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Difference between revisions of "Summoner's Train"
(Cat-a-lot: Copying from Category:Summoner Skills to Category:Active Skills) |
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− | + | {{SkillPage | |
− | + | |Name={{PAGENAME}} | |
− | {{ | + | |Video=j4JJUpBz8sA |
− | + | |Class=Summoner | |
− | + | |Type=Active | |
− | + | |PrerequisiteLevel=40 | |
+ | |PrerequisiteSkill= | ||
+ | *{{IconLink|Hired Summon: Panzer Hodor}} Lv 1+ | ||
+ | |Command= {{Down}}{{Right}}{{Space}} | ||
+ | |Description= Commands your summoned creatures to follow you inside a dungeon; increase the physical and magic defenses and vitality of you and your summoned creatures for the duration of this skill. Your creatures will attack any enemy that attacks you. | ||
Double Casting this skill cancels the effect. (Consumes MP again) | Double Casting this skill cancels the effect. (Consumes MP again) | ||
− | + | |Attributes= | |
− | + | *{{SP per level|30}} | |
− | + | *{{CastTime|0.7 seconds}} | |
− | + | *{{Cooldown|5 seconds}} | |
− | * | ||
− | |||
− | |||
*Spirits will patrol around the summoner, Dead Murker and Flame Hulk usually moves diagonally | *Spirits will patrol around the summoner, Dead Murker and Flame Hulk usually moves diagonally | ||
*Useful for pulling summons away from a hazard area. | *Useful for pulling summons away from a hazard area. | ||
*Does NOT synergize with [[Mark the Target!]] (AI conflicts) | *Does NOT synergize with [[Mark the Target!]] (AI conflicts) | ||
− | = | + | |SkillGrowth={{MissingInfo}} |
− | + | <span style="display:none">{{</span> | |
− | + | {|{{SkillTableHeader}} | |
− | | | ||
!rowspan="2" style="background-color: #fcbbdc;"| Level | !rowspan="2" style="background-color: #fcbbdc;"| Level | ||
!rowspan="2" style="background-color: #fcbbdc;"| Lv Req | !rowspan="2" style="background-color: #fcbbdc;"| Lv Req | ||
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| 17||68|| | | 17||68|| | ||
− | |} | + | |}<span style="display:none">}}</span> |
− | + | }} |
Revision as of 21:16, 18 June 2015
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | 40 |
Prerequisite Skills: |
Description
Commands your summoned creatures to follow you inside a dungeon; increase the physical and magic defenses and vitality of you and your summoned creatures for the duration of this skill. Your creatures will attack any enemy that attacks you.
Double Casting this skill cancels the effect. (Consumes MP again)
Attributes
- SP per level: 30
- Casting Time: 0.7 seconds
- Cooldown: 5 seconds
- Spirits will patrol around the summoner, Dead Murker and Flame Hulk usually moves diagonally
- Useful for pulling summons away from a hazard area.
- Does NOT synergize with Mark the Target! (AI conflicts)
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
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Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Level | Lv Req | SP | MP | Duration | Summoned Monster Effects | Summoner Effects | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Physical & Magical Defense |
Vitality | Focus Fire Duration | Movement & Attack Speed |
Hostility | Visual Range | Attack Strength | Physical & Magical Defense |
Vitality | |||||
1 | 20 | 30 | 30 | 20s | +160 | +3 | 12s | +10% | +10 | +30px | +10% | +160 | +3 |
2 | 23 | 32 | 24.4s | +320 | +6 | 13.3s | +12.2% | +15 | +44px | +14.7% | +240 | +6 | |
3 | 26 | ||||||||||||
4 | 29 | ||||||||||||
5 | 32 | ||||||||||||
6 | 35 | ||||||||||||
7 | 38 | ||||||||||||
8 | 41 | ||||||||||||
9 | 44 | ||||||||||||
10 | 47 | ||||||||||||
11 | 50 | ||||||||||||
12 | 53 | ||||||||||||
13 | 56 | ||||||||||||
14 | 59 | ||||||||||||
15 | 62 | ||||||||||||
16 | 65 | ||||||||||||
17 | 68 |
General TP Skills | |
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