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Difference between revisions of "Spear of Victory"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 승리의 창 | ||
|Video=vDqGAdlwroQ | |Video=vDqGAdlwroQ | ||
|Video2=Th_nXO5BEjQ | |Video2=Th_nXO5BEjQ | ||
Line 10: | Line 9: | ||
|Type=Active | |Type=Active | ||
|PrerequisiteLevel=20 | |PrerequisiteLevel=20 | ||
− | |Command={{right}}{{up}}{{Z}} (Male)<br> | + | |Command={{right}}{{up}}+{{Z}} (Male)<br> |
− | {{right}}{{down}}{{Z}} (Female) | + | {{right}}{{down}}+{{Z}} (Female) |
|Description= | |Description= | ||
{{tabs | {{tabs | ||
Line 17: | Line 16: | ||
|tab1=Male | |tab1=Male | ||
|contents1= | |contents1= | ||
− | Pierces | + | Pierces targets with spears of raw divinity. The spear only deals Light damage to a limited number of targets. When you create the spear, holding down the Skill button will charge it. |
+ | |||
+ | Spears that have been charged deal greater Light damage. | ||
|tab2=Female | |tab2=Female | ||
|contents2= | |contents2= | ||
− | Concentrates holy power into a spear and throws it at enemies, skewering them. This skill penetrates enemies, inflicting Magic damage and Holding them, before it explodes and inflicts additional Magic damage. | + | Concentrates holy power into a spear and throws it at enemies, skewering them.<br> |
+ | This skill penetrates enemies, inflicting Magic damage and Holding them, before it explodes and inflicts additional Magic damage.<br> | ||
+ | Holds enemies for a longer duration when fully charged. | ||
− | + | While the enemies are skewered, press the skill key again to explode the spear at once and cancel the Hold effect.<br><br> | |
+ | '''[Special Function]'''<br> | ||
+ | - Additionally press the skill key while the spear is stuck in the ground to instantly detonate the spear and cancel Hold. | ||
− | + | [Luculentus Angel Effect]<br> | |
+ | - Always throws a full-charged spear even if not charged. | ||
}} | }} | ||
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*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|Dungeon=Instant Cast}} | *{{CastTime|Dungeon=Instant Cast}} | ||
− | |||
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
{{tabs | {{tabs | ||
Line 38: | Line 43: | ||
|tab1=Male | |tab1=Male | ||
|contents1= | |contents1= | ||
− | + | *{{Cooldown|6.6 sec.}} | |
+ | *{{SkillAttribute|Max Charge Time|0.3 sec.}} | ||
+ | *{{SkillAttribute|Max Piercing Targets|10}} | ||
+ | *{{SkillAttribute|Full-charged Max Piercing Targets|16}} | ||
|tab2=Female | |tab2=Female | ||
|contents2= | |contents2= | ||
+ | *{{Cooldown|7 sec.}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
*{{SkillAttribute|Full Charge Time|0.3 sec.}} | *{{SkillAttribute|Full Charge Time|0.3 sec.}} | ||
Line 72: | Line 81: | ||
|tab1=Male | |tab1=Male | ||
|contents1=<span style="display: none;">{{</span> | |contents1=<span style="display: none;">{{</span> | ||
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43}}<!--Create an array named "maxrow" and fill it with 30 values--> | |
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Spear Atk. | ||
+ | !Spear Full-charged Atk. | ||
+ | !Spear Explosion Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: 32+((227-32)/(38-1))*({{#var:i}}-1) round 0}} | ||
+ | {{!}} <!--Spear Atk.--> {{AbsoluteDamage|{{#expr: 807+((5639-807)/(60-1))*({{#var:i}}-1) round 0}}|100}} | ||
+ | {{!}} <!--Spear Full-charged Atk.--> {{AbsoluteDamage|{{#expr: 1076+((7519-1076)/(60-1))*({{#var:i}}-1) round 0}}|100}} | ||
+ | {{!}} <!--Spear Explosion Atk.--> {{AbsoluteDamage|{{#expr: 1678+((11728-1678)/(60-1))*({{#var:i}}-1) round 0}}|100}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
|tab2=Female | |tab2=Female | ||
|contents2=<span style="display: none;">{{</span> | |contents2=<span style="display: none;">{{</span> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43}}<!--Create an array named "maxrow" and fill it with | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
Line 85: | Line 113: | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{ | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|32|343|60}} |
− | {{!}} <!--Spear Piercing Atk.--> {{ | + | {{!}} <!--Spear Piercing Atk.--> {{Calc2|{{#var:i}}|100|1306|9120|60}} |
− | {{!}} <!--Spear Explosion Atk.--> {{ | + | {{!}} <!--Spear Explosion Atk.--> {{Calc2|{{#var:i}}|100|1958|13681|60}} |
{{!}}- | {{!}}- | ||
}} | }} | ||
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<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
}} | }} | ||
− | + | {{TableNote}} | |
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 00:30, 26 April 2021
Active Skill | |
Class: | |
Command: | + (Male) + (Female) |
Prerequisite Level: | 20 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 승리의 창 |
Description
Pierces targets with spears of raw divinity. The spear only deals Light damage to a limited number of targets. When you create the spear, holding down the Skill button will charge it.
Spears that have been charged deal greater Light damage.Attributes
- SP per level: 20
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- MP -2.0% Cooldown -1.0% on Command
- Cooldown: 6.6 sec.
- Max Charge Time: 0.3 sec.
- Max Piercing Targets: 10
- Full-charged Max Piercing Targets: 16
- Light Element Attribute
Notes
- Basic attack cancelable only while wielding Holy Ghost Mace or Thunder Hammer : Jupiter.
- While under the effects of Holy Ghost Mace, the spear charges significantly faster, becomes a super-hold at full charge, and holds for a longer duration.
- Instant cast but can be charged by holding skill key.
- Throws automatically if held for longer than 3 seconds.
- Enemies hit will be pinned to the ground in a standing position even if they were previously knocked down. They cannot be knocked out of this position until the javelin explodes or they get grabbed.
- Can be improved with Spear of Victory Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Spear Atk. | Spear Full-charged Atk. | Spear Explosion Atk. |
---|---|---|---|---|---|
1 | 20 | 32 | 8.07 max-width:200px 100
|
10.76 max-width:200px 100
|
16.78 max-width:200px 100
|
2 | 22 | 37 | 8.89 max-width:200px 100
|
11.85 max-width:200px 100
|
18.48 max-width:200px 100
|
3 | 24 | 43 | 9.71 max-width:200px 100
|
12.94 max-width:200px 100
|
20.19 max-width:200px 100
|
4 | 26 | 48 | 10.53 max-width:200px 100
|
14.04 max-width:200px 100
|
21.89 max-width:200px 100
|
5 | 28 | 53 | 11.35 max-width:200px 100
|
15.13 max-width:200px 100
|
23.59 max-width:200px 100
|
6 | 30 | 58 | 12.16 max-width:200px 100
|
16.22 max-width:200px 100
|
25.3 max-width:200px 100
|
7 | 32 | 64 | 12.98 max-width:200px 100
|
17.31 max-width:200px 100
|
27 max-width:200px 100
|
8 | 34 | 69 | 13.8 max-width:200px 100
|
18.4 max-width:200px 100
|
28.7 max-width:200px 100
|
9 | 36 | 74 | 14.62 max-width:200px 100
|
19.5 max-width:200px 100
|
30.41 max-width:200px 100
|
10 | 38 | 79 | 15.44 max-width:200px 100
|
20.59 max-width:200px 100
|
32.11 max-width:200px 100
|
11 | 40 | 85 | 16.26 max-width:200px 100
|
21.68 max-width:200px 100
|
33.81 max-width:200px 100
|
12 | 42 | 90 | 17.08 max-width:200px 100
|
22.77 max-width:200px 100
|
35.52 max-width:200px 100
|
13 | 44 | 95 | 17.9 max-width:200px 100
|
23.86 max-width:200px 100
|
37.22 max-width:200px 100
|
14 | 46 | 101 | 18.72 max-width:200px 100
|
24.96 max-width:200px 100
|
38.92 max-width:200px 100
|
15 | 48 | 106 | 19.54 max-width:200px 100
|
26.05 max-width:200px 100
|
40.63 max-width:200px 100
|
16 | 50 | 111 | 20.35 max-width:200px 100
|
27.14 max-width:200px 100
|
42.33 max-width:200px 100
|
17 | 52 | 116 | 21.17 max-width:200px 100
|
28.23 max-width:200px 100
|
44.03 max-width:200px 100
|
18 | 54 | 122 | 21.99 max-width:200px 100
|
29.32 max-width:200px 100
|
45.74 max-width:200px 100
|
19 | 56 | 127 | 22.81 max-width:200px 100
|
30.42 max-width:200px 100
|
47.44 max-width:200px 100
|
20 | 58 | 132 | 23.63 max-width:200px 100
|
31.51 max-width:200px 100
|
49.14 max-width:200px 100
|
21 | 60 | 137 | 24.45 max-width:200px 100
|
32.6 max-width:200px 100
|
50.85 max-width:200px 100
|
22 | 62 | 143 | 25.27 max-width:200px 100
|
33.69 max-width:200px 100
|
52.55 max-width:200px 100
|
23 | 64 | 148 | 26.09 max-width:200px 100
|
34.78 max-width:200px 100
|
54.25 max-width:200px 100
|
24 | 66 | 153 | 26.91 max-width:200px 100
|
35.88 max-width:200px 100
|
55.96 max-width:200px 100
|
25 | 68 | 158 | 27.73 max-width:200px 100
|
36.97 max-width:200px 100
|
57.66 max-width:200px 100
|
26 | 70 | 164 | 28.54 max-width:200px 100
|
38.06 max-width:200px 100
|
59.36 max-width:200px 100
|
27 | 72 | 169 | 29.36 max-width:200px 100
|
39.15 max-width:200px 100
|
61.07 max-width:200px 100
|
28 | 74 | 174 | 30.18 max-width:200px 100
|
40.24 max-width:200px 100
|
62.77 max-width:200px 100
|
29 | 76 | 180 | 31 max-width:200px 100
|
41.34 max-width:200px 100
|
64.47 max-width:200px 100
|
30 | 78 | 185 | 31.82 max-width:200px 100
|
42.43 max-width:200px 100
|
66.18 max-width:200px 100
|
31 | 80 | 190 | 32.64 max-width:200px 100
|
43.52 max-width:200px 100
|
67.88 max-width:200px 100
|
32 | 82 | 195 | 33.46 max-width:200px 100
|
44.61 max-width:200px 100
|
69.59 max-width:200px 100
|
33 | 84 | 201 | 34.28 max-width:200px 100
|
45.71 max-width:200px 100
|
71.29 max-width:200px 100
|
34 | 86 | 206 | 35.1 max-width:200px 100
|
46.8 max-width:200px 100
|
72.99 max-width:200px 100
|
35 | 88 | 211 | 35.92 max-width:200px 100
|
47.89 max-width:200px 100
|
74.7 max-width:200px 100
|
36 | 90 | 216 | 36.73 max-width:200px 100
|
48.98 max-width:200px 100
|
76.4 max-width:200px 100
|
37 | 92 | 222 | 37.55 max-width:200px 100
|
50.07 max-width:200px 100
|
78.1 max-width:200px 100
|
38 | 94 | 227 | 38.37 max-width:200px 100
|
51.17 max-width:200px 100
|
79.81 max-width:200px 100
|
39 | 96 | 232 | 39.19 max-width:200px 100
|
52.26 max-width:200px 100
|
81.51 max-width:200px 100
|
40 | 98 | 238 | 40.01 max-width:200px 100
|
53.35 max-width:200px 100
|
83.21 max-width:200px 100
|
41 | 100 | 243 | 40.83 max-width:200px 100
|
54.44 max-width:200px 100
|
84.92 max-width:200px 100
|
42 | 102 | 248 | 41.65 max-width:200px 100
|
55.53 max-width:200px 100
|
86.62 max-width:200px 100
|
43 | 104 | 253 | 42.47 max-width:200px 100
|
56.63 max-width:200px 100
|
88.32 max-width:200px 100
|
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Priest Skills | |
---|---|
Active: | Cure Furious Grab Giant Weapon Launcher Lucky Straight Punch Painful Rapture Phoenix Hammer Rising Emblem Second Uppercut Slow Heal Smasher |
Passive: | None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills |
Female Priest Skills | |
---|---|
Active: | Choke Smash Cure Cut-in Dash Healing Prayer Heavy Sins Holy Flash Holy Smash Punishing Cross Raid Rising Cut (Female Priest) Thunder Amulet Weapon Parry |
Passive: | None! Please add appropriate skills to Category:Female Priest Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |