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Difference between revisions of "Scorched-Earth Policy"

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m (Arrol moved page Scorched Earth to Scorched-Earth Policy)
m
 
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{{Future Content}}
 
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|Class=Assault
+
|Class=Blitz
 
|Type=Active
 
|Type=Active
 
|PrerequisiteLevel=40
 
|PrerequisiteLevel=40
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|AltName=Korean: 스코치 택틱스
 
|AltName=Korean: 스코치 택틱스
 
|Description=
 
|Description=
Jumps in place and fires grenades one after another towards the ground with a modified [[Auto Gun]] with grenade parts attached.<br>
+
Jumps where he stands and fires his modified auto gun equipped with rocket launcher parts, shooting rockets at the ground.<br>
Afterwards, he somersaults, throwing many explosives around him before he lands.<br>
+
He then spins and tosses multiple grenades that explode around him after he lands.<br>
Enter the forward key to leap forward.
+
Press the Forward key to jump forward.
 +
<br><br>
 +
'''[Special Function]'''<br>
 +
- Press the Forward key to jump forward.
  
 
|Attributes=
 
|Attributes=
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*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
*{{Cancelable}}
 
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
 +
*{{Cooldown|20 sec.}}
 
*{{CubeCost|1}}
 
*{{CubeCost|1}}
*{{Cooldown|20 sec.}}
+
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
*{{SkillAttribute|Number of Grenade Multi-Stage Hits|3}}
+
*{{Cancelable}}
*{{SkillAttribute|Grenade Multi-Hit Count|3}}
+
*{{SkillAttribute|Rocket Multi-hit Count|3}}
 +
*{{SkillAttribute|Grenade Multi-hit Count|3}}
 +
 
 +
|Notes=
 +
*Can be improved with {{IconLink|Scorched-Earth Policy Upgrade}}.
 +
* '''던전앤파이터 API Docs Link:''' [https://api.neople.co.kr/df/skills/afdf3b989339de478e85b614d274d1ef/653b35b5b59d29daffca47df43b2b0e3?apikey=IAvsu6MivL7enTPRlaEFaP0v3ovAOAKv 스코치 택틱스]
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
<small>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
 
!MP
 
!MP
!Grenade Explosion Atk.
+
!Rocket Explosion Atk.
 
!Grenade Explosion Damage
 
!Grenade Explosion Damage
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }}
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{{!}}- {{#ifexpr: {{#var:i}} = 60 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 70 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}}
{{!}} <!--MP--> {{Calc|{{#var:i}}|162|1360|60}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|162|1360|70}}
{{!}} <!--Grenade Explosion Atk.--> {{Calc|{{#var:i}}|1647|11509|60}}%
+
{{!}} <!--Rocket Explosion Atk.--> {{Calc|{{#var:i}}|1647|13181|70}}%
{{!}} <!--Grenade Explosion Damage--> {{Calc|{{#var:i}}|2471|17264|60}}%
+
{{!}} <!--Grenade Explosion Damage--> {{Calc|{{#var:i}}|2471|19772|70}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
{{TableNote}}
 
</small>
 
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 19:54, 1 July 2023


Scorched-Earth Policy.png Scorched-Earth Policy

No Video
Active Skill
Class:

Blitz

Command: None
Prerequisite Level: 40
Prerequisite Skills: Triple Gunshot.png Triple Gunshot Lv1
Alternate Names: Korean: 스코치 택틱스

Description

Jumps where he stands and fires his modified auto gun equipped with rocket launcher parts, shooting rockets at the ground.
He then spins and tosses multiple grenades that explode around him after he lands.
Press the Forward key to jump forward.

[Special Function]
- Press the Forward key to jump forward.

Attributes

  • SP per level: 50
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 20 sec.
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill
  • Rocket Multi-hit Count: 3
  • Grenade Multi-hit Count: 3

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Rocket Explosion Atk. Grenade Explosion Damage
1 40 162 1647% 2471%
2 42 179 1814% 2722%
3 44 197 1981% 2972%
4 46 214 2148% 3223%
5 48 231 2316% 3474%
6 50 249 2483% 3725%
7 52 266 2650% 3975%
8 54 284 2817% 4226%
9 56 301 2984% 4477%
10 58 318 3151% 4728%
11 60 336 3319% 4978%
12 62 353 3486% 5229%
13 64 370 3653% 5480%
14 66 388 3820% 5731%
15 68 405 3987% 5981%
16 70 422 4154% 6232%
17 72 440 4322% 6483%
18 74 457 4489% 6734%
19 76 475 4656% 6984%
20 78 492 4823% 7235%
21 80 509 4990% 7486%
22 82 527 5157% 7737%
23 84 544 5325% 7987%
24 86 561 5492% 8238%
25 88 579 5659% 8489%
26 90 596 5826% 8739%
27 92 613 5993% 8990%
28 94 631 6160% 9241%
29 96 648 6327% 9492%
30 98 666 6495% 9742%
31 100 683 6662% 9993%
32 102 700 6829% 10244%
33 104 718 6996% 10495%
34 106 735 7163% 10745%
35 108 752 7330% 10996%
36 110 770 7498% 11247%
37 112 787 7665% 11498%
38 114 804 7832% 11748%
39 116 822 7999% 11999%
40 118 839 8166% 12250%
41 120 856 8333% 12501%
42 122 874 8501% 12751%
43 124 891 8668% 13002%
44 126 909 8835% 13253%
45 128 926 9002% 13504%
46 130 943 9169% 13754%
47 132 961 9336% 14005%
48 134 978 9503% 14256%
49 136 995 9671% 14506%
50 138 1013 9838% 14757%
51 140 1030 10005% 15008%
52 142 1047 10172% 15259%
53 144 1065 10339% 15509%
54 146 1082 10506% 15760%
55 148 1100 10674% 16011%
56 150 1117 10841% 16262%
57 152 1134 11008% 16512%
58 154 1152 11175% 16763%
59 156 1169 11342% 17014%
60 158 1186 11509% 17265%
61 160 1204 11677% 17515%
62 162 1221 11844% 17766%
63 164 1238 12011% 18017%
64 166 1256 12178% 18268%
65 168 1273 12345% 18518%
66 170 1291 12512% 18769%
67 172 1308 12680% 19020%
68 174 1325 12847% 19271%
69 176 1343 13014% 19521%
70 178 1360 13181% 19772%

}}

Blitz Skills
Active:Activation.png Activation Aimed Shot (Blitz).png Aimed Shot (Blitz) Bash Stock.png Bash Stock Boost- Body Bunker.png Boost: Body Bunker Boost- Breach Down.png Boost: Breach Down Boost- Suppress.png Boost: Suppress Burst Bomb (Blitz).png Burst Bomb (Blitz) Direct Feedback.png Direct Feedback Macpiece.png Macpiece Neodymium Fuse.png Neodymium Fuse Scorched-Earth Policy.png Scorched-Earth Policy Triple Gunshot.png Triple Gunshot
Passive:Alteration.png Alteration Blitz Auto Gun Mastery.png Blitz Auto Gun Mastery Modified Dust Shot.png Modified Dust Shot Sensibility.png Sensibility
Awakening:Arc Discharge.png Arc Discharge Boost- Death Field.png Boost: Death Field Boost- Dynamite Kick.png Boost: Dynamite Kick Fortress Blitz.png Fortress Blitz Retrofit.png Retrofit
2nd Awakening:AT-SO Walker.png AT-SO Walker Boost- Equalis-MR.png Boost: Equalis-MR Physical Reconstruction.png Physical Reconstruction Raytheon Crete.png Raytheon Crete Stop Walker Attack.png Stop Walker Attack
Neo: Awakening:Boost- Last Resort.png Boost: Last Resort Boost- Sonic Collision.png Boost: Sonic Collision Project- Novel Parts.png Project- Novel Parts

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Fastest Gun.png Fastest Gun Secret Land Runner.png Secret Land Runner Steyr AMR.png Steyr AMR

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism