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Difference between revisions of "Descent of Sieg"
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*{{SkillAttribute|Max Level|40}} | *{{SkillAttribute|Max Level|40}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown|Dungeon=180 sec}} | + | *{{Cooldown|Dungeon=180 sec.}} |
*{{CubeCost|10}} | *{{CubeCost|10}} | ||
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *'''{{IconLink|Curse (Status)}} Effect: | ||
+ | **{{SkillAttribute|Chance|100%}} | ||
*'''Encroach HP Requirement''' | *'''Encroach HP Requirement''' | ||
**'''Normal''': 30% | **'''Normal''': 30% | ||
Line 28: | Line 30: | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!rowspan="2"|Level | !rowspan="2"|Level | ||
Line 33: | Line 37: | ||
!rowspan="2"|MP | !rowspan="2"|MP | ||
!rowspan="2"|Wangliang Atk. | !rowspan="2"|Wangliang Atk. | ||
− | !rowspan="2"|Sieg | + | !rowspan="2"|Released Sieg Atk. |
!rowspan="2"|Hell Rift-opening Atk. | !rowspan="2"|Hell Rift-opening Atk. | ||
!rowspan="2"|Finishing Atk. | !rowspan="2"|Finishing Atk. | ||
− | !colspan=" | + | !colspan="3"|{{IconLink|Curse (Status)}} |
|- | |- | ||
− | ! | + | !Level||Duration||Stat Reduction Count |
− | |-{{ | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | 1 | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 2 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 85+5*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: (2625+((2826-2625)/(4-1))*({{#var:i}}-1))/1.05 round 0}} | |
+ | {{!}} <!--Wangliang Atk.--> {{#expr: 645+((1095-645)/(4-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Released Sieg Atk.--> {{#expr: 12911+((21893-12911)/(4-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Hell Rift-opening Atk.--> {{#expr: 16139+((27367-16139)/(4-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Finishing Atk.--> {{#expr: 25823+((43787-25823)/(4-1))*({{#var:i}}-1) round 0}}% | ||
+ | <!-- --> | ||
+ | <!--Curse Effect--> | ||
+ | {{!}} <!--Level--> {{#expr: 87+((93-87)/(4-1))*({{#var:i}}-1) round 0}} | ||
+ | {{!}} <!--Duration--> {{#expr: 3+((5-3)/(4-1))*({{#var:i}}-1) round 0}} sec. | ||
+ | {{!}} <!--Stat Reduction Count--> {{#expr: -50+((-80--50)/(4-1))*({{#var:i}}-1) round 0}} | ||
+ | <!-- --> | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 20:49, 14 November 2018
2nd Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 85 |
Prerequisite Skills: | None |
Description
Calls forth the First Soul Bender Sieg, who sends your enemies to Hell.
The wangliang that appears along with Siege attacks and Curse (Status) surrounding enemies while pulling them to the center of the pentacle.
Afterwards it opens a rift to Hell, attacks and Immobilizes surrounding enemies, and summons the hands of the dead. As Sieg sinks into the ground, grabbed by the hands of the dead, he casts the Encroach effect that instantly kills enemies with less than a set amount of HP.
Attributes
- SP per level: 300, then 200 afterwards.
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 180 sec.
- This skill consumes 10 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Curse (Status) Effect:
- Chance: 100%
- Encroach HP Requirement
- Normal: 30%
- Named: 10%
- Hell: 10%
- APC: 20%
- Boss monsters cannot be killed instantly.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Wangliang Atk. | Released Sieg Atk. | Hell Rift-opening Atk. | Finishing Atk. | Curse (Status) | ||
---|---|---|---|---|---|---|---|---|---|
Level | Duration | Stat Reduction Count | |||||||
1 | 85 | 2500 | 645% | 12911% | 16139% | 25823% | 87 | 3 sec. | -50 |
2 | 90 | 2564 | 795% | 15905% | 19882% | 31811% | 89 | 4 sec. | -60 |
3 | 95 | 2628 | 945% | 18899% | 23624% | 37799% | 91 | 4 sec. | -70 |
4 | 100 | 2691 | 1095% | 21893% | 27367% | 43787% | 93 | 5 sec. | -80 |
5 | 105 | 2755 | 1245% | 24887% | 31110% | 49775% | 95 | 6 sec. | -90 |
6 | 110 | 2819 | 1395% | 27881% | 34852% | 55763% | 97 | 6 sec. | -100 |
7 | 115 | 2883 | 1545% | 30875% | 38595% | 61751% | 99 | 7 sec. | -110 |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |