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Difference between revisions of "Super Armor"

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(M. Fighter)
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[[Category: Skills]][[Category: Striker Skills]][[Category: Martial Arts]]
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{{SkillPage
{{youtube_tn|Yw5N9dFECz4}}
+
|Name={{PAGENAME}}
 +
|AltName=Korean: 슈퍼아머
 +
|NameTab=
 +
|NameTab2=
 +
|Video=Yw5N9dFECz4
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|Video2=
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|Gender=Both
 +
|Class=Striker
 +
|Class2=
 +
|Type=Active
 +
|Type2=
 +
|Type3=
 +
|PrerequisiteLevel=20
 +
|PrerequisiteSkill={{IconLink|Iron Physique}} Lv1 (Male Only)
  
== Description ==
+
|Command={{Up}}{{Up}}+{{Space}}
 +
|Description=
 +
Temporarily increases Physical Defense and Vitality, and negates the Hitstun and Knockdown effects from enemy attacks.
  
[[Image:SuperArmor.png|left]] Excluding counter attack, the user ignores all knock back and knock down effect. Physical defense and vitality increases briefly.
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Decreases Movement Speed inside the Arena.
  
 +
|Attributes=
 +
*{{SP per level|10}}
 +
*{{SkillAttribute|Master Level|20}}
 +
*{{SkillAttribute|Max Level|30}}
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*{{CastTime|0.7 sec.}}
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*{{Cooldown|Varies}}
 +
*{{SkillAttribute|Movement Speed|Dungeon=--%|Arena=-10%}}
 +
|Notes=
 +
*Despite being a Buff skill, this skill benefits from the Cooldown Reduction from {{IconLink|Equip Boxing Gloves}}.
 +
*Enables safe {{IconLink|Muscle Shift}} combos.
 +
*Counter attacks are much easier to perform with SA. Resulting in a pseudo damage increase.
 +
*SA will not keep you from dying. Remember to dodge and avoid tanking things you don't need to.
  
== Details ==
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|SkillGrowth=
*Command Input: {{up}}{{up}} + Space
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<span style="display:none">{{</span>
*Useful to activate before long casting skills.
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<small>
*May incur more damage than the usual since the user won't stay knocked down to avoid attack.
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{{tabs
*Duration and cool time goes up as the skill level rises.
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|name=Gender
 
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|tab1=Female
== Fighter ==  
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|contents1=
 
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<span style="display:none">{{</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:def|826,1042,1284,1550,1842,2159,2501,2868,3259,3677,4118,4585,5077,5594,6136,6703,7295,7912,8554,9221,9912,10630,11371,12138,12930,13747,14590,15456,16349,17266}} {{#arraydefine:vit|19,23,28,31,37,42,47,53,59,66,72,79,86,95,102,110,119,128,137,146,157,167,178,188,199,210,222,234,247,259,}}
|- {{Bgblue}}
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{|{{SkillTableHeader}}
!rowspan="1"|Lv
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!Level
!rowspan="1"|Lv Req
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!Lv Req
!rowspan="1"|SP
 
 
!MP
 
!MP
 +
!Cooldown
 
!Duration
 
!Duration
!Physical Defense
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!Physical Def.
 
!Vitality
 
!Vitality
|-{{SkillRow}}
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1||18||rowspan="14"|30||20||15||1400||5
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
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{{!}}- {{#ifexpr: {{#var:i}} = 20 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }}
| 2||21||21||16||2100||10
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{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
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{{!}} <!--Lv Req--> {{#expr: 20+3*({{#var:i}}-1)}}
| 3||24||23||17||2800||15
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{{!}} <!--MP--> {{Calc|{{#var:i}}|40|336|30}}
|-{{SkillRow}}
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{{!}} <!--Cooldown--> {{Calc|{{#var:i}}|31|75.3|30|1|1}} sec.
| 4||27||24||18||3500||20
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{{!}} <!--Duration--> {{Calc|{{#var:i}}|24|79|30|1|1}} sec.
|-{{SkillRow}}
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{{!}} <!--Physical Def.--> +{{#arrayindex:def| {{#expr:{{#var:i}}-1}} }}
| 5||30||26||19||4200||25
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{{!}} <!--Vitality-->  +{{#arrayindex:vit| {{#expr:{{#var:i}}-1}} }}
|-{{SkillRow}}
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{{!}}-
| 6||33||27||20||4900||30
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}}
|-{{SkillRow}}
 
| 7||36||29||21||5600||35
 
|-{{SkillRow}}
 
| 8||39||31||22||6300||40
 
|-{{SkillRow}}
 
| 9||42||32||23||7000||45
 
|-{{MaxSkillRow}}
 
| 10 (M)||45||34||24||7700||50
 
 
|}
 
|}
 
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<span style="display:none">}}</span>
 
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|tab2=Male
== M. Fighter ==  
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|contents2=
 
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<span style="display:none">{{</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:def|1652,2084,2568,3100,3684,4318,5002,5736,6518,7354,8236,9170,10154,11188,12272,13406,14590,15824,17108,18442,19824,21260,22742,24276,25860,27494,29180,30912,32698,34532}} {{#arraydefine:vit|38,46,56,62,74,84,94,106,118,132,144,158,172,190,204,220,238,256,274,292,314,334,356,376,398,420,444,468,494,518}}
|- {{Bgblue}}
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{|{{SkillTableHeader}}
!rowspan="1"|Lv
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!Level
!rowspan="1"|Lv Req
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!Lv Req
!rowspan="1"|SP
 
 
!MP
 
!MP
 +
!Cooldown
 
!Duration
 
!Duration
!Physical Defense
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!Physical Def.
 
!Vitality
 
!Vitality
!Movement Speed<br> Decrease
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 1||20||rowspan="20"|20||40||13||1652||38||rowspan="20"|0%
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{{!}}- {{#ifexpr: {{#var:i}} = 20 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}
|-{{SkillRow}}
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{{!}} <!--Level--> {{#var:i}}
| 2||23||44||13.6||2536||51
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{{!}} <!--Lv Req--> {{#expr: 20+3*({{#var:i}}-1)}}
|-{{SkillRow}}
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{{!}} <!--MP--> {{#expr: 40+((336-40)/(30-1))*({{#var:i}}-1) round 0}}
| 3||26||48||14.1||3419||65
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{{!}} <!--Cooldown--> {{#expr: 31+((75.3-31)/(30-1))*({{#var:i}}-1) round 1}} sec.
|-{{SkillRow}}
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{{!}} <!--Duration--> {{#expr: 24+((79-24)/(30-1))*({{#var:i}}-1) round 1}} sec.
| 4||29||52||14.7||4303||78
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{{!}} <!--Physical Def.--> +{{#arrayindex:def| {{#expr:{{#var:i}}-1}} }}
|-{{SkillRow}}
+
{{!}} <!--Vitality-->  +{{#arrayindex:vit| {{#expr:{{#var:i}}-1}} }}
| 5||32||56||15.3||5187||91
+
{{!}}-
|-{{SkillRow}}
+
}}
| 6||35||60||15.9||6070||105
+
|}
|-{{SkillRow}}
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<span style="display:none">}}</span>
| 7||38||64||16.4||6954||118
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}}
|-{{SkillRow}}
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{{TableNote}}
| 8||41||68||17||7838||132
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</small>
|-{{SkillRow}}
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<span style="display:none">}}</span>
| 9||44||72||17.6||8721||145
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}}
|-{{SkillRow}}
 
| 10||47||76||18.2||9605||158
 
|-{{SkillRow}}
 
| 11||50||80||18.7||10489||172
 
|-{{SkillRow}}
 
| 12||53||84||19.3||11373||185
 
|-{{SkillRow}}
 
| 13||56||88||19.9||12256||198
 
|-{{SkillRow}}
 
| 14||59||92||20.5||13140||212
 
|-{{SkillRow}}
 
| 15||62||96||21||14024||225
 
|-{{SkillRow}}
 
| 16||65||100||21.6||14907||239
 
|-{{SkillRow}}
 
| 17||68||104||22.2||15791||252
 
|-{{SkillRow}}
 
| 18||71||108||22.8||16675||265
 
|-{{SkillRow}}
 
| 19||74||113||23.3||17558||279
 
|-{{MaxSkillRow}}
 
| 20(M)||77||113||23.9||18442||292
 

Latest revision as of 23:29, 13 September 2020


Super Armor.png Super Armor

Active Skill
Class:

Male Striker
Female Striker

Command: Upkey.pngUpkey.png+Spacebar.png
Prerequisite Level: 20
Prerequisite Skills: Iron Physique.png Iron Physique Lv1 (Male Only)
Alternate Names: Korean: 슈퍼아머

Description

Temporarily increases Physical Defense and Vitality, and negates the Hitstun and Knockdown effects from enemy attacks.

Decreases Movement Speed inside the Arena.

Attributes

  • SP per level: 10
  • Master Level: 20
  • Max Level: 30
  • Casting Time: 0.7 sec.
  • Cooldown: Varies
  • Movement Speed: --% (-10% in Arena )

Notes

  • Despite being a Buff skill, this skill benefits from the Cooldown Reduction from Equip Boxing Gloves.png Equip Boxing Gloves.
  • Enables safe Muscle Shift.png Muscle Shift combos.
  • Counter attacks are much easier to perform with SA. Resulting in a pseudo damage increase.
  • SA will not keep you from dying. Remember to dodge and avoid tanking things you don't need to.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Cooldown Duration Physical Def. Vitality
1 20 40 31 sec. 24 sec. +826 +19
2 23 50 32.5 sec. 25.9 sec. +1042 +23
3 26 60 34.1 sec. 27.8 sec. +1284 +28
4 29 71 35.6 sec. 29.7 sec. +1550 +31
5 32 81 37.1 sec. 31.6 sec. +1842 +37
6 35 91 38.6 sec. 33.5 sec. +2159 +42
7 38 101 40.2 sec. 35.4 sec. +2501 +47
8 41 111 41.7 sec. 37.3 sec. +2868 +53
9 44 122 43.2 sec. 39.2 sec. +3259 +59
10 47 132 44.7 sec. 41.1 sec. +3677 +66
11 50 142 46.3 sec. 43 sec. +4118 +72
12 53 152 47.8 sec. 44.9 sec. +4585 +79
13 56 162 49.3 sec. 46.8 sec. +5077 +86
14 59 173 50.9 sec. 48.7 sec. +5594 +95
15 62 183 52.4 sec. 50.6 sec. +6136 +102
16 65 193 53.9 sec. 52.4 sec. +6703 +110
17 68 203 55.4 sec. 54.3 sec. +7295 +119
18 71 214 57 sec. 56.2 sec. +7912 +128
19 74 224 58.5 sec. 58.1 sec. +8554 +137
20 77 234 60 sec. 60 sec. +9221 +146
21 80 244 61.6 sec. 61.9 sec. +9912 +157
22 83 254 63.1 sec. 63.8 sec. +10630 +167
23 86 265 64.6 sec. 65.7 sec. +11371 +178
24 89 275 66.1 sec. 67.6 sec. +12138 +188
25 92 285 67.7 sec. 69.5 sec. +12930 +199
26 95 295 69.2 sec. 71.4 sec. +13747 +210
27 98 305 70.7 sec. 73.3 sec. +14590 +222
28 101 316 72.2 sec. 75.2 sec. +15456 +234
29 104 326 73.8 sec. 77.1 sec. +16349 +247
30 107 336 75.3 sec. 79 sec. +17266 +259
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Striker Skills
Active:Bone Crusher.png Bone Crusher Close Kick.png Close Kick Dragon Kick.png Dragon Kick Flame Tornado Kick.png Flame Tornado Kick Lightning Dance (Female).png Lightning Dance Mountain Pusher.png Mountain Pusher Power Fist.png Power Fist Super Armor.png Super Armor Torpedo.png Torpedo
Passive:Equip Boxing Gloves.png Equip Boxing Gloves Fatal Aim.png Fatal Aim Muscle Shift.png Muscle Shift Quick Step.png Quick Step Raid Punch.png Raid Punch
Awakening:Dual Release.png Dual Release Slow Burn.png Slow Burn Spin Kick.png Spin Kick Suju Inferno.png Suju Inferno Whirlwind Kick.png Whirlwind Kick
2nd Awakening:Atomic Cannon.png Atomic Cannon Fire Release.png Fire Release Power Descent.png Power Descent Tyrant Strike.png Tyrant Strike
Neo: Awakening:Infernal Destroyer.png Infernal Destroyer Limit Break.png Limit Break Mortal Assault.png Mortal Assault

Female Striker Skills
Active:Beat Drive.png Beat Drive Bone Crusher.png Bone Crusher Crushing Fist.png Crushing Fist Lightning Dance (Female).png Lightning Dance Mountain Pusher.png Mountain Pusher One Inch Punch.png One Inch Punch Power Fist.png Power Fist Rising Fist.png Rising Fist Super Armor.png Super Armor
Passive:Equip Boxing Gloves.png Equip Boxing Gloves Fatal Aim.png Fatal Aim Muscle Shift.png Muscle Shift
Awakening:Chain Assault.png Chain Assault Kihop Low Kick.png Kihop Low Kick Powerful Crushing Fist.png Powerful Crushing Fist Stampede.png Stampede
2nd Awakening:Empress's Climactic Fist.png Empress's Climactic Fist Shadowless Kick (Kaiser).png Shadowless Kick (Kaiser) Tiger Strike.png Tiger Strike Unchained Strike.png Unchained Strike
Neo: Awakening:Extreme Resilience.png Extreme Resilience Lightning Shift.png Lightning Shift Neo- Awakened Sliding Slash.png Neo: Awakened Sliding Slash

Male Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Flash Move.png Flash Move Hammer Kick (Female).png Hammer Kick High Kick.png High Kick Knee Kick.png Knee Kick Low Kick.png Low Kick Nen Shot.png Nen Shot Poison Throw.png Poison Throw Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar

Female Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Explosive Hook.png Explosive Hook Hammer Kick (Female).png Hammer Kick Low Kick.png Low Kick Muse's Uppercut.png Muse's Uppercut Nen Shot.png Nen Shot Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Suplex.png Suplex Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism