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Difference between revisions of "Air Steiner"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|tab1=Female | |tab1=Female | ||
|contents1= | |contents1= | ||
+ | While in the midair, the Grappler grabs an enemy with her legs, flips it over, and smashes it into the ground, causing a shockwave. | ||
|tab2=Male | |tab2=Male | ||
|contents2= | |contents2= | ||
Line 39: | Line 38: | ||
|Notes= | |Notes= | ||
{{tabs | {{tabs | ||
− | |name= | + | |name=Notes |
|tab1=Female | |tab1=Female | ||
|contents1= | |contents1= | ||
*Can adjust your movement when attempting to grab | *Can adjust your movement when attempting to grab | ||
*Air kicks a target instead if the target can't be thrown. Similar to {{IconLink|Air Walk|Female}}. | *Air kicks a target instead if the target can't be thrown. Similar to {{IconLink|Air Walk|Female}}. | ||
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*After the attack is finished, the player will be briefly put into the air, allowing the use of {{IconLink|Wild Cannon Spike|Female}} or {{IconLink|Air Clutch}}. | *After the attack is finished, the player will be briefly put into the air, allowing the use of {{IconLink|Wild Cannon Spike|Female}} or {{IconLink|Air Clutch}}. | ||
|tab2=Male | |tab2=Male | ||
Line 51: | Line 48: | ||
*Can only dive downward when attempting to grab | *Can only dive downward when attempting to grab | ||
*Air kicks a target instead if the target can't be thrown. Similar to {{IconLink|Air Walk|Male}}. | *Air kicks a target instead if the target can't be thrown. Similar to {{IconLink|Air Walk|Male}}. | ||
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*After the attack is finished, the player will be briefly put into the air, allowing the use of {{IconLink|Break Down}}, {{IconLink|Wild Cannon Spike|Male}}, or {{IconLink|Sole Bearer: Quaking Tiger}} | *After the attack is finished, the player will be briefly put into the air, allowing the use of {{IconLink|Break Down}}, {{IconLink|Wild Cannon Spike|Male}}, or {{IconLink|Sole Bearer: Quaking Tiger}} | ||
}} | }} | ||
|SkillGrowth= | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
{{tabs | {{tabs | ||
|name=SkillGrowths | |name=SkillGrowths | ||
|tab1=Female | |tab1=Female | ||
|contents1= | |contents1= | ||
− | + | <span style="display:none">{{</span> | |
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Grabbing Atk. | ||
+ | !Shockwave Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|50|238|31}} | ||
+ | {{!}} <!--Grabbing Atk.--> {{Calc2|{{#var:i}}|1618|43831|179678|31}} | ||
+ | {{!}} <!--Shockwave Atk.--> {{Calc2|{{#var:i}}|1618|26567|108923|31}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
|tab2=Male | |tab2=Male | ||
|contents2= | |contents2= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | |||
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
Line 83: | Line 98: | ||
}} | }} | ||
|} | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | }} | ||
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
− | |||
}} | }} |
Revision as of 17:58, 11 June 2019
Active Skill | |
Class: | |
Command: | (In mid-air) |
Prerequisite Level: | 30 |
Prerequisite Skills: | Female: Intense Takedown Lv1 Male: Seismic Crash Lv1 |
Description
While in the midair, the Grappler grabs an enemy with her legs, flips it over, and smashes it into the ground, causing a shockwave.
Attributes
- SP per level: 30
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 7 sec.
- Cooldown after Failed Grabbing Attempt: 1 sec.
Notes
- Can adjust your movement when attempting to grab
- Air kicks a target instead if the target can't be thrown. Similar to Air Walk.
- After the attack is finished, the player will be briefly put into the air, allowing the use of Wild Cannon Spike or Air Clutch.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Grabbing Atk. | Shockwave Atk. |
---|---|---|---|---|
1 | 30 | 50 | 27.09 max-width:200px 100
|
16.42 max-width:200px 100
|
2 | 32 | 56 | 29.89 max-width:200px 100
|
18.12 max-width:200px 100
|
3 | 34 | 63 | 32.69 max-width:200px 100
|
19.81 max-width:200px 100
|
4 | 36 | 69 | 35.49 max-width:200px 100
|
21.51 max-width:200px 100
|
5 | 38 | 75 | 38.28 max-width:200px 100
|
23.21 max-width:200px 100
|
6 | 40 | 81 | 41.08 max-width:200px 100
|
24.9 max-width:200px 100
|
7 | 42 | 88 | 43.88 max-width:200px 100
|
26.6 max-width:200px 100
|
8 | 44 | 94 | 46.68 max-width:200px 100
|
28.3 max-width:200px 100
|
9 | 46 | 100 | 49.48 max-width:200px 100
|
29.99 max-width:200px 100
|
10 | 48 | 106 | 52.28 max-width:200px 100
|
31.69 max-width:200px 100
|
11 | 50 | 113 | 55.08 max-width:200px 100
|
33.39 max-width:200px 100
|
12 | 52 | 119 | 57.87 max-width:200px 100
|
35.08 max-width:200px 100
|
13 | 54 | 125 | 60.67 max-width:200px 100
|
36.78 max-width:200px 100
|
14 | 56 | 131 | 63.47 max-width:200px 100
|
38.48 max-width:200px 100
|
15 | 58 | 138 | 66.27 max-width:200px 100
|
40.17 max-width:200px 100
|
16 | 60 | 144 | 69.07 max-width:200px 100
|
41.87 max-width:200px 100
|
17 | 62 | 150 | 71.87 max-width:200px 100
|
43.57 max-width:200px 100
|
18 | 64 | 157 | 74.67 max-width:200px 100
|
45.26 max-width:200px 100
|
19 | 66 | 163 | 77.47 max-width:200px 100
|
46.96 max-width:200px 100
|
20 | 68 | 169 | 80.26 max-width:200px 100
|
48.66 max-width:200px 100
|
21 | 70 | 175 | 83.06 max-width:200px 100
|
50.35 max-width:200px 100
|
22 | 72 | 182 | 85.86 max-width:200px 100
|
52.05 max-width:200px 100
|
23 | 74 | 188 | 88.66 max-width:200px 100
|
53.75 max-width:200px 100
|
24 | 76 | 194 | 91.46 max-width:200px 100
|
55.44 max-width:200px 100
|
25 | 78 | 200 | 94.26 max-width:200px 100
|
57.14 max-width:200px 100
|
26 | 80 | 207 | 97.06 max-width:200px 100
|
58.84 max-width:200px 100
|
27 | 82 | 213 | 99.85 max-width:200px 100
|
60.53 max-width:200px 100
|
28 | 84 | 219 | 102.65 max-width:200px 100
|
62.23 max-width:200px 100
|
29 | 86 | 225 | 105.45 max-width:200px 100
|
63.93 max-width:200px 100
|
30 | 88 | 232 | 108.25 max-width:200px 100
|
65.62 max-width:200px 100
|
31 | 90 | 238 | 111.05 max-width:200px 100
|
67.32 max-width:200px 100
|
32 | 92 | 244 | 113.85 max-width:200px 100
|
69.02 max-width:200px 100
|
33 | 94 | 251 | 116.65 max-width:200px 100
|
70.71 max-width:200px 100
|
34 | 96 | 257 | 119.45 max-width:200px 100
|
72.41 max-width:200px 100
|
35 | 98 | 263 | 122.24 max-width:200px 100
|
74.11 max-width:200px 100
|
36 | 100 | 269 | 125.04 max-width:200px 100
|
75.8 max-width:200px 100
|
37 | 102 | 276 | 127.84 max-width:200px 100
|
77.5 max-width:200px 100
|
38 | 104 | 282 | 130.64 max-width:200px 100
|
79.2 max-width:200px 100
|
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |