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Difference between revisions of "Power Fist"

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{{Missing Info}}
 
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
 +
|AltName=Korean: 강권
 
|NameTab=
 
|NameTab=
 
|NameTab2=
 
|NameTab2=
Line 13: Line 12:
 
|Type2=
 
|Type2=
 
|Type3=
 
|Type3=
|PrerequisiteLevel=
+
|PrerequisiteLevel=15
 
|PrerequisiteSkill=
 
|PrerequisiteSkill=
  
|Command={{Right}}{{Right}}{{Space}}
+
|Command={{Right}}{{Right}}+{{Space}}
 
|Description=
 
|Description=
[[File: {{PAGENAME}}.png]]
+
Temporarily concentrates energy and achieves higher Immobilization (Hit-stun) on enemies and increased Critical Damage.
Decreases attack speed slightly, but greatly increases Immobility, Strength, and Critical Damage.
+
 
 +
Decreases Attack Speed inside the Arena. (Female Striker only)
  
 
|Attributes=
 
|Attributes=
*{{SP per level|?}}
+
*{{SP per level|20}}
*{{CastTime|Dungeon=? sec|Arena=? sec}}
+
*{{SkillAttribute|Master Level|20}}
*{{Cooldown|Dungeon=? sec|Arena=? sec}}
+
*{{SkillAttribute|Max Level|30}}
*{{CubeCost|?}}
+
*{{CastTime|0.5 sec.}}
*{{Command Reduction|MP=?%|Cooldown=?%}}
+
*{{Cooldown|5 sec.}}
*{{Cancelable}}
+
*{{SkillAttribute|Target Immobility Rate|130%}}
*{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}}
+
*{{SkillAttribute|Duration|Dungeon=- sec.|Arena=10 sec.}}
 +
*{{SkillAttribute|Attack Speed|Dungeon=--%|Arena=-3%}} (Female Striker only)
 
|Notes=
 
|Notes=
 
*Immobility lengthens the time an enemy in a "flinched" state after being hit.
 
*Immobility lengthens the time an enemy in a "flinched" state after being hit.
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|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa; float:left; margin-right:0px; margin-left:25px;"
+
<small>
|+ <big>'''Female Striker'''</big>
+
{{tabs
|- {{Bgblue}}
+
|name=Gender
!rowspan="1"|Lv
+
|tab1=Female
!rowspan="1"|Lv Req
+
|contents1=
!rowspan="1"|SP
+
<span style="display:none">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 
!MP
 
!MP
 
+
!Critical Damage
!Strength increase
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 1||15||rowspan="22"|20||80||102
+
{{!}}- {{#ifexpr: {{#var:i}} = 20 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }}
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 2||18||95||120
+
{{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|126|826|20}} + {{Calc|{{#var:i}}|1|6.8|20|1|1}} per sec.
| 3||21||111||138
+
{{!}} <!--Critical Damage--> +{{Calc|{{#var:i}}|13|51|20}}%
|-{{SkillRow}}
+
{{!}}-
| 4||24||127||158
+
}}
|-{{SkillRow}}
 
| 5||27||142||180
 
|-{{SkillRow}}
 
| 6||30||158||202
 
|-{{SkillRow}}
 
| 7||33||174||226
 
|-{{SkillRow}}
 
| 8||36||190||252
 
|-{{SkillRow}}
 
| 9||39||205||278
 
|-{{SkillRow}}
 
| 10||42||221||306
 
|-{{SkillRow}}
 
| 11||45||237||336
 
|-{{SkillRow}}
 
| 12||48||252||366
 
|-{{SkillRow}}
 
| 13||51||268||398
 
|-{{SkillRow}}
 
| 14||54||284||430
 
|-{{SkillRow}}
 
| 15||57||300||464
 
|-{{SkillRow}}
 
| 16||60||315||500
 
|-{{SkillRow}}
 
| 17||63||331||538
 
|-{{SkillRow}}
 
| 18||66||347||576
 
|-{{SkillRow}}
 
| 19||69||362||616
 
|-{{MaxSkillRow}}
 
| 20(M)||72||378||656
 
|-{{SkillRow}}
 
| 21||75||394||698
 
|-{{SkillRow}}
 
| 22||78||410||742
 
 
|}
 
|}
 
+
<span style="display:none">}}</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa; float:right; margin-left:0px; margin-right:275px;"
+
|tab2=Male
|+ <big>'''Male Striker'''</big>
+
|contents2=
|- {{Bgblue}}
+
<span style="display:none">{{</span>
!rowspan="1"|Lv
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
!rowspan="1"|Lv Req
+
{|{{SkillTableHeader}}
!rowspan="1"|SP
+
!Level
 +
!Lv Req
 
!MP
 
!MP
!Cooldown
+
!Critical Damage
!Hit Immobility
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
!Critical Damage Bonus
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
!Strength increase
+
{{!}}- {{#ifexpr: {{#var:i}} = 20 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 1||15||rowspan="20"|25||120||rowspan="23"|30||rowspan="23"|130%||1%||20
+
{{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP--> {{#expr: 126+((826-126)/(20-1))*({{#var:i}}-1) round 0}} + {{#expr: 1+((6.8-1)/(20-1))*({{#var:i}}-1) round 1}} per sec.
| 2||18||154||1%||40
+
{{!}} <!--Critical Damage--> +{{#expr: 5+((45-5)/(20-1))*({{#var:i}}-1) round 0}}%
|-{{SkillRow}}
+
{{!}}-
| 3||21||188||2%||60
+
}}
|-{{SkillRow}}
 
| 4||24||223||3%||80
 
|-{{SkillRow}}
 
| 5||27||257||3%||100
 
|-{{SkillRow}}
 
| 6||30||292||4%||120
 
|-{{SkillRow}}
 
| 7||33||326||5%||140
 
|-{{SkillRow}}
 
| 8||36||361||5%||160
 
|-{{SkillRow}}
 
| 9||39||395||6%||180
 
|-{{SkillRow}}
 
| 10||42||430||7%||200
 
|-{{SkillRow}}
 
| 11||45||464||7%||220
 
|-{{SkillRow}}
 
| 12||48||499||8%||240
 
|-{{SkillRow}}
 
| 13||51||533||8%||260
 
|-{{SkillRow}}
 
| 14||54||568||9%||280
 
|-{{SkillRow}}
 
| 15||57||602||10%||300
 
|-{{SkillRow}}
 
| 16||60||637||10%||320
 
|-{{SkillRow}}
 
| 17||63||671||11%||340
 
|-{{SkillRow}}
 
| 18||66||706||12%||360
 
|-{{SkillRow}}
 
| 19||69||740||12%||380
 
|-{{MaxSkillRow}}
 
| 20(M)||72||775||13%||400
 
|-{{SkillRow}}
 
| 21||-||-||809||14%||420
 
|-{{SkillRow}}
 
| 22||-||-||844||14%||440
 
|-{{SkillRow}}
 
| 23||-||-||878||15%||460
 
 
|}
 
|}
 +
<span style="display:none">}}</span>
 +
}}
 +
{{TableNote}}
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 22:45, 13 September 2020


Power Fist.png Power Fist

Active Skill
Class:

Male Striker
Female Striker

Command: Rightkey.pngRightkey.png+Spacebar.png
Prerequisite Level: 15
Prerequisite Skills: None
Alternate Names: Korean: 강권

Description

Temporarily concentrates energy and achieves higher Immobilization (Hit-stun) on enemies and increased Critical Damage.

Decreases Attack Speed inside the Arena. (Female Striker only)

Attributes

  • SP per level: 20
  • Master Level: 20
  • Max Level: 30
  • Casting Time: 0.5 sec.
  • Cooldown: 5 sec.
  • Target Immobility Rate: 130%
  • Duration: - sec. (10 sec. in Arena )
  • Attack Speed: --% (-3% in Arena ) (Female Striker only)

Notes

  • Immobility lengthens the time an enemy in a "flinched" state after being hit.
  • Both hands emit a crimson glow during the skills duration.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Critical Damage
1 15 126 + 1 per sec. +13%
2 18 163 + 1.3 per sec. +15%
3 21 200 + 1.6 per sec. +17%
4 24 237 + 1.9 per sec. +19%
5 27 273 + 2.2 per sec. +21%
6 30 310 + 2.5 per sec. +23%
7 33 347 + 2.8 per sec. +25%
8 36 384 + 3.1 per sec. +27%
9 39 421 + 3.4 per sec. +29%
10 42 458 + 3.7 per sec. +31%
11 45 494 + 4.1 per sec. +33%
12 48 531 + 4.4 per sec. +35%
13 51 568 + 4.7 per sec. +37%
14 54 605 + 5 per sec. +39%
15 57 642 + 5.3 per sec. +41%
16 60 679 + 5.6 per sec. +43%
17 63 715 + 5.9 per sec. +45%
18 66 752 + 6.2 per sec. +47%
19 69 789 + 6.5 per sec. +49%
20 72 826 + 6.8 per sec. +51%
21 75 863 + 7.1 per sec. +53%
22 78 900 + 7.4 per sec. +55%
23 81 937 + 7.7 per sec. +57%
24 84 973 + 8 per sec. +59%
25 87 1010 + 8.3 per sec. +61%
26 90 1047 + 8.6 per sec. +63%
27 93 1084 + 8.9 per sec. +65%
28 96 1121 + 9.2 per sec. +67%
29 99 1158 + 9.5 per sec. +69%
30 102 1194 + 9.9 per sec. +71%
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Striker Skills
Active:Bone Crusher.png Bone Crusher Close Kick.png Close Kick Dragon Kick.png Dragon Kick Flame Tornado Kick.png Flame Tornado Kick Lightning Dance (Female).png Lightning Dance Mountain Pusher.png Mountain Pusher Power Fist.png Power Fist Super Armor.png Super Armor Torpedo.png Torpedo
Passive:Equip Boxing Gloves.png Equip Boxing Gloves Fatal Aim.png Fatal Aim Muscle Shift.png Muscle Shift Quick Step.png Quick Step Raid Punch.png Raid Punch
Awakening:Dual Release.png Dual Release Slow Burn.png Slow Burn Spin Kick.png Spin Kick Suju Inferno.png Suju Inferno Whirlwind Kick.png Whirlwind Kick
2nd Awakening:Atomic Cannon.png Atomic Cannon Fire Release.png Fire Release Power Descent.png Power Descent Tyrant Strike.png Tyrant Strike
Neo: Awakening:Infernal Destroyer.png Infernal Destroyer Limit Break.png Limit Break Mortal Assault.png Mortal Assault

Female Striker Skills
Active:Beat Drive.png Beat Drive Bone Crusher.png Bone Crusher Crushing Fist.png Crushing Fist Lightning Dance (Female).png Lightning Dance Mountain Pusher.png Mountain Pusher One Inch Punch.png One Inch Punch Power Fist.png Power Fist Rising Fist.png Rising Fist Super Armor.png Super Armor
Passive:Equip Boxing Gloves.png Equip Boxing Gloves Fatal Aim.png Fatal Aim Muscle Shift.png Muscle Shift
Awakening:Chain Assault.png Chain Assault Kihop Low Kick.png Kihop Low Kick Powerful Crushing Fist.png Powerful Crushing Fist Stampede.png Stampede
2nd Awakening:Empress's Climactic Fist.png Empress's Climactic Fist Shadowless Kick (Kaiser).png Shadowless Kick (Kaiser) Tiger Strike.png Tiger Strike Unchained Strike.png Unchained Strike
Neo: Awakening:Extreme Resilience.png Extreme Resilience Lightning Shift.png Lightning Shift Neo- Awakened Sliding Slash.png Neo: Awakened Sliding Slash

Male Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Flash Move.png Flash Move Hammer Kick (Female).png Hammer Kick High Kick.png High Kick Knee Kick.png Knee Kick Low Kick.png Low Kick Nen Shot.png Nen Shot Poison Throw.png Poison Throw Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar

Female Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Explosive Hook.png Explosive Hook Hammer Kick (Female).png Hammer Kick Low Kick.png Low Kick Muse's Uppercut.png Muse's Uppercut Nen Shot.png Nen Shot Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Suplex.png Suplex Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism