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Difference between revisions of "Overwhelming Grab"
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− | + | {{SkillPage | |
+ | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 반드시 잡는다! | ||
+ | |NameTab= | ||
+ | |NameTab2= | ||
+ | |Video=j5-hSknW1bc | ||
+ | |Video2= | ||
+ | |Gender=Both | ||
+ | |Class=Grappler | ||
+ | |Class2= | ||
+ | |Type=Active | ||
+ | |Type2= | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=15 | ||
+ | |PrerequisiteSkill={{IconLink|Intense Takedown}} Lv1 (Male only) | ||
− | == | + | |Command={{Up}}{{Up}}+{{Space}} |
− | + | |Description= | |
+ | {{tabs | ||
+ | |name=Descriptions | ||
+ | |tab1=Female | ||
+ | |contents1= | ||
+ | Increases Atk. for Basic attacks and the Grab skills. Casts Super Armor during the Grabbing animation of the following skills: {{IconLink|Suplex}}, {{IconLink|Fling}}, {{IconLink|Elbow Shock}}, {{IconLink|Air Steiner}}, {{IconLink|Spiral}}, {{IconLink|Cyclone Suplex}}, {{IconLink|Wild Cannon Spike}}, {{IconLink|Giant Twister}}, {{IconLink|Air Clutch}}, {{IconLink|Cyclone Attack}}, {{IconLink|Giant Swing}}, {{IconLink|Torbellino}}, {{IconLink|Hurricane Super Plex}}, and {{IconLink|Radiant Wing Driver}}. Grabbing attempts never fail. | ||
+ | |tab2=Male | ||
+ | |contents2= | ||
+ | {{IconLink|Knee Kick}}, {{IconLink|Fling}}, {{IconLink|Rolling Spike}}, and {{IconLink|Black Tornado}} temporarily pull all surrounding enemies during their Grabbing animation. Your grab skills ({{IconLink|Knee Kick}}, {{IconLink|Fling}}, {{IconLink|Break Down}}, {{IconLink|Snap Shot}}, {{IconLink|Air Steiner}}, {{IconLink|Slam Kick}}, {{IconLink|Rolling Spike}}, {{IconLink|Wild Cannon Spike}}, {{IconLink|Rhythmic Assault}}, {{IconLink|Black Tornado}}, {{IconLink|Technique: Storm Diver}}, {{IconLink|Sole Bearer: Quaking Tiger}}, etc.) cast Super Armor during the Grabbing animation, achieve 100% Grabbing Hit Rate, and increase attack Hit Rate (though slightly) and Atk. | ||
− | + | This skill also increases Basic Atk. | |
+ | }} | ||
− | = | + | |Attributes= |
+ | *{{SP per level|30}} | ||
+ | *{{SkillAttribute|Master Level|10}} | ||
+ | *{{SkillAttribute|Max Level|20}} | ||
+ | *{{CastTime|0.5 sec.}} | ||
+ | *{{Cooldown|5 sec.}} | ||
+ | *{{SkillAttribute|Duration|- sec.}} | ||
+ | *{{SkillAttribute|Attack Hit Rate|+10%}} (Male only) | ||
− | == Skill | + | |Notes= |
+ | *Be aware that the user is still vulnerable against status ailment attack, such as stone curse or stun; which can interrupt any throw skill. | ||
+ | *Only the first hit of the grab has 100% hit rate, any subsequent hits performed by the grab may miss. | ||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{tabs | ||
+ | |name=SkillGrowths | ||
+ | |tab1=Female | ||
+ | |contents1= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Basic Attack/Grab Skill Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MasterSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|126|528|10}} + {{Calc|{{#var:i}}|1|4.4|10|1|1}} per sec. | ||
+ | {{!}} <!--Basic Attack/Grab Skill Atk.--> +{{Calc|{{#var:i}}|27|45|10}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | |tab2=Male | ||
+ | |contents2= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Basic/Skill Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: 126+((528-126)/(10-1))*({{#var:i}}-1) round 0}} + {{#expr: 1+((4.4-1)/(10-1))*({{#var:i}}-1) round 1}} per sec. | ||
+ | {{!}} <!--Basic/Skill Atk.--> +{{#expr: 28+((46-28)/(10-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | }} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 16:29, 15 September 2020
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 15 |
Prerequisite Skills: | Intense Takedown Lv1 (Male only) |
Alternate Names: | Korean: 반드시 잡는다! |
Description
Increases Atk. for Basic attacks and the Grab skills. Casts Super Armor during the Grabbing animation of the following skills: Suplex, Fling, Elbow Shock, Air Steiner, Spiral, Cyclone Suplex, Wild Cannon Spike, Giant Twister, Air Clutch, Cyclone Attack, Giant Swing, Torbellino, Hurricane Super Plex, and Radiant Wing Driver. Grabbing attempts never fail.
Attributes
- SP per level: 30
- Master Level: 10
- Max Level: 20
- Casting Time: 0.5 sec.
- Cooldown: 5 sec.
- Duration: - sec.
- Attack Hit Rate: +10% (Male only)
Notes
- Be aware that the user is still vulnerable against status ailment attack, such as stone curse or stun; which can interrupt any throw skill.
- Only the first hit of the grab has 100% hit rate, any subsequent hits performed by the grab may miss.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Basic Attack/Grab Skill Atk. |
---|---|---|---|
1 | 15 | 126 + 1 per sec. | +27% |
2 | 18 | 171 + 1.4 per sec. | +29% |
3 | 21 | 215 + 1.8 per sec. | +31% |
4 | 24 | 260 + 2.1 per sec. | +33% |
5 | 27 | 305 + 2.5 per sec. | +35% |
6 | 30 | 349 + 2.9 per sec. | +37% |
7 | 33 | 394 + 3.3 per sec. | +39% |
8 | 36 | 439 + 3.6 per sec. | +41% |
9 | 39 | 483 + 4 per sec. | +43% |
10 | 42 | 528 + 4.4 per sec. | +45% |
11 | 45 | 573 + 4.8 per sec. | +47% |
12 | 48 | 617 + 5.2 per sec. | +49% |
13 | 51 | 662 + 5.5 per sec. | +51% |
14 | 54 | 707 + 5.9 per sec. | +53% |
15 | 57 | 751 + 6.3 per sec. | +55% |
16 | 60 | 796 + 6.7 per sec. | +57% |
17 | 63 | 841 + 7 per sec. | +59% |
18 | 66 | 885 + 7.4 per sec. | +61% |
19 | 69 | 930 + 7.8 per sec. | +63% |
20 | 72 | 975 + 8.2 per sec. | +65% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |