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Difference between revisions of "Thrust"
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*Can be improved with {{IconLink|Thrust Upgrade}}. | *Can be improved with {{IconLink|Thrust Upgrade}}. | ||
*Affected by {{IconLink|Basic Training Upgrade}} | *Affected by {{IconLink|Basic Training Upgrade}} | ||
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|SkillGrowth= | |SkillGrowth= | ||
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{{#arraydefine:maxrow|1,2,3,4,5,6}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary--> | {{#arraydefine:maxrow|1,2,3,4,5,6}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary--> | ||
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!Physical Weapon Atk. | !Physical Weapon Atk. | ||
!Hit Rate | !Hit Rate | ||
+ | ![Frenzy Effects]<br>Physical Atk. | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 6 | {{MaxSkillRow}} }} |
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{{!}} <!--MP--> {{Calc|{{#var:i}}|8|70|6}} | {{!}} <!--MP--> {{Calc|{{#var:i}}|8|70|6}} | ||
{{!}} <!--Physical Weapon Atk.--> {{Calc|{{#var:i}}|227|367|6}}% | {{!}} <!--Physical Weapon Atk.--> {{Calc|{{#var:i}}|227|367|6}}% | ||
− | {{!}} <!--Hit Rate--> +{{Calc|{{#var:i}}| | + | {{!}} <!--Hit Rate--> + {{#ifexpr:{{#var:i}} < 2| - |{{Calc|{{#var:i}}|1|5|6}} }}% |
+ | {{!}} <!--[Frenzy Effects]<br>Physical Atk.--> {{Calc2|{{#var:i}}|100|154|249|6}} | ||
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Revision as of 05:07, 25 January 2021
Active Skill | |
Class: | |
Command: | (While Casting a Dash Attack) |
Prerequisite Level: | 5 |
Prerequisite Skills: | None |
Description
Pressing the Attack key during a Dash attack attempts an additional stabbing attack.
Consumes MP each time the key is pressed. Additional stabbing attacks increase Hit Rate and knock their target backward.
Frenzy changes this skill to Independent Atk. for the Berserker.
This skill's damage is affected by Basic Training.
[Special Function]
[Frenzy Effect]
- Changes to Independent Atk.
Attributes
- SP per level: 15
- Master Level: 1
- Max Level: 6
- Casting Time: Instant Cast
- Cooldown: 1 sec
Notes
- Ghostblades will lose this skill upon advancement.
- May only be performed after a dash attack with one exception: Blade Masters may perform this skill after using Flowing Stance - Clash.
- This skill gains additional hits and Electrocution (Status) effect for Blade Masters with Lightsabre Mastery level 3+.
- Can be improved with Thrust Upgrade.
- Affected by Basic Training Upgrade
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Physical Weapon Atk. | Hit Rate | [Frenzy Effects] Physical Atk. |
---|---|---|---|---|---|
1 | 5 | 8 | 227% | + -% | 1.54 max-width:200px 100
|
2 | 7 | 20 | 255% | + 2% | 1.73 max-width:200px 100
|
3 | 9 | 33 | 283% | + 3% | 1.92 max-width:200px 100
|
4 | 11 | 45 | 311% | + 3% | 2.11 max-width:200px 100
|
5 | 13 | 58 | 339% | + 4% | 2.3 max-width:200px 100
|
6 | 15 | 70 | 367% | + 5% | 2.49 max-width:200px 100
|
General TP Skills | |
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Basic Training Upgrade |