Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Nen Cannon"
(→Prerequisite) |
m |
||
(12 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{SkillPage | |
+ | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 축염포 | ||
+ | |Video=CDdyS8vhuAc | ||
+ | |Gender=Both | ||
+ | |Class=Nen Master | ||
+ | |Type=Passive | ||
+ | |PrerequisiteLevel=20 | ||
+ | |PrerequisiteSkill={{IconLink|Nen Shot}} Lv1 (Female)</br>{{IconLink|Nen Shot}} Lv3 (Male) | ||
+ | |Description= | ||
+ | {{IconLink|Nen Shot}} can be charged.<br> | ||
+ | When fully charged, {{IconLink|Nen Shot}}'s size, Atk.,and range increase significantly, and it always penetrates enemies.<br> | ||
+ | A charged {{IconLink|Nen Shot}} incurs longer cooldown. | ||
+ | |Attributes= | ||
+ | {{tabs | ||
+ | |name=Attributes | ||
+ | |tab1=Female | ||
+ | |contents1= | ||
+ | *{{SP per level|50}} | ||
+ | *{{SkillAttribute|Master Level|1}} | ||
+ | *{{SkillAttribute|Max Level|11}} | ||
+ | *{{Cooldown|3 sec.}} | ||
+ | *{{SkillAttribute|Shooting Speed|+70%}} | ||
+ | |tab2=Male | ||
+ | |contents2= | ||
+ | *{{SP per level|50}} | ||
+ | *{{SkillAttribute|Master Level|1}} | ||
+ | *{{SkillAttribute|Max Level|11}} | ||
+ | *{{Cooldown|8 sec.}} | ||
+ | *{{SkillAttribute|Nen Shot Duration|+0.35 sec.}} | ||
+ | *{{SkillAttribute|Shooting Speed|+45%}} | ||
+ | }} | ||
− | {{ | + | |Notes= |
+ | *Hold the skill key or {{Z}} to charge the skill. | ||
+ | *Has increased {{IconLink|Shock (Status)}} rate for Female Nen Masters. | ||
+ | *The cooldown for {{IconLink|Nen Shot}} starts as soon as the charge up begins, which allows the Nen Master to fire {{IconLink|Nen Shot}} immediately after {{IconLink|Nen Cannon}}. | ||
+ | *{{IconLink|Nen Cannon}} can be registered for a timer, showing the cooldown above the UI. | ||
+ | *The projectile appearance differs between genders. | ||
+ | *Male Nen Masters can alter Nen Cannon's mechanics via {{IconLink|Upgrade Nen Cannon}}. | ||
− | == | + | |SkillGrowth= |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{tabs | |
− | == | + | |name=Gender |
− | * | + | |tab1=Female |
− | + | |contents1=<span style="display: none;">{{</span> | |
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Nen Cannon Atk. | ||
+ | !Shock Rate | ||
+ | !Nen Cannon Duration | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 1 or {{#var:i}} = 11| {{MaxSkillRow}} }} <!-- DEFAULT: Detect levelcap/masterlv/maxlv at specified skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 20+1*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|40|56|11}} | ||
+ | {{!}} <!--Nen Cannon Atk.--> +{{Calc|{{#var:i}}|131|181|11}}% | ||
+ | {{!}} <!--Shock Rate--> +{{Calc|{{#var:i}}|65|85.5|11|1|1}}% | ||
+ | {{!}} <!--Nen Cannon Duration--> +{{Calc|{{#var:i}}|0.39|0.46|11|1|2}} sec. | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
− | == | + | |tab2=Male |
− | + | |contents2=<span style="display:none">{{</span> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | |||
− | |||
− | {| | ||
− | | | ||
− | ! | ||
!Lv Req | !Lv Req | ||
− | |||
!MP | !MP | ||
− | !Nen Cannon | + | !Nen Cannon Atk. |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{!}}- {{#ifexpr: {{#var:i}} = 1 or {{#var:i}} = 11| {{MaxSkillRow}} }} <!-- DEFAULT: Detect levelcap/masterlv/maxlv at specified skill level --> |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 20+1*({{#var:i}}-1)}} | |
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|40|56|11}} | ||
+ | {{!}} <!--Nen Cannon Atk.--> +{{Calc|{{#var:i}}|165|225|11}}% | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
− | {{ | + | <span style="display: none;">}}</span> |
+ | }} | ||
+ | |||
+ | {{TableNote}}</small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 17:58, 12 November 2020
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 20 |
Prerequisite Skills: | Nen Shot Lv1 (Female) Nen Shot Lv3 (Male) |
Alternate Names: | Korean: 축염포 |
Description
Nen Shot can be charged.
When fully charged, Nen Shot's size, Atk.,and range increase significantly, and it always penetrates enemies.
A charged Nen Shot incurs longer cooldown.
Attributes
Notes
- Hold the skill key or to charge the skill.
- Has increased Shock (Status) rate for Female Nen Masters.
- The cooldown for Nen Shot starts as soon as the charge up begins, which allows the Nen Master to fire Nen Shot immediately after Nen Cannon.
- Nen Cannon can be registered for a timer, showing the cooldown above the UI.
- The projectile appearance differs between genders.
- Male Nen Masters can alter Nen Cannon's mechanics via Upgrade Nen Cannon.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Nen Cannon Atk. | Shock Rate | Nen Cannon Duration |
---|---|---|---|---|---|
1 | 20 | 40 | +131% | +65% | +0.39 sec. |
2 | 21 | 42 | +136% | +67.1% | +0.4 sec. |
3 | 22 | 43 | +141% | +69.1% | +0.4 sec. |
4 | 23 | 45 | +146% | +71.2% | +0.41 sec. |
5 | 24 | 46 | +151% | +73.2% | +0.42 sec. |
6 | 25 | 48 | +156% | +75.3% | +0.43 sec. |
7 | 26 | 50 | +161% | +77.3% | +0.43 sec. |
8 | 27 | 51 | +166% | +79.4% | +0.44 sec. |
9 | 28 | 53 | +171% | +81.4% | +0.45 sec. |
10 | 29 | 54 | +176% | +83.5% | +0.45 sec. |
11 | 30 | 56 | +181% | +85.5% | +0.46 sec. |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |