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Difference between revisions of "Red Clown"
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==Move Set== | ==Move Set== | ||
− | Red Clown | + | Red Clown will be invincible throughout the fight until his '''Clones''' pattern is cleared. He'll try to disrupt players by using various attacks that causes alot of {{IconLink|Stun (Status)}}. |
− | * '''Clones:''' Red Clown will begin by summoning two clones of himself inside of two pentacles in the center of the room. He is invulnerable during this entire mechanic and in order to damage him, the clones must be held inside their respective pentacles for 5 whole seconds. Succeeding in the pattern will cause the clones to disappear and make him vulnerable to damage for a certain amount of time. | + | * '''Clones:''' Red Clown will begin by summoning two clones of himself inside of two pentacles in the center of the room. He is invulnerable during this entire mechanic and in order to damage him, the clones must be held inside their respective pentacles for 5 whole seconds. Succeeding in the pattern will cause the clones to disappear and make him vulnerable to damage for a certain amount of time. |
− | ** Depending on the party size | + | ** Depending on the party size: '''1 clone/pentacle''' (1 - 2 Players), '''2 clones/pentacles''' (3 - 4 Players) |
− | ** | + | ** If players take too long trying to take out Red Clown, he'll do a {{IconLink|Quick Rebound}} and repeats the '''Clones''' pattern. |
− | * ''' | + | ===[[:Category:Luke's Laboratory Dungeons#Berserk Gauge|Berserk]]=== |
− | + | * '''Impatience:''' '''"Okay, I've had enough."''' Although Red Clown doesn't have a berserk gauge, but if '''Clones''' fail to succeed after a minute has passed, the room goes dark and he'll go into a frenzy attacking random players with {{IconLink|Poison (Status)}} & {{IconLink|Confusion (Status)}} inflicted upon them until he stops moving. | |
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==Strategy== | ==Strategy== | ||
− | * Classes that have hold-based | + | * Classes that have hold-based skills are able to keep clones intact in pentacles depending on how long the duration lasts. {{IconLink|Holy Spear: Brionac}} or {{IconLink|Lion's Roar}} for example are often used once they appear around the 4 second mark. |
− | * | + | * Use holds and burst damage quickly as possible. A strong party can ideally 1-cycle Red Clown before he can do the '''Clones''' pattern and doesn't really attack back that much. |
==Appearances== | ==Appearances== |
Revision as of 10:20, 14 July 2019
History
Made from red sunlight, blue moonlight and silver starlight, Red Clown is one of Luke's most loyal servants since his creation on Heblon. He was tasked with gathering all of Luke's servants and both Heblon's heirs who were scattered across worlds after the kingdom's destruction. Due to Red Clown's unique nature, his entire body is a mass of energy that slowly leaks out and in order to prevent the leaking, Luke crafted gold plating that covered his body, turning him into Gold Clown. But after fighting adventurers in Banquet Hall of Light while losing energy, he realizes that Luke's life is in danger. He ripped off the gold plating by himself, unleashed all of his contained energy and reverted back to his original form. The most loyal servant who's willing to sacrifice everything, even his own life just to save his creator.
Move Set
Red Clown will be invincible throughout the fight until his Clones pattern is cleared. He'll try to disrupt players by using various attacks that causes alot of Stun (Status).
- Clones: Red Clown will begin by summoning two clones of himself inside of two pentacles in the center of the room. He is invulnerable during this entire mechanic and in order to damage him, the clones must be held inside their respective pentacles for 5 whole seconds. Succeeding in the pattern will cause the clones to disappear and make him vulnerable to damage for a certain amount of time.
- Depending on the party size: 1 clone/pentacle (1 - 2 Players), 2 clones/pentacles (3 - 4 Players)
- If players take too long trying to take out Red Clown, he'll do a Quick Rebound and repeats the Clones pattern.
Berserk
- Impatience: "Okay, I've had enough." Although Red Clown doesn't have a berserk gauge, but if Clones fail to succeed after a minute has passed, the room goes dark and he'll go into a frenzy attacking random players with Poison (Status) & Confusion (Status) inflicted upon them until he stops moving.
Strategy
- Classes that have hold-based skills are able to keep clones intact in pentacles depending on how long the duration lasts. Holy Spear: Brionac or Lion's Roar for example are often used once they appear around the 4 second mark.
- Use holds and burst damage quickly as possible. A strong party can ideally 1-cycle Red Clown before he can do the Clones pattern and doesn't really attack back that much.
Appearances
Drops
- Clown's Sorrow in Sanctuary of Dispersion (all difficulties)
- Red Fall Crown in Sanctuary of Dispersion (all difficulties)