=Male | ||
|contents1=<span style="display: none;">{{</span> | |contents1=<span style="display: none;">{{</span> | ||
− | {{ | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | | | ||
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{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | ! | + | !Cooldown |
− | ! | + | !G-series Basic Duration |
− | ! | + | !Magical Atk. |
− | ! | + | !Enemy Hit-stun Duration |
− | ! | + | !G-2 Rolling Thunder/G-3 Raptor Atk. |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | ! | + | {{!}} <!--Level--> {{#var:i}} |
− | + | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: (42+((290-42)/(37-1))*({{#var:i}}-1))/1.1 round 0}} | |
− | + | {{!}} <!--Cooldown--> {{#expr: 50+((73.5-50)/(37-1))*({{#var:i}}-1) round 1}} sec. | |
− | + | {{!}} <!--G-series Basic Duration--> {{#expr: 30+((67.2-30)/(37-1))*({{#var:i}}-1) round 1}} sec. | |
− | + | {{!}} <!--Magical Atk.--> {{#expr: 162+((757-162)/(37-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Enemy Hit-stun Duration--> {{#expr: 100+((244-100)/(37-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--G-2 Rolling Thunder/G-3 Raptor Atk.--> +{{#expr: 60+((96-60)/(37-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
− | |tab2= | + | |tab2=Female |
|contents2=<span style="display: none;">{{</span> | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | ! | + | !Magical Atk. |
− | ! | + | !Enemy Hit-stun Duration |
− | ! | + | !G-2 Rolling Thunder/G-3 Raptor Atk. |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | |
− | ! | + | {{!}} <!--MP--> {{#expr: (36+((250-36)/(38-1))*({{#var:i}}-1))/1.1 round 0}} |
− | + | {{!}} <!--Magical Atk.--> {{#expr: 122+((590-122)/(38-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Enemy Hit-stun Duration--> {{#expr: 70+((209-70)/(38-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--G-2 Rolling Thunder/G-3 Raptor Atk.--> +{{#expr: 60+((97-60)/(38-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}}- | |
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<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
}} | }} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 10:29, 27 February 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 20 |
Prerequisite Skills: | None |
Description
Activates a backup robot that fires on targets ahead with a Light Magic plasma shot at set intervals.
Enemies hit by the Corona are Immobilized (Hit-stunned) for a long time.
G-1 Corona can transform into G-2 Rolling Thunder or G-3 Raptor after casting. The Atk. for Rolling Thunder and Raptor increases whenever Corona's skill levels up.
Attributes
- SP per level: 25
- Casting Time: 0.5 sec.
- MP -2.0% Cooldown -1.0% on Command
- Cooldown: Varies
- Duration: Varies
- Transformation Bonus Duration: 2 sec.
- Auto Fire Cooldown: 0.5 sec.
- Transformation Cooldown: 7 sec.
- Explosion Size: 110%
Notes
- Base build for G-2 Rolling Thunder and G-3 Raptor. Each skill requires G-1 Corona to be used once beforehand.
- For Male Mechanics, raising G-1 Corona's skill level not only provides damage boost, but it also lasts longer for the full transformation.
- Be aware that the user can be interrupted during the cast. However, after the initial cast, being interrupted when transforming will not initiate the transformation cooldown.
- Transforming between forms for this skill will allow you to keep it up almost indefinitely. You will be able to tell when transformation is allowed when the icon on the bottom left corner is no longer greyed out or blinks once. This tactic is no longer needed on M Mech with max level Corona due to HS-1 Friends affecting cooldown despite not being listed as a skill under its effects.
- Can be improved with G-1 Corona Upgrade
- G-1 Corona is the only G-Series that does not snapshot -- each individual shot generated is based on current stats.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Cooldown | G-series Basic Duration | Magical Atk. | Enemy Hit-stun Duration | G-2 Rolling Thunder/G-3 Raptor Atk. |
---|---|---|---|---|---|---|---|
1 | 20 | 38 | 50 sec. | 30 sec. | 162% | 100% | +60% |
2 | 22 | 44 | 50.7 sec. | 31 sec. | 179% | 104% | +61% |
3 | 24 | 51 | 51.3 sec. | 32.1 sec. | 195% | 108% | +62% |
4 | 26 | 57 | 52 sec. | 33.1 sec. | 212% | 112% | +63% |
5 | 28 | 63 | 52.6 sec. | 34.1 sec. | 228% | 116% | +64% |
6 | 30 | 69 | 53.3 sec. | 35.2 sec. | 245% | 120% | +65% |
7 | 32 | 76 | 53.9 sec. | 36.2 sec. | 261% | 124% | +66% |
8 | 34 | 82 | 54.6 sec. | 37.2 sec. | 278% | 128% | +67% |
9 | 36 | 88 | 55.2 sec. | 38.3 sec. | 294% | 132% | +68% |
10 | 38 | 95 | 55.9 sec. | 39.3 sec. | 311% | 136% | +69% |
11 | 40 | 101 | 56.5 sec. | 40.3 sec. | 327% | 140% | +70% |
12 | 42 | 107 | 57.2 sec. | 41.4 sec. | 344% | 144% | +71% |
13 | 44 | 113 | 57.8 sec. | 42.4 sec. | 360% | 148% | +72% |
14 | 46 | 120 | 58.5 sec. | 43.4 sec. | 377% | 152% | +73% |
15 | 48 | 126 | 59.1 sec. | 44.5 sec. | 393% | 156% | +74% |
16 | 50 | 132 | 59.8 sec. | 45.5 sec. | 410% | 160% | +75% |
17 | 52 | 138 | 60.4 sec. | 46.5 sec. | 426% | 164% | +76% |
18 | 54 | 145 | 61.1 sec. | 47.6 sec. | 443% | 168% | +77% |
19 | 56 | 151 | 61.8 sec. | 48.6 sec. | 460% | 172% | +78% |
20 | 58 | 157 | 62.4 sec. | 49.6 sec. | 476% | 176% | +79% |
21 | 60 | 163 | 63.1 sec. | 50.7 sec. | 493% | 180% | +80% |
22 | 62 | 170 | 63.7 sec. | 51.7 sec. | 509% | 184% | +81% |
23 | 64 | 176 | 64.4 sec. | 52.7 sec. | 526% | 188% | +82% |
24 | 66 | 182 | 65 sec. | 53.8 sec. | 542% | 192% | +83% |
25 | 68 | 188 | 65.7 sec. | 54.8 sec. | 559% | 196% | +84% |
26 | 70 | 195 | 66.3 sec. | 55.8 sec. | 575% | 200% | +85% |
27 | 72 | 201 | 67 sec. | 56.9 sec. | 592% | 204% | +86% |
28 | 74 | 207 | 67.6 sec. | 57.9 sec. | 608% | 208% | +87% |
29 | 76 | 214 | 68.3 sec. | 58.9 sec. | 625% | 212% | +88% |
30 | 78 | 220 | 68.9 sec. | 60 sec. | 641% | 216% | +89% |
31 | 80 | 226 | 69.6 sec. | 61 sec. | 658% | 220% | +90% |
32 | 82 | 232 | 70.2 sec. | 62 sec. | 674% | 224% | +91% |
33 | 84 | 239 | 70.9 sec. | 63.1 sec. | 691% | 228% | +92% |
34 | 86 | 245 | 71.5 sec. | 64.1 sec. | 707% | 232% | +93% |
35 | 88 | 251 | 72.2 sec. | 65.1 sec. | 724% | 236% | +94% |
36 | 90 | 257 | 72.8 sec. | 66.2 sec. | 740% | 240% | +95% |
37 | 92 | 264 | 73.5 sec. | 67.2 sec. | 757% | 244% | +96% |
38 | 94 | 270 | 74.2 sec. | 68.2 sec. | 774% | 248% | +97% |
39 | 96 | 276 | 74.8 sec. | 69.3 sec. | 790% | 252% | +98% |
40 | 98 | 282 | 75.5 sec. | 70.3 sec. | 807% | 256% | +99% |
41 | 100 | 289 | 76.1 sec. | 71.3 sec. | 823% | 260% | +100% |
42 | 102 | 295 | 76.8 sec. | 72.4 sec. | 840% | 264% | +101% |
43 | 104 | 301 | 77.4 sec. | 73.4 sec. | 856% | 268% | +102% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Female Mechanic TP Skills | |
---|---|
Air Bomb Mech: Gale Force Upgrade EZ-8 Time Bomb Upgrade Frisbee Upgrade HS-12 Plasma Upgrade Mech Drop Upgrade Sparrow Factory Upgrade Upgrade G Robots Viper Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |