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Difference between revisions of "Punto Wave"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Class2= | |Class2= | ||
|Type=Active | |Type=Active | ||
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|PrerequisiteLevel=35 | |PrerequisiteLevel=35 | ||
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
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|Command={{Right}}{{Down}}{{Right}}{{Z}} | |Command={{Right}}{{Down}}{{Right}}{{Z}} | ||
− | |Description= | + | |Description=Repeatedly stabs at an enemy in front and swings her weapon, sending forth waves that damage enemies and send them flying.<p>Casts {{IconLink|Super Armor (Status)}}. Press Jump to cancel this skill's effects. Press {{Z}} to immediately launch the finishing attack.<br>[[Punto Wave]] decreases {{IconLink|Chaser Launcher}}'s cooldown for its duration.<p>In the Arena, this skill's stabbing speed and attack count and {{IconLink|Chaser Launcher}}'s cooldown do not decrease if the skill key is not pressed repeatedly. |
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|Attributes= | |Attributes= | ||
− | *{{SP per level| | + | *{{SP per level|40}} |
− | *{{CastTime|Dungeon= | + | *{{CastTime|Dungeon=Instant Cast}} |
*{{Cooldown|Dungeon=20.0 sec}} | *{{Cooldown|Dungeon=20.0 sec}} | ||
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*{{CubeCost|1}} | *{{CubeCost|1}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Stab Hit Count|Dungeon=15 times|Arena=6 ~ 10 times}} | ||
+ | *{{SkillAttribute|Chaser Launcher Cooldown|Dungeon=0.1 sec.|Arena=- sec.}} | ||
+ | |||
|Notes= | |Notes= | ||
− | * | + | *Can be improved with {{IconLink|Punto Wave Upgrade}}, increasing the skill's Atk. and stabbing count. |
+ | *Be wary when launching regular Chasers during this skill, as they will push the enemy away from the Battle Mage. | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Stab Atk. | ||
+ | !Finishing Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|180|744|26}} | ||
+ | {{!}} <!--Stab--> {{Calc|{{#var:i}}|58|204|26}}% | ||
+ | {{!}} <!--Finishing--> {{Calc|{{#var:i}}|7889|27904|26}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | + | !Stab Atk. | |
− | ! | + | !Finishing Atk. |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | | | + | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|180|744|26}} | |
− | + | {{!}} <!--Stab--> {{Calc|{{#var:i}}|14|53|26}}% | |
− | + | {{!}} <!--Finishing--> {{Calc|{{#var:i}}|41|146|26}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 21:38, 12 December 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 35 |
Prerequisite Skills: | None |
Description
Repeatedly stabs at an enemy in front and swings her weapon, sending forth waves that damage enemies and send them flying.
Casts Super Armor (Status). Press Jump to cancel this skill's effects. Press to immediately launch the finishing attack.
Punto Wave decreases Chaser Launcher's cooldown for its duration.
In the Arena, this skill's stabbing speed and attack count and Chaser Launcher's cooldown do not decrease if the skill key is not pressed repeatedly.
Attributes
- SP per level: 40
- Casting Time: Instant Cast
- Cooldown: 20.0 sec
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Stab Hit Count: 15 times (6 ~ 10 times in Arena )
- Chaser Launcher Cooldown: 0.1 sec. (- sec. in Arena )
Notes
- Can be improved with Punto Wave Upgrade, increasing the skill's Atk. and stabbing count.
- Be wary when launching regular Chasers during this skill, as they will push the enemy away from the Battle Mage.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Stab Atk. | Finishing Atk. |
---|---|---|---|---|
1 | 35 | 180 | 58% | 7889% |
2 | 37 | 203 | 64% | 8690% |
3 | 39 | 225 | 70% | 9490% |
4 | 41 | 248 | 76% | 10291% |
5 | 43 | 270 | 81% | 11091% |
6 | 45 | 293 | 87% | 11892% |
7 | 47 | 315 | 93% | 12693% |
8 | 49 | 338 | 99% | 13493% |
9 | 51 | 360 | 105% | 14294% |
10 | 53 | 383 | 111% | 15094% |
11 | 55 | 406 | 116% | 15895% |
12 | 57 | 428 | 122% | 16696% |
13 | 59 | 451 | 128% | 17496% |
14 | 61 | 473 | 134% | 18297% |
15 | 63 | 496 | 140% | 19097% |
16 | 65 | 518 | 146% | 19898% |
17 | 67 | 541 | 151% | 20699% |
18 | 69 | 564 | 157% | 21499% |
19 | 71 | 586 | 163% | 22300% |
20 | 73 | 609 | 169% | 23100% |
21 | 75 | 631 | 175% | 23901% |
22 | 77 | 654 | 181% | 24702% |
23 | 79 | 676 | 186% | 25502% |
24 | 81 | 699 | 192% | 26303% |
25 | 83 | 721 | 198% | 27103% |
26 | 85 | 744 | 204% | 27904% |
27 | 87 | 767 | 210% | 28705% |
28 | 89 | 789 | 216% | 29505% |
29 | 91 | 812 | 222% | 30306% |
30 | 93 | 834 | 227% | 31106% |
31 | 95 | 857 | 233% | 31907% |
32 | 97 | 879 | 239% | 32708% |
33 | 99 | 902 | 245% | 33508% |
34 | 101 | 924 | 251% | 34309% |
35 | 103 | 947 | 257% | 35109% |
36 | 105 | 970 | 262% | 35910% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |