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Difference between revisions of "Robotics"
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m (Updated skill growth to Season 5, Act 1 Harlem Patch) |
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*{{IconLink|Air Combat Mech: Tempester}} | *{{IconLink|Air Combat Mech: Tempester}} | ||
*{{IconLink|Air Bomb Mech: Gale Force}} | *{{IconLink|Air Bomb Mech: Gale Force}} | ||
+ | *{{IconLink|Mech Drop}} | ||
*{{IconLink|Sparrow Factory}} | *{{IconLink|Sparrow Factory}} | ||
*{{IconLink|EZ-10 Time Bomb}} | *{{IconLink|EZ-10 Time Bomb}} | ||
− | |||
*{{IconLink|EX-S Viper Zero}} | *{{IconLink|EX-S Viper Zero}} | ||
+ | *{{IconLink|HS-12 Plasma}} | ||
+ | *{{IconLink|Frisbee}} | ||
*{{IconLink|Gaebolg Punch}} | *{{IconLink|Gaebolg Punch}} | ||
*{{IconLink|G-0 Battleroid}} | *{{IconLink|G-0 Battleroid}} | ||
Line 28: | Line 30: | ||
*{{IconLink|TX-45 A-Team}} | *{{IconLink|TX-45 A-Team}} | ||
*{{IconLink|Hell March}} | *{{IconLink|Hell March}} | ||
− | *{{IconLink|G- | + | *{{IconLink|G-SP Falcon}} |
+ | *{{IconLink|Magnetic Field}} | ||
*{{IconLink|High-mobile Mech: Volt MX}} | *{{IconLink|High-mobile Mech: Volt MX}} | ||
|Attributes= | |Attributes= | ||
− | *{{SP per level| | + | *{{SP per level|25}} |
− | *{{SkillAttribute|Master Level| | + | *{{SkillAttribute|Master Level|10}} |
− | *{{SkillAttribute|Max Level| | + | *{{SkillAttribute|Max Level|20}} |
− | *{{CastTime|0.5 sec}} | + | *{{CastTime|0.5 sec.}} |
− | *{{Cooldown|5 sec}} | + | *{{Cooldown|5 sec.}} |
+ | *{{SkillAttribute|Duration|- sec.}} | ||
− | |Notes=*The first level is gained automatically upon becoming a [[Female Mechanic]] or [[Male Mechanic]]. | + | |Notes= |
+ | *The first level is gained automatically upon becoming a [[Female Mechanic]] or [[Male Mechanic]]. | ||
*The buff effect can't be stacked with multiple mechanics. Only the effect of the highest level remains. | *The buff effect can't be stacked with multiple mechanics. Only the effect of the highest level remains. | ||
**For allies only, doesn't affect the mechas of opponent. | **For allies only, doesn't affect the mechas of opponent. | ||
+ | |||
|SkillGrowth= | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
{{tabs | {{tabs | ||
− | |name= | + | |name=Gender |
|tab1=Male | |tab1=Male | ||
− | |contents1= | + | |contents1=<span style="display: none;">{{</span> |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Robot Max HP | |
− | + | !Robot Movement Speed | |
− | + | !Basic/Skill Atk. | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
+ | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: 126+((632-126)/(10-1))*({{#var:i}}-1) round 0}} + {{#expr: 1+((5.2-1)/(10-1))*({{#var:i}}-1) round 1}} per sec. | ||
+ | {{!}} <!--Robot Max HP--> +{{#expr: 90+((158-90)/(10-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Robot Movement Speed--> +{{#expr: 31+((50-31)/(10-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Basic/Skill Atk.--> +{{#expr: 9+((27-9)/(10-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
|tab2=Female | |tab2=Female | ||
− | |contents2= | + | |contents2=<span style="display: none;">{{</span> |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Robot Max HP | |
− | + | !Robot Movement Speed | |
− | + | !Basic/Skill Atk. | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
+ | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: 126+((632-126)/(10-1))*({{#var:i}}-1) round 0}} + {{#expr: 1+((5.2-1)/(10-1))*({{#var:i}}-1) round 1}} per sec. | ||
+ | {{!}} <!--Robot Max HP--> +{{#expr: 72+((126-72)/(10-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Robot Movement Speed--> +{{#expr: 62+((100-62)/(10-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Basic/Skill Atk.--> +{{#expr: 9+((27-9)/(10-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
}} | }} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 11:25, 27 February 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Description
Temporarily increases the Mechanic's Intelligence and Basic/Skill Atk. to reinforce ally robots.
Applicable robots include:
- RX-78 Land Runner
- EZ-8 Time Bomb
- G-1 Corona
- G-2 Rolling Thunder
- G-3 Raptor
- EX-S Viper
- Air Combat Mech: Tempester
- Air Bomb Mech: Gale Force
- Mech Drop
- Sparrow Factory
- EZ-10 Time Bomb
- EX-S Viper Zero
- HS-12 Plasma
- Frisbee
- Gaebolg Punch
- G-0 Battleroid
- TX-80 Dimension Runner
- TX-45 A-Team
- Hell March
- G-SP Falcon
- Magnetic Field
- High-mobile Mech: Volt MX
Attributes
- SP per level: 25
- Master Level: 10
- Max Level: 20
- Casting Time: 0.5 sec.
- Cooldown: 5 sec.
- Duration: - sec.
Notes
- The first level is gained automatically upon becoming a Female Mechanic or Male Mechanic.
- The buff effect can't be stacked with multiple mechanics. Only the effect of the highest level remains.
- For allies only, doesn't affect the mechas of opponent.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Robot Max HP | Robot Movement Speed | Basic/Skill Atk. |
---|---|---|---|---|---|
1 | 15 | 126 + 1 per sec. | +90% | +31% | +9% |
2 | 18 | 182 + 1.5 per sec. | +98% | +33% | +11% |
3 | 21 | 238 + 1.9 per sec. | +105% | +35% | +13% |
4 | 24 | 295 + 2.4 per sec. | +113% | +37% | +15% |
5 | 27 | 351 + 2.9 per sec. | +120% | +39% | +17% |
6 | 30 | 407 + 3.3 per sec. | +128% | +42% | +19% |
7 | 33 | 463 + 3.8 per sec. | +135% | +44% | +21% |
8 | 36 | 520 + 4.3 per sec. | +143% | +46% | +23% |
9 | 39 | 576 + 4.7 per sec. | +150% | +48% | +25% |
10 | 42 | 632 + 5.2 per sec. | +158% | +50% | +27% |
11 | 45 | 688 + 5.7 per sec. | +166% | +52% | +29% |
12 | 48 | 744 + 6.1 per sec. | +173% | +54% | +31% |
13 | 51 | 801 + 6.6 per sec. | +181% | +56% | +33% |
14 | 54 | 857 + 7.1 per sec. | +188% | +58% | +35% |
15 | 57 | 913 + 7.5 per sec. | +196% | +61% | +37% |
16 | 60 | 969 + 8 per sec. | +203% | +63% | +39% |
17 | 63 | 1026 + 8.5 per sec. | +211% | +65% | +41% |
18 | 66 | 1082 + 8.9 per sec. | +218% | +67% | +43% |
19 | 69 | 1138 + 9.4 per sec. | +226% | +69% | +45% |
20 | 72 | 1194 + 9.9 per sec. | +234% | +71% | +47% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Female Mechanic TP Skills | |
---|---|
Air Bomb Mech: Gale Force Upgrade EZ-8 Time Bomb Upgrade Frisbee Upgrade HS-12 Plasma Upgrade Mech Drop Upgrade Sparrow Factory Upgrade Upgrade G Robots Viper Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |