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Difference between revisions of "Chain Strike"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 체인 스트라이크 | ||
|Class=Elven Knight | |Class=Elven Knight | ||
|Type=Active | |Type=Active | ||
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|Video=Cv6s-Z-xCsQ | |Video=Cv6s-Z-xCsQ | ||
|PrerequisiteLevel=75 | |PrerequisiteLevel=75 | ||
− | |Command={{left}}{{down}}{{right}}{{x}} | + | |Command={{left}}{{down}}{{right}}+{{x}} |
− | |Description=Charge the shield with the energy gained from {{IconLink|Chain Rush}} to deliver a powerful single blow. Damage increases based on the stack of Chain Rush at the time of casting. Using all of the concentrated power removes the Chain Rush stack gauge. | + | |Description=Charge the shield with the energy gained from {{IconLink|Chain Rush}} to deliver a powerful single blow.<br> |
+ | Damage increases based on the stack of Chain Rush at the time of casting. Using all of the concentrated power removes the Chain Rush stack gauge. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|80}} | *{{SP per level|80}} | ||
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<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}} | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 75+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 75+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|580| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|580|4500|40}} |
− | {{!}} <!--Atk--> {{Calc|{{#var:i}}| | + | {{!}} <!--Atk--> {{Calc|{{#var:i}}|29988|148640|40}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | {{TableNote}} | |
− | </small><span style="display: none | + | </small> |
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 07:40, 22 July 2021
2nd Awakening Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() |
Prerequisite Level: | 75 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 체인 스트라이크 |
Description
Charge the shield with the energy gained from Chain Rush to deliver a powerful single blow.
Damage increases based on the stack of Chain Rush at the time of casting. Using all of the concentrated power removes the Chain Rush stack gauge.
Attributes
- SP per level: 80
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 40 sec.
- This skill consumes 3
Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
Chain Rush Stack Skill Damage Bonus: +5%
Notes
- Consumes all
Chain Rush stacks and increases in damage for each stack consumed.
- Can be canceled into from
Chain Rush, but cannot cancel into
Chain Rush itself.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. |
---|---|---|---|
1 | 75 | 580 | 29988% |
2 | 77 | 681 | 33030% |
3 | 79 | 781 | 36073% |
4 | 81 | 882 | 39115% |
5 | 83 | 982 | 42157% |
6 | 85 | 1083 | 45200% |
7 | 87 | 1183 | 48242% |
8 | 89 | 1284 | 51285% |
9 | 91 | 1384 | 54327% |
10 | 93 | 1485 | 57369% |
11 | 95 | 1585 | 60412% |
12 | 97 | 1686 | 63454% |
13 | 99 | 1786 | 66496% |
14 | 101 | 1887 | 69539% |
15 | 103 | 1987 | 72581% |
16 | 105 | 2088 | 75623% |
17 | 107 | 2188 | 78666% |
18 | 109 | 2289 | 81708% |
19 | 111 | 2389 | 84750% |
20 | 113 | 2490 | 87793% |
21 | 115 | 2590 | 90835% |
22 | 117 | 2691 | 93878% |
23 | 119 | 2791 | 96920% |
24 | 121 | 2892 | 99962% |
25 | 123 | 2992 | 103005% |
26 | 125 | 3093 | 106047% |
27 | 127 | 3193 | 109089% |
28 | 129 | 3294 | 112132% |
29 | 131 | 3394 | 115174% |
30 | 133 | 3495 | 118216% |
31 | 135 | 3595 | 121259% |
32 | 137 | 3696 | 124301% |
33 | 139 | 3796 | 127343% |
34 | 141 | 3897 | 130386% |
35 | 143 | 3997 | 133428% |
36 | 145 | 4098 | 136471% |
37 | 147 | 4198 | 139513% |
38 | 149 | 4299 | 142555% |
39 | 151 | 4399 | 145598% |
40 | 153 | 4500 | 148640% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Knight TP Skills | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
General TP Skills | |
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