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Difference between revisions of "Destroyed Castle of the Dead"

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==Gameplay & Map Layout==
 
==Gameplay & Map Layout==
Destroyed Castle of the Dead's progression is very similar to [[The Oculus: The Sanctum of Resurrection]], in which either you or a 4-person party's main objective is to traverse through seems to be a merged version of both [[King's Cradle]] and [[Heblon's Altar]] by fighting off Luke's creations that have been mysteriously brought back to life even after the Apostle's death.
+
Destroyed Castle of the Dead's progression is very similar to [[The Oculus: The Sanctum of Resurrection]], in which either you or a 4-person party's main objective is to traverse through what seems to be a merged version of both [[King's Cradle]] and [[Heblon's Altar]] by fighting off Luke's creations that have been mysteriously brought back to life even after the Apostle's death.
  
 
Locations of Boss Monsters and various items are randomly placed around the map during each new run.
 
Locations of Boss Monsters and various items are randomly placed around the map during each new run.
  
===Addtional Reward===
+
'''Addtional Reward'''
* Destroying Becky's Lost Bag drops a {{Item|Red Dusk Crystal}} & {{Item|Shattered Red Dusk Crystal}}, or sometimes a Level 105 Epic Equipment   
+
* Destroying Becky's Lost Bag drops a {{Item|Red Dusk Crystal}} & {{Item|Shattered Red Dusk Crystal}}, or sometimes a Level 105 Epic Equipment.  
  
===Buffs & Debuffs===
+
'''Buffs & Debuffs'''
* Each room you enter aside from Bosses, offers a Buff and Debuff effect upon clearing which can either benefit or hinder your character's performance. Keep in mind that these are not permanant and will disappear after a certain amount of battles go by in the maps, though they won't wear off if you go into a cleared section.
+
* Whenever you've cleared a room of Monsters, they can temporarily offer either a ('''<span style="color:#00FF00">Green Buff</span>''') or ('''<span style="color:#880ED4">Purple Debuff</span>''') depending on which room you're entering which can either benefit or hinder your character, and in some cases benefits Normal/Boss monsters. For example: Obtaining a ('''<span style="color:#00FF00">Add Flame Attack ++</span>''') will grant you a {{IconLink|Fire Element}} for three battles that deals extra damage to Normal Monsters, while ('''<span style="color:#880ED4">Add Abnormal Status Attack</span>''') allows Monsters to cause a status effect (I.E Bleed, Poison, Shock) when attacking. Once a certain amount of battles go by, the Buffs/Debuff effects wear off except for moving to a room that's already been cleared out.
* Obtaining a Green  ('''<span style="color:Green">Buff Effect</span>''') can temporarily offer your character certain benefit such as:  
 
:Skill Attack  
 
:Movement/Attacking/Casting Speed Increase
 
:HP/MP Stats
 
:Cooldown Reduction
 
:Add Fire Damage
 
:Lowers Enemy Attack Damage
 
:Decreases Enemy's Elemental Resistance
 
  
* Obtaining a Purple ('''<span style="color:Purple">Debuff Effect</span>''') can not only temporarily debuff your character, but will also buff the monsters depending on what was obtained.
+
'''Buff Effects'''
 +
*Skill Attack
 +
*Movement/Attacking/Casting Speed Increase
 +
*HP/MP Stats
 +
*SKill Cooldown
 +
*Add Flame Attack
 +
*Lowers Enemy Attack Damage
 +
*Decreases Enemy's Elemental Resistance
  
===Special Functions===
+
'''Debuff Effects'''
 +
* Add Abnormal Status Attack
 +
* Increase Monster Attack
 +
 
 +
'''Special Functions'''
 
* There are Star Icons placed around the map, these offer different functions that can only be used once per run.
 
* There are Star Icons placed around the map, these offer different functions that can only be used once per run.
  

Revision as of 12:44, 2 August 2022

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.


Destroyed Castle of the Dead
DestroyedZelva.png
Location Zelva
Min. Level 110
Level 110
Monster Level 140
End Boss Icon-Abyss Walker.png Abyss Walker

Overview

The impact of the duel between Soldoros and Kasijas has destroyed Zelva and the Castle of the Dead.

Inside the half-sliced Castle of the Dead, Luke's creations, which were believed to have stopped functioning after his death, can still be found. How are they moving on their own? What else might be in there? A world-shaking conspiracy is about to reveal itself.

Rules & Requirements

  • Availability: Destroyed Castle of the Dead is opened every day.
  • Level Needed: 110.
  • Adventurer Fame:
    • 17,612 (Normal)
    • 24,472 (Expert)
    • 30,267 (Master)
  • Player Amount: Can be entered solo or with a 4-person party.
  • Quest Needed: Clear the quest [Last Bastion] to gain access to this dungeon.
  • Time Limit: 30 Minutes.
  • Entry Requirement: 30 Fatigue Points; 1 No Icon.png Destroyed Castle of the Dead Admission Ticket (Normal, Expert or Master)
  • Talk to Meryl Pioneer in Zelva's waiting area to form a Advanced Dungeon Lobby regardless on which channel you're in. Once everything is prepared, speak to Meryl again to begin the mission.

Restrictions

  • Puppet-related items from Animator cannot be used.
  • While there is no Life Token.png Life Token limitation, your current Skill Cooldowns will not be reset upon reviving.
  • Choosing to retreat from Destroyed Castle places everyone under a recovery time limit and cannot re-enter until it reaches zero. Selecting "Abandon Mission" counts as an automatic forefeit and any Admission Tickets depending on the difficulty will not be replenished.

Gameplay & Map Layout

Destroyed Castle of the Dead's progression is very similar to The Oculus: The Sanctum of Resurrection, in which either you or a 4-person party's main objective is to traverse through what seems to be a merged version of both King's Cradle and Heblon's Altar by fighting off Luke's creations that have been mysteriously brought back to life even after the Apostle's death.

Locations of Boss Monsters and various items are randomly placed around the map during each new run.

Addtional Reward

Buffs & Debuffs

  • Whenever you've cleared a room of Monsters, they can temporarily offer either a (Green Buff) or (Purple Debuff) depending on which room you're entering which can either benefit or hinder your character, and in some cases benefits Normal/Boss monsters. For example: Obtaining a (Add Flame Attack ++) will grant you a Fire Damage Boost.png Fire Element for three battles that deals extra damage to Normal Monsters, while (Add Abnormal Status Attack) allows Monsters to cause a status effect (I.E Bleed, Poison, Shock) when attacking. Once a certain amount of battles go by, the Buffs/Debuff effects wear off except for moving to a room that's already been cleared out.

Buff Effects

  • Skill Attack
  • Movement/Attacking/Casting Speed Increase
  • HP/MP Stats
  • SKill Cooldown
  • Add Flame Attack
  • Lowers Enemy Attack Damage
  • Decreases Enemy's Elemental Resistance

Debuff Effects

  • Add Abnormal Status Attack
  • Increase Monster Attack

Special Functions

  • There are Star Icons placed around the map, these offer different functions that can only be used once per run.

Monsters

Mobs
WIP

Bosses

Rewards

  • Upon defeating bosses, they'll have a chance to drop:

TBA

  • Card Flip rewards will yield:

TBA

  • Gold Flips will yield:

TBA